Player Matchup

Kuzenbo
Kuzenbo
Deadly killer6
Kuzenbo
Level 14
God Stats
0W - 2L
1,326 SR
Queue Stats
14W - 35L
1,213 Elo+
Party 1
Mulan
Mulan
PurpFluke
Mulan
Level 64
God Stats
10W - 13L
1,498 SR
Queue Stats
173W - 216L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
Rusty2032
Baron Samedi
Level 77
God Stats
2W - 5L
1,533 SR
Queue Stats
227W - 301L
1,323 Elo+
Party 1
Izanami
Izanami
SilentRazer1271
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,403 Elo+
Party 3
Ratatoskr
Ratatoskr
peasncarrots07
Ratatoskr
Level 68
God Stats
7W - 7L
1,517 SR
Queue Stats
100W - 85L
1,483 Elo+
Party 3
Team Averages
Level 48
1,475 SR
1,358 Elo+

VS

Team Averages
Level 84
1,563 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
Brdo12
Tsukuyomi
Level 103
God Stats
2W - 0L
1,754 SR
Queue Stats
77W - 65L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
COL301179
Gilgamesh
Level 48
God Stats
1W - 0L
1,874 SR
Queue Stats
233W - 230L
1,424 Elo+
Solo
Janus
Janus
KevOSlice1282
Janus
Level 97
God Stats
12W - 10L
1,406 SR
Queue Stats
109W - 114L
1,486 Elo+
Party 2
Nut
Nut
MarioooMeza
Nut
Level 67
God Stats
16W - 30L
1,392 SR
Queue Stats
258W - 263L
1,372 Elo+
Solo
Jormungandr
Jormungandr
WoollyQuasar615
Jormungandr
Level 104
God Stats
2W - 2L
1,390 SR
Queue Stats
76W - 61L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,546
444
3,123
14,859
14,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
PurpFluke
Mulan
14
2 / 10 / 4
9,305
547
15,342
21,179
14,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
Rusty2032
Baron Samedi
14
3 / 4 / 3
8,510
501
7,740
10,106
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 9 / 1
6,619
389
1,383
11,376
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ratatoskr
peasncarrots07
Ratatoskr
18
9 / 4 / 0
9,821
578
7,111
15,151
6,355
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brdo12
Tsukuyomi
17
5 / 4 / 10
10,417
613
11,735
15,545
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
COL301179
Gilgamesh
15
8 / 3 / 8
9,911
583
9,418
16,964
11,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 4 / 3
9,317
548
4,357
6,977
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 4
10,539
620
11,690
10,089
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
WoollyQuasar615
Jormungandr
16
9 / 2 / 7
11,211
659
18,109
17,056
13,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
14
Kills
32
32
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Brdo12
Tsukuyomi
5
4
10
2.5
W
Gilgamesh
COL301179
Gilgamesh
8
3
8
4
L
0
5
3
0.3
W
2
4
3
0.88
W
8
1
4
10
L
Mulan
PurpFluke
Mulan
2
10
4
0.4
L
Baron Samedi
Rusty2032
Baron Samedi
3
4
3
1.13
L
0
9
1
0.06
W
Jormungandr
WoollyQuasar615
Jormungandr
9
2
7
6.25
L
Ratatoskr
peasncarrots07
Ratatoskr
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
55,309
72,671
Taken
66,631
42,574
Mitigated
36,881
12,146
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Brdo12
Tsukuyomi
11,735
2,632
0
7,592
15,545
5,501
14
2,675
12,870
0
65,452
W
Gilgamesh
COL301179
Gilgamesh
9,418
2,235
250
1,599
16,964
11,577
585
3,101
13,863
0
38,182
L
3,123
1,336
0
641
14,859
14,732
0
2,271
12,478
15,976
0
W
4,357
514
0
514
6,977
2,352
1,058
2,520
4,457
60,957
1,087
W
11,690
7,168
0
5,236
10,089
4,043
6,356
1,075
9,014
0
79,010
L
Mulan
PurpFluke
Mulan
15,342
2,547
0
5,580
21,179
14,209
0
11,736
9,363
263
63,388
L
Baron Samedi
Rusty2032
Baron Samedi
7,740
326
565
1,925
10,106
4,402
0
2,015
7,985
62,890
946
L
1,383
853
0
617
11,376
2,876
0
0
11,376
0
27,698
W
Jormungandr
WoollyQuasar615
Jormungandr
18,109
4,463
0
4,907
17,056
13,408
282
1,742
15,314
79,908
745
L
Ratatoskr
peasncarrots07
Ratatoskr
7,111
1,549
0
2,818
15,151
6,355
0
5,121
9,924
0
76,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
51,395
414
Minions Killed
502
0
Camps Cleared
0
1,653,910
Distance Traveled
1,628,138
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,417
613
99
6
0
370,856
0
W
Gilgamesh
9,911
583
62
4
0
344,613
4
L
Kuzenbo
7,546
444
16
1
0
370,473
0
W
Janus
9,317
548
109
6
0
306,694
0
W
Nut
10,539
620
115
7
0
283,187
0
L
Mulan
9,305
547
99
6
0
302,064
0
L
Baron Samedi
8,510
501
129
8
0
314,653
0
L
Izanami
6,619
389
39
2
0
272,901
0
W
Jormungandr
11,211
659
117
7
0
322,788
0
L
Ratatoskr
9,821
578
131
8
0
393,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role