Player Matchup

King Arthur
King Arthur
Azrael-_Wrath
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,443 Elo+
Solo
Guan Yu
Guan Yu
ItsJustMojo
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsJustTwigz
Tsukuyomi
Level 122
God Stats
0W - 2L
1,319 SR
Queue Stats
69W - 69L
1,474 Elo+
Party 2
Hachiman
Hachiman
Xyhtu
Hachiman
Level 120
God Stats
3W - 4L
1,169 SR
Queue Stats
365W - 405L
1,524 Elo+
Solo
He Bo
He Bo
kieranga
He Bo
Level 129
God Stats
0W - 3L
1,335 SR
Queue Stats
75W - 94L
1,459 Elo+
Solo
Team Averages
Level 120
1,365 SR
1,460 Elo+

VS

Team Averages
Level 127
1,849 SR
1,691 Elo+
Neith
Neith
CFBreathe
Neith
Level 145
God Stats
6W - 2L
1,927 SR
Queue Stats
321W - 301L
1,590 Elo+
Party 3
Serqet
Serqet
Finick
Serqet
Level 128
God Stats
2W - 1L
1,789 SR
Queue Stats
170W - 52L
1,787 Elo+
Party 1
Ymir
Ymir
RedWinterAFR
Ymir
Level 151
God Stats
6W - 1L
1,848 SR
Queue Stats
208W - 208L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
SlitherSnakeyK
Cthulhu
Level 103
God Stats
3W - 0L
1,811 SR
Queue Stats
133W - 29L
1,803 Elo+
Party 1
Ix Chel
Ix Chel
Vikmor
Ix Chel
Level 108
God Stats
3W - 0L
1,870 SR
Queue Stats
103W - 22L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azrael-_Wrath
King Arthur
9
0 / 6 / 3
5,191
742
3,105
9,060
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
ItsJustMojo
Guan Yu
10
0 / 5 / 2
5,450
779
2,294
10,703
4,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ItsJustTwigz
Tsukuyomi
11
3 / 7 / 0
6,378
911
6,519
8,732
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Xyhtu
Hachiman
10
0 / 6 / 3
5,614
802
5,233
8,024
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

He Bo
kieranga
He Bo
10
2 / 5 / 3
5,973
853
2,442
5,930
1,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CFBreathe
Neith
13
9 / 1 / 13
8,171
1,167
10,169
3,738
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Finick
Serqet
12
5 / 3 / 21
7,673
1,096
6,272
11,479
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 21
7,558
1,080
4,175
10,618
12,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 25
8,341
1,192
10,078
10,708
11,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Vikmor
Ix Chel
14
10 / 0 / 17
8,838
1,263
8,977
5,830
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
126
5
Kills
29
29
Deaths
7
11
Assists
97
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Azrael-_Wrath
King Arthur
0
6
3
0.25
W
Neith
CFBreathe
Neith
9
1
13
15.5
W
Serqet
Finick
Serqet
5
3
21
5.17
L
Guan Yu
ItsJustMojo
Guan Yu
0
5
2
0.2
L
Tsukuyomi
ItsJustTwigz
Tsukuyomi
3
7
0
0.43
W
1
2
21
5.75
W
4
1
25
16.5
W
Ix Chel
Vikmor
Ix Chel
10
0
17
18.5
L
Hachiman
Xyhtu
Hachiman
0
6
3
0.25
L
He Bo
kieranga
He Bo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,593
Damage
39,671
42,449
Taken
42,373
17,258
Mitigated
33,116
7,055
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Azrael-_Wrath
King Arthur
3,105
373
111
784
9,060
4,968
0
4,491
4,510
0
7,375
W
Neith
CFBreathe
Neith
10,169
2,847
0
771
3,738
1,662
3,163
0
3,738
0
19,300
W
Serqet
Finick
Serqet
6,272
1,397
640
2,505
11,479
5,350
1,449
1,036
10,443
0
9,487
L
Guan Yu
ItsJustMojo
Guan Yu
2,294
151
1,650
2,382
10,703
4,735
0
6,915
3,746
0
2,426
L
Tsukuyomi
ItsJustTwigz
Tsukuyomi
6,519
993
0
489
8,732
3,154
0
4,250
4,380
0
11,169
W
4,175
106
1,563
1,441
10,618
12,143
302
125
10,493
6,127
935
W
10,078
362
1,639
1,573
10,708
11,376
664
1,050
9,658
19,797
633
W
Ix Chel
Vikmor
Ix Chel
8,977
1,273
3,650
2,649
5,830
2,585
1,011
231
5,599
23,472
0
L
Hachiman
Xyhtu
Hachiman
5,233
3,041
246
985
8,024
2,554
0
4,333
3,599
0
13,038
L
He Bo
kieranga
He Bo
2,442
254
284
124
5,930
1,847
0
2,318
3,612
3,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
40,581
36
Minions Killed
74
0
Camps Cleared
0
575,560
Distance Traveled
663,359
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,191
742
6
1
0
118,449
0
W
Neith
8,171
1,167
27
4
0
133,817
0
W
Serqet
7,673
1,096
3
0
0
129,025
0
L
Guan Yu
5,450
779
0
0
0
128,597
0
L
Tsukuyomi
6,378
911
8
1
0
129,816
0
W
Ymir
7,558
1,080
8
1
0
115,000
0
W
Cthulhu
8,341
1,192
18
3
0
135,461
1
W
Ix Chel
8,838
1,263
18
3
0
150,056
0
L
Hachiman
5,614
802
18
3
0
102,506
0
L
He Bo
5,973
853
4
1
0
96,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role