Player Matchup

Nox
Nox
 
Nox
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
I100nomeI
Heimdallr
Level 137
God Stats
4W - 2L
1,402 SR
Queue Stats
110W - 124L
1,450 Elo+
Solo
Fafnir
Fafnir
Sandaishiro
Fafnir
Level 146
God Stats
3W - 1L
1,730 SR
Queue Stats
95W - 107L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnyperSinho0
Cu Chulainn
Level 157
God Stats
1W - 4L
1,125 SR
Queue Stats
75W - 68L
1,520 Elo+
Solo
Team Averages
Level 151
1,451 SR
1,492 Elo+

VS

Team Averages
Level 120
1,533 SR
1,475 Elo+
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Bom_Biel
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,501 Elo+
Solo
Ishtar
Ishtar
Felpezera
Ishtar
Level 70
God Stats
4W - 3L
1,559 SR
Queue Stats
360W - 388L
1,438 Elo+
Solo
Bastet
Bastet
SempreComBots
Bastet
Level 135
God Stats
10W - 11L
1,402 SR
Queue Stats
926W - 959L
1,503 Elo+
Solo
Ares
Ares
ricardod22
Ares
Level 122
God Stats
1W - 2L
1,705 SR
Queue Stats
159W - 248L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 1 / 5
7,399
925
5,329
5,669
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
 
Baron Samedi
12
2 / 1 / 7
7,027
878
5,186
6,462
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
I100nomeI
Heimdallr
12
2 / 2 / 9
7,137
892
8,564
5,617
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fafnir
12
2 / 0 / 9
7,524
941
3,413
9,074
9,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
SnyperSinho0
Cu Chulainn
14
3 / 1 / 8
7,641
955
8,684
9,843
7,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 3 / 2
6,559
820
7,070
5,051
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Bom_Biel
Osiris
13
1 / 1 / 3
6,404
801
5,741
6,256
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Felpezera
Ishtar
11
1 / 3 / 3
6,370
796
5,714
6,606
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 2 / 5
6,278
785
8,639
5,883
2,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 4
7,045
881
5,424
9,940
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
12
Kills
5
5
Deaths
12
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
5
5.5
W
Baron Samedi
 
Baron Samedi
2
1
7
5.5
L
Eset
 
Eset
2
3
2
1
L
Osiris
Bom_Biel
Osiris
1
1
3
2.5
L
Ishtar
Felpezera
Ishtar
1
3
3
0.83
W
Heimdallr
I100nomeI
Heimdallr
2
2
9
3.25
W
Fafnir
2
0
9
6.5
L
0
2
5
1.25
W
Cu Chulainn
SnyperSinho0
Cu Chulainn
3
1
8
7
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,176
Damage
32,588
36,665
Taken
33,736
25,478
Mitigated
23,966
15,321
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,329
376
0
862
5,669
2,501
144
1,034
4,336
17,226
511
W
Baron Samedi
 
Baron Samedi
5,186
169
3,199
2,151
6,462
3,903
0
787
5,561
11,128
465
L
Eset
 
Eset
7,070
729
643
410
5,051
2,153
0
1,421
3,457
17,971
0
L
Osiris
Bom_Biel
Osiris
5,741
371
488
1,716
6,256
7,345
0
2,668
3,359
0
9,513
L
Ishtar
Felpezera
Ishtar
5,714
3,000
740
1,665
6,606
2,521
0
3,388
3,085
0
15,975
W
Heimdallr
I100nomeI
Heimdallr
8,564
2,070
342
634
5,617
2,201
64
2,396
2,980
0
16,313
W
Fafnir
3,413
786
882
3,021
9,074
9,245
30
3,545
5,104
4,791
657
L
8,639
1,413
530
1,909
5,883
2,216
0
2,011
3,692
0
14,417
W
Cu Chulainn
SnyperSinho0
Cu Chulainn
8,684
1,077
660
3,570
9,843
7,628
0
3,886
5,482
0
20,735
L
5,424
220
0
1,347
9,940
9,731
0
3,570
6,247
7,288
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
32,656
122
Minions Killed
81
0
Camps Cleared
0
887,799
Distance Traveled
834,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,399
925
34
4
0
184,624
0
W
Baron Samedi
7,027
878
17
2
0
157,141
0
L
Eset
6,559
820
29
4
0
159,022
0
L
Osiris
6,404
801
7
1
0
165,841
0
L
Ishtar
6,370
796
16
2
0
130,872
0
W
Heimdallr
7,137
892
25
3
0
177,677
0
W
Fafnir
7,524
941
25
3
0
196,857
0
L
Bastet
6,278
785
14
2
0
233,621
0
W
Cu Chulainn
7,641
955
21
3
0
171,500
0
L
Ares
7,045
881
15
2
0
145,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role