Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DANTE0077
Ymir
Level 196
God Stats
1W - 4L
1,435 SR
Queue Stats
422W - 416L
1,521 Elo+
Party 1
Medusa
Medusa
HarryRaptor
Medusa
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 40L
1,515 Elo+
Party 1
Ishtar
Ishtar
Reliqum
Ishtar
Level 129
God Stats
0W - 3L
1,315 SR
Queue Stats
139W - 139L
1,568 Elo+
Party 3
Ix Chel
Ix Chel
WSGSaschaPro
Ix Chel
Level 168
God Stats
13W - 19L
1,514 SR
Queue Stats
111W - 146L
1,521 Elo+
Solo
Team Averages
Level 129
1,453 SR
1,525 Elo+

VS

Team Averages
Level 129
1,509 SR
1,547 Elo+
Cliodhna
Cliodhna
Judge1065
Cliodhna
Level 137
God Stats
4W - 4L
1,218 SR
Queue Stats
480W - 481L
1,518 Elo+
Party 2
Ravana
Ravana
SteelLord
Ravana
Level 159
God Stats
184W - 124L
1,635 SR
Queue Stats
480W - 454L
1,561 Elo+
Solo
Ishtar
Ishtar
Xethiun
Ishtar
Level 200
God Stats
1W - 1L
1,333 SR
Queue Stats
72W - 83L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
afresh9
Kumbhakarna
Level 127
God Stats
4W - 0L
1,858 SR
Queue Stats
192W - 195L
1,499 Elo+
Solo
Janus
Janus
ΜikuOMG
Janus
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 11L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 0 / 0
4,897
490
2,357
7,525
4,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
3 / 0 / 0
7,059
706
3,165
5,571
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
9
0 / 3 / 0
4,768
477
2,314
7,248
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Reliqum
Ishtar
9
0 / 3 / 0
4,729
473
2,623
5,603
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
WSGSaschaPro
Ix Chel
11
0 / 3 / 0
5,521
552
2,701
6,167
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Judge1065
Cliodhna
11
2 / 0 / 3
5,494
549
4,965
5,178
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
SteelLord
Ravana
10
0 / 3 / 1
5,048
505
2,459
5,061
3,968
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
Xethiun
Ishtar
12
2 / 0 / 2
6,680
668
5,426
4,648
1,418
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
afresh9
Kumbhakarna
10
0 / 0 / 6
5,746
575
2,006
5,225
3,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
ΜikuOMG
Janus
12
5 / 1 / 1
6,447
645
5,124
4,417
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
9
9
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Ymir
3
0
0
3
L
Medusa
0
3
0
0
W
Cliodhna
Judge1065
Cliodhna
2
0
3
3.5
L
Ishtar
Reliqum
Ishtar
0
3
0
0
W
Ravana
SteelLord
Ravana
0
3
1
0.17
L
Ix Chel
WSGSaschaPro
Ix Chel
0
3
0
0
W
Ishtar
Xethiun
Ishtar
2
0
2
3
W
Kumbhakarna
afresh9
Kumbhakarna
0
0
6
3
W
Janus
ΜikuOMG
Janus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,160
Damage
19,980
32,114
Taken
24,529
12,788
Mitigated
11,875
10,432
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,357
508
0
1,877
7,525
4,893
0
1,233
6,248
10,707
0
L
Ymir
3,165
1,158
0
2,864
5,571
2,487
0
467
5,082
48,287
949
L
Medusa
2,314
754
0
1,761
7,248
2,046
0
1,565
5,541
0
31,738
W
Cliodhna
Judge1065
Cliodhna
4,965
382
0
3,694
5,178
1,527
0
512
4,666
0
37,900
L
Ishtar
Reliqum
Ishtar
2,623
1,599
0
1,662
5,603
1,406
0
1,057
4,506
0
32,977
W
Ravana
SteelLord
Ravana
2,459
486
0
891
5,061
3,968
0
2,453
2,253
0
30,332
L
Ix Chel
WSGSaschaPro
Ix Chel
2,701
511
87
2,181
6,167
1,956
0
2,452
3,607
44,451
1,413
W
Ishtar
Xethiun
Ishtar
5,426
3,907
0
3,233
4,648
1,418
0
1,211
3,437
0
60,604
W
Kumbhakarna
afresh9
Kumbhakarna
2,006
180
0
2,068
5,225
3,530
0
1,889
3,300
14,986
0
W
Janus
ΜikuOMG
Janus
5,124
154
0
1,286
4,417
1,432
0
1,705
2,712
45,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
29,415
337
Minions Killed
375
0
Camps Cleared
0
966,661
Distance Traveled
1,062,997
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,897
490
9
1
0
207,840
3
L
Ymir
7,059
706
107
11
0
179,018
2
L
Medusa
4,768
477
61
6
0
196,141
0
W
Cliodhna
5,494
549
68
7
0
267,921
1
L
Ishtar
4,729
473
72
7
0
190,868
0
W
Ravana
5,048
505
70
7
0
194,459
0
L
Ix Chel
5,521
552
88
9
0
192,794
2
W
Ishtar
6,680
668
113
11
0
172,783
2
W
Kumbhakarna
5,746
575
19
2
0
202,873
2
W
Janus
6,447
645
105
11
0
224,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role