Player Matchup

Cthulhu
Cthulhu
Diamond III
HugoHacks
Cthulhu
Diamond III
Level 180
God Stats
8W - 2L
1,845 SR
Queue Stats
121W - 90L
2,093 MMR
Solo
Pele
Pele
Diamond V
ThatOnePanther
Pele
Diamond V
Level 126
God Stats
6W - 3L
1,711 SR
Queue Stats
73W - 49L
2,065 MMR
Party 1
Fafnir
Fafnir
Diamond V
Venenut
Fafnir
Diamond V
Level 104
God Stats
10W - 4L
1,751 SR
Queue Stats
237W - 218L
2,027 MMR
Solo
Apollo
Apollo
Platinum II
xXRenewableXx
Apollo
Platinum II
Level 84
God Stats
8W - 4L
1,639 SR
Queue Stats
66W - 37L
2,099 MMR
Solo
Tiamat
Tiamat
Diamond IV
Řeaper
Tiamat
Diamond IV
Level 127
God Stats
39W - 17L
1,835 SR
Queue Stats
474W - 459L
1,957 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,756 SR
2,048 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,633 SR
1,947 MMR
Geb
Geb
Diamond V
 
Geb
Diamond V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
FreemonHooodrat
Ares
Platinum III
Level 159
God Stats
37W - 19L
1,791 SR
Queue Stats
111W - 97L
2,022 MMR
Party 2
Izanami
Izanami
Diamond V
Hiram Al Rashid
Izanami
Diamond V
Level 145
God Stats
54W - 46L
1,645 SR
Queue Stats
122W - 96L
2,131 MMR
Party 2
Anubis
Anubis
Diamond V
Roaves12
Anubis
Diamond V
Level 79
God Stats
1W - 5L
1,624 SR
Queue Stats
109W - 90L
2,032 MMR
Solo
Mulan
Mulan
Platinum I
WARxREAPER
Mulan
Platinum I
Level 197
God Stats
12W - 11L
1,605 SR
Queue Stats
740W - 753L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HugoHacks
Cthulhu
12
4 / 2 / 0
7,081
708
6,683
7,063
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 3
5,849
585
3,296
7,507
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
Venenut
Fafnir
8
0 / 1 / 3
5,422
542
2,058
7,606
5,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 0 / 2
5,770
577
2,421
4,628
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Řeaper
Tiamat
12
5 / 0 / 0
6,586
659
3,227
2,942
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaSusanoAwilixThor

VS

Bans
LancelotBastetCharybdisIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 2
5,118
512
2,670
7,576
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,038
504
3,787
5,092
3,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
5,965
597
1,835
2,388
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Roaves12
Anubis
9
1 / 4 / 0
5,015
502
4,140
5,148
2,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
10
2 / 4 / 0
5,675
568
3,656
11,297
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
2
2
L
0
1
1
0.5
L
0
0
0
0
W
Cthulhu
HugoHacks
Cthulhu
4
2
0
2
L
Anubis
Roaves12
Anubis
1
4
0
0.25
W
1
1
3
2.5
W
Fafnir
Venenut
Fafnir
0
1
3
1.5
L
Mulan
2
4
0
0.5
W
0
0
2
1
W
Tiamat
Řeaper
Tiamat
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,685
Damage
16,088
29,746
Taken
31,501
14,868
Mitigated
14,060
11,310
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,670
509
0
3,376
7,576
2,553
0
2,311
5,189
28,244
663
L
3,787
374
857
1,329
5,092
3,220
0
1,401
3,691
12,314
1,087
L
1,835
1,446
0
1,161
2,388
674
0
393
1,995
0
54,629
W
Cthulhu
HugoHacks
Cthulhu
6,683
664
0
1,882
7,063
4,934
0
996
5,667
42,415
1,856
L
Anubis
Roaves12
Anubis
4,140
236
0
1,483
5,148
2,399
0
1,933
3,215
34,055
0
W
3,296
1,171
0
4,184
7,507
1,841
0
2,756
4,751
0
50,067
W
Fafnir
Venenut
Fafnir
2,058
327
0
2,381
7,606
5,394
0
3,557
4,049
11,982
0
L
Mulan
3,656
378
0
3,640
11,297
5,214
0
5,212
5,457
0
26,389
W
2,421
1,386
0
1,883
4,628
1,293
0
1,406
3,222
0
44,273
W
Tiamat
Řeaper
Tiamat
3,227
560
0
980
2,942
1,406
0
1,696
1,246
41,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
26,811
379
Minions Killed
325
0
Camps Cleared
0
1,100,407
Distance Traveled
972,043
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,118
512
50
5
0
238,962
0
L
Ares
5,038
504
21
2
0
199,373
0
L
Izanami
5,965
597
123
12
0
185,061
0
W
Cthulhu
7,081
708
92
9
0
200,799
2
L
Anubis
5,015
502
78
8
0
181,136
0
W
Pele
5,849
585
97
10
0
251,754
0
W
Fafnir
5,422
542
14
1
0
214,898
2
L
Mulan
5,675
568
53
5
0
167,511
0
W
Apollo
5,770
577
95
10
0
217,591
1
W
Tiamat
6,586
659
81
8
0
215,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role