Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
CaptainKrackman
Bacchus
Silver II
Level 107
God Stats
1W - 0L
1,552 SR
Queue Stats
11W - 16L
1,524 MMR
Solo
Kali
Kali
Platinum V
Keima26
Kali
Platinum V
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 81L
1,657 MMR
Party 2
Nox
Nox
Gold II
NoxThePowerful
Nox
Gold II
Level 52
God Stats
79W - 77L
1,593 SR
Queue Stats
100W - 105L
1,574 MMR
Solo
Anhur
Anhur
Gold III
s3Ruk17
Anhur
Gold III
Level 146
God Stats
1W - 2L
1,233 SR
Queue Stats
148W - 151L
1,393 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,475 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,520 SR
1,535 MMR
Anubis
Anubis
Gold V
CheekyBooty
Anubis
Gold V
Level 110
God Stats
0W - 3L
1,306 SR
Queue Stats
37W - 40L
1,519 MMR
Solo
Vulcan
Vulcan
Platinum V
ClearMyThroat
Vulcan
Platinum V
Level 159
God Stats
5W - 7L
1,456 SR
Queue Stats
208W - 207L
1,667 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Eli_justsleep06
Gilgamesh
Gold III
Level 122
God Stats
15W - 12L
1,624 SR
Queue Stats
235W - 226L
1,528 MMR
Solo
Chang'e
Chang'e
Gold III
RichGannon
Chang'e
Gold III
Level 158
God Stats
7W - 7L
1,626 SR
Queue Stats
118W - 122L
1,377 MMR
Party 1
Cliodhna
Cliodhna
Gold II
poolscumgod
Cliodhna
Gold II
Level 118
God Stats
6W - 6L
1,588 SR
Queue Stats
229W - 228L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 2
6,524
652
5,742
7,198
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 1 / 3
5,443
544
5,143
7,712
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Keima26
Kali
12
0 / 0 / 0
6,329
633
2,990
8,790
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 3
6,419
642
3,702
3,881
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
s3Ruk17
Anhur
10
1 / 3 / 2
5,193
519
1,381
6,468
1,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixKukulkanSetPele

VS

Bans
SusanoThorZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 4 / 2
5,217
522
6,443
8,655
3,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 2
6,059
606
1,935
4,960
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Eli_justsleep06
Gilgamesh
11
0 / 0 / 0
6,118
612
4,090
8,036
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
RichGannon
Chang'e
11
3 / 0 / 2
6,030
603
3,808
6,578
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
poolscumgod
Cliodhna
9
1 / 1 / 0
4,741
474
2,668
5,726
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
6
6
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
2
6
W
1
1
3
2.5
L
Anubis
0
4
2
0.25
L
2
4
2
0.75
L
Gilgamesh
Eli_justsleep06
Gilgamesh
0
0
0
0
W
Kali
Keima26
Kali
0
0
0
0
W
2
2
3
1.75
L
Chang'e
RichGannon
Chang'e
3
0
2
4
L
Cliodhna
poolscumgod
Cliodhna
1
1
0
1
W
Anhur
s3Ruk17
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
18,944
34,049
Taken
33,955
14,153
Mitigated
15,040
14,106
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,742
1,787
0
4,476
7,198
1,958
0
1,780
5,376
0
49,053
W
5,143
728
0
1,968
7,712
4,907
0
4,331
3,381
16,399
0
L
Anubis
6,443
524
0
2,891
8,655
3,387
0
2,955
5,676
34,502
0
L
1,935
257
0
442
4,960
1,439
0
2,371
2,401
35,226
1,241
L
Gilgamesh
Eli_justsleep06
Gilgamesh
4,090
1,048
0
1,342
8,036
6,888
0
0
7,508
0
39,924
W
Kali
Keima26
Kali
2,990
957
0
5,756
8,790
4,540
0
0
8,218
0
42,463
W
3,702
232
0
465
3,881
1,295
0
2,685
1,196
36,714
1,067
L
Chang'e
RichGannon
Chang'e
3,808
266
392
3,695
6,578
1,767
0
951
5,583
41,951
0
L
Cliodhna
poolscumgod
Cliodhna
2,668
271
0
1,211
5,726
1,559
0
2,241
3,445
0
21,222
W
Anhur
s3Ruk17
Anhur
1,381
640
0
1,441
6,468
1,453
0
3,370
3,098
0
32,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
28,165
344
Minions Killed
326
0
Camps Cleared
0
1,146,856
Distance Traveled
1,019,841
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,524
652
79
8
0
249,665
0
W
Bacchus
5,443
544
21
2
0
244,966
0
L
Anubis
5,217
522
57
6
0
172,104
0
L
Vulcan
6,059
606
72
7
0
219,369
0
L
Gilgamesh
6,118
612
75
8
0
183,837
0
W
Kali
6,329
633
95
10
0
224,049
3
W
Nox
6,419
642
86
9
0
226,110
2
L
Chang'e
6,030
603
87
9
0
243,590
0
L
Cliodhna
4,741
474
35
4
0
200,941
2
W
Anhur
5,193
519
63
6
0
202,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role