Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Nuclear
Cu Chulainn
Gold V
Level 156
God Stats
6W - 3L
1,593 SR
Queue Stats
165W - 157L
1,121 MMR
Solo
Nu Wa
Nu Wa
Silver I
Ripcity525
Nu Wa
Silver I
Level 69
God Stats
4W - 2L
1,522 SR
Queue Stats
195W - 212L
1,166 MMR
Solo
Ymir
Ymir
Silver III
SheluzJD
Ymir
Silver III
Level 123
God Stats
3W - 5L
1,655 SR
Queue Stats
68W - 86L
1,148 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Vayzar
Zhong Kui
Silver II
Level 162
God Stats
7W - 8L
1,168 SR
Queue Stats
293W - 308L
1,119 MMR
Solo
Sol
Sol
Silver II
ironmannn
Sol
Silver II
Level 162
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 100L
1,139 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,487 SR
1,138 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,415 SR
1,139 MMR
Baron Samedi
Baron Samedi
Silver II
God Tier NRG
Baron Samedi
Silver II
Level 184
God Stats
0W - 2L
1,227 SR
Queue Stats
480W - 483L
939 MMR
Party 1
Medusa
Medusa
Bronze I
HummingHatter
Medusa
Bronze I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,105 MMR
Solo
Thoth
Thoth
Gold IV
Retrovivity
Thoth
Gold IV
Level 129
God Stats
51W - 54L
1,526 SR
Queue Stats
654W - 672L
1,346 MMR
Party 1
Hun Batz
Hun Batz
Silver III
Saiko_-MX_
Hun Batz
Silver III
Level 105
God Stats
0W - 4L
1,319 SR
Queue Stats
17W - 38L
1,161 MMR
Solo
Mulan
Mulan
Silver I
SimplyCobbz--
Mulan
Silver I
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 78L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nuclear
Cu Chulainn
14
3 / 1 / 0
9,006
643
5,990
11,271
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nu Wa
13
2 / 1 / 4
7,953
568
6,587
5,096
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 0 / 7
7,194
514
2,890
9,078
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Vayzar
Zhong Kui
13
3 / 2 / 6
7,799
557
5,890
9,179
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
6 / 0 / 0
8,732
624
6,049
5,366
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Chang'eHorusBacchusMartichoras

VS

Bans
ThanatosIx ChelArachneRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
God Tier NRG
Baron Samedi
13
2 / 3 / 0
7,219
516
4,278
10,246
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 2
6,299
450
3,836
8,368
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 0
7,410
529
4,443
4,188
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Saiko_-MX_
Hun Batz
10
1 / 3 / 1
6,204
443
1,937
9,190
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 2 / 1
5,959
426
4,216
10,094
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
God Tier NRG
Baron Samedi
2
3
0
0.67
L
0
5
2
0.2
W
Cu Chulainn
Nuclear
Cu Chulainn
3
1
0
3
L
1
1
0
1
W
Nu Wa
2
1
4
4
L
Hun Batz
Saiko_-MX_
Hun Batz
1
3
1
0.5
W
Ymir
0
0
7
3.5
L
0
2
1
0.25
W
Zhong Kui
Vayzar
Zhong Kui
3
2
6
3
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
18,710
39,990
Taken
42,086
20,844
Mitigated
18,852
10,705
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
God Tier NRG
Baron Samedi
4,278
645
0
3,948
10,246
6,707
0
1,400
8,846
42,159
1,429
L
3,836
1,312
0
1,101
8,368
2,762
0
6,156
2,212
0
39,643
W
Cu Chulainn
Nuclear
Cu Chulainn
5,990
1,214
0
2,237
11,271
5,919
246
3,316
7,397
0
63,532
L
4,443
41
0
826
4,188
1,310
0
2,898
1,290
53,019
75
W
Nu Wa
6,587
1,315
0
335
5,096
1,336
1,040
1,411
3,445
48,913
1,123
L
Hun Batz
Saiko_-MX_
Hun Batz
1,937
312
0
0
9,190
2,803
0
4,605
4,585
0
29,906
W
Ymir
2,890
1,258
1,100
2,237
9,078
5,769
0
841
8,174
18,532
0
L
4,216
756
0
3,291
10,094
5,270
0
6,280
3,814
0
26,161
W
Zhong Kui
Vayzar
Zhong Kui
5,890
1,612
0
2,221
9,179
6,331
0
2,153
6,797
44,478
2,559
W
6,049
2,344
0
2,575
5,366
1,489
2,746
0
5,366
56,930
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
33,091
397
Minions Killed
389
0
Camps Cleared
0
1,299,711
Distance Traveled
1,277,532
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,219
516
93
7
0
217,441
0
L
Medusa
6,299
450
77
6
0
274,498
0
W
Cu Chulainn
9,006
643
111
8
0
269,856
4
L
Thoth
7,410
529
138
10
0
265,494
4
W
Nu Wa
7,953
568
88
6
0
233,238
0
L
Hun Batz
6,204
443
54
4
0
264,858
4
W
Ymir
7,194
514
32
2
0
271,205
5
L
Mulan
5,959
426
27
2
0
255,241
3
W
Zhong Kui
7,799
557
67
5
0
264,886
0
W
Sol
8,732
624
99
7
0
260,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role