Player Matchup

Kali
Kali
AsbestosDog
Kali
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,771 Elo+
Solo
Fenrir
Fenrir
MakingRotate
Fenrir
Level 14
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 1
Scylla
Scylla
PanicBlowfish55
Scylla
Level 118
God Stats
4W - 2L
1,652 SR
Queue Stats
194W - 204L
1,454 Elo+
Party 1
Ullr
Ullr
mordeek
Ullr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,480 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 125
God Stats
800W - 756L
1,521 SR
Queue Stats
800W - 756L
1,503 Elo+
Solo
Team Averages
Level 93
1,588 SR
1,548 Elo+

VS

Team Averages
Level 121
1,666 SR
1,509 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Nardo_092
Lancelot
Level 154
God Stats
3W - 2L
1,840 SR
Queue Stats
208W - 183L
1,580 Elo+
Solo
Chaac
Chaac
Rosnin
Chaac
Level 109
God Stats
242W - 149L
1,678 SR
Queue Stats
693W - 689L
1,439 Elo+
Solo
Tiamat
Tiamat
ccShArKzz
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,464 Elo+
Solo
Horus
Horus
copellon
Horus
Level 123
God Stats
0W - 1L
1,811 SR
Queue Stats
72W - 70L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,128
648
3,354
5,716
2,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
10
1 / 1 / 6
5,799
527
3,793
8,187
4,414
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 0 / 3
6,536
594
8,255
3,730
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
mordeek
Ullr
11
0 / 1 / 1
5,535
503
4,571
7,587
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
nehcrs
Thor
12
4 / 0 / 1
6,231
566
2,274
5,907
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 1
5,532
503
5,288
7,647
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Nardo_092
Lancelot
12
2 / 0 / 0
6,169
561
3,224
5,690
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Rosnin
Chaac
10
0 / 1 / 0
5,705
519
3,632
5,384
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tiamat
ccShArKzz
Tiamat
8
0 / 6 / 0
4,878
443
730
6,663
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
copellon
Horus
8
0 / 3 / 0
5,125
466
3,279
10,386
6,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
W
2
0
1
2.5
W
Fenrir
1
1
6
4
L
Lancelot
Nardo_092
Lancelot
2
0
0
2
W
4
0
3
5.5
L
Chaac
Rosnin
Chaac
0
1
0
0
L
Tiamat
ccShArKzz
Tiamat
0
6
0
0
L
Horus
copellon
Horus
0
3
0
0
W
Ullr
mordeek
Ullr
0
1
1
0.5
W
Thor
nehcrs
Thor
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,247
Damage
16,153
31,127
Taken
35,770
12,329
Mitigated
16,717
8,894
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,288
1,084
0
3,436
7,647
3,739
0
426
7,221
0
40,911
W
3,354
869
0
3,223
5,716
2,534
0
312
5,404
0
40,517
W
Fenrir
3,793
840
0
2,020
8,187
4,414
0
46
8,141
0
15,808
L
Lancelot
Nardo_092
Lancelot
3,224
968
0
3,501
5,690
1,932
0
858
4,787
0
50,529
W
8,255
1,043
0
500
3,730
925
0
291
3,439
54,694
0
L
Chaac
Rosnin
Chaac
3,632
73
0
1,605
5,384
2,554
0
466
4,832
0
34,905
L
Tiamat
ccShArKzz
Tiamat
730
102
0
670
6,663
2,061
0
3,555
2,924
19,783
564
L
Horus
copellon
Horus
3,279
1,363
320
3,435
10,386
6,431
0
2,950
7,436
0
15,736
W
Ullr
mordeek
Ullr
4,571
3,035
0
2,435
7,587
2,193
0
0
7,587
0
37,639
W
Thor
nehcrs
Thor
2,274
366
0
716
5,907
2,263
0
0
5,907
0
47,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
27,409
339
Minions Killed
304
0
Camps Cleared
0
1,128,287
Distance Traveled
1,071,972
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,532
503
66
6
0
228,693
1
W
Kali
7,128
648
81
7
0
197,736
1
W
Fenrir
5,799
527
21
2
0
246,543
0
L
Lancelot
6,169
561
100
9
0
272,556
0
W
Scylla
6,536
594
101
9
0
228,492
0
L
Chaac
5,705
519
77
7
0
161,221
0
L
Tiamat
4,878
443
44
4
0
182,758
0
L
Horus
5,125
466
17
2
0
226,744
0
W
Ullr
5,535
503
65
6
0
199,053
0
W
Thor
6,231
566
71
6
0
256,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role