Player Matchup

Nut
Nut
DirtyShamrocks1
Nut
Level 47
God Stats
9W - 7L
1,548 SR
Queue Stats
42W - 59L
1,392 Elo+
Party 2
Achilles
Achilles
TheReLMushroom
Achilles
Level 99
God Stats
1W - 2L
1,250 SR
Queue Stats
63W - 75L
1,419 Elo+
Party 2
Zeus
Zeus
damsozupstar
Zeus
Level 36
God Stats
166W - 174L
1,448 SR
Queue Stats
180W - 199L
1,355 Elo+
Solo
Team Averages
Level 61
1,416 SR
1,389 Elo+

VS

Team Averages
Level 45
1,458 SR
1,397 Elo+
Atlas
Atlas
ArtThouApe
Atlas
Level 68
God Stats
117W - 77L
1,617 SR
Queue Stats
216W - 180L
1,532 Elo+
Party 1
Hera
Hera
Martinche3457
Hera
Level 46
God Stats
2W - 3L
1,412 SR
Queue Stats
63W - 70L
1,234 Elo+
Solo
Neith
Neith
firegod333
Neith
Level 22
God Stats
4W - 9L
1,346 SR
Queue Stats
26W - 26L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,027
703
5,072
11,240
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
11
3 / 3 / 1
7,167
717
4,900
11,315
8,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 2
7,024
702
8,462
7,460
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
10 / 0 / 2
9,206
921
13,121
10,212
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 10
7,366
737
5,318
5,580
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
2 / 3 / 7
7,337
734
6,535
7,322
2,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
12
12
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
10
0
2
11
L
1
3
1
0.5
W
0
2
10
2.5
L
Achilles
3
3
1
1.17
L
1
6
2
0.33
W
Neith
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
24,974
30,015
Taken
23,114
14,282
Mitigated
13,235
5,433
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
13,121
3,665
0
1,943
10,212
9,233
0
4,160
6,052
31,447
248
L
5,072
1,910
0
3,921
11,240
3,634
100
6,649
4,033
0
25,306
W
5,318
1,188
0
875
5,580
1,621
160
2,279
3,301
16,855
1,213
L
Achilles
4,900
778
0
1,434
11,315
8,466
0
5,143
5,998
0
12,143
L
8,462
772
0
78
7,460
2,182
52
5,083
1,831
28,566
0
W
Neith
6,535
3,160
0
515
7,322
2,381
525
2,055
5,267
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,218
Gold Earned
23,909
96
Minions Killed
75
0
Camps Cleared
0
523,760
Distance Traveled
601,674
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,206
921
30
3
0
214,619
0
L
Nut
7,027
703
43
4
0
168,299
0
W
Hera
7,366
737
27
3
0
199,546
3
L
Achilles
7,167
717
19
2
0
199,786
0
L
Zeus
7,024
702
34
3
0
155,675
0
W
Neith
7,337
734
18
2
0
187,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role