Player Matchup

Hachiman
Hachiman
Kenkeh
Hachiman
Level 187
God Stats
0W - 1L
1,288 SR
Queue Stats
13W - 22L
1,516 Elo+
Party 1
Nox
Nox
Zemore
Nox
Level 124
God Stats
1W - 1L
1,517 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 1
Kuzenbo
Kuzenbo
nikillo
Kuzenbo
Level 126
God Stats
1W - 2L
1,844 SR
Queue Stats
13W - 20L
1,476 Elo+
Party 1
Team Averages
Level 146
1,549 SR
1,579 Elo+

VS

Team Averages
Level 62
1,663 SR
1,602 Elo+
Bacchus
Bacchus
Bonka
Bacchus
Level 60
God Stats
2W - 0L
1,896 SR
Queue Stats
15W - 9L
1,572 Elo+
Party 2
Ares
Ares
Ciuppacabra
Ares
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 18L
1,658 Elo+
Party 2
Medusa
Medusa
DoctorDanel99
Medusa
Level 69
God Stats
23W - 23L
1,593 SR
Queue Stats
112W - 97L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kenkeh
Hachiman
10
0 / 4 / 3
6,280
698
5,531
8,054
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nox
Zemore
Nox
11
3 / 6 / 2
7,181
798
3,960
6,740
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
nikillo
Kuzenbo
11
2 / 2 / 2
6,775
753
4,821
11,262
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bonka
Bacchus
12
3 / 1 / 8
7,736
860
7,063
8,915
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 2 / 6
8,619
958
8,395
8,412
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
3 / 2 / 5
8,290
921
6,461
6,473
2,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bonka
Bacchus
3
1
8
7
W
6
2
6
4.5
W
3
2
5
2.75
L
Hachiman
Kenkeh
Hachiman
0
4
3
0.38
L
Nox
Zemore
Nox
3
6
2
0.67
L
Kuzenbo
nikillo
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,312
Damage
21,919
26,056
Taken
23,800
14,362
Mitigated
16,697
3,117
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bonka
Bacchus
7,063
588
0
1,314
8,915
7,926
190
2,793
5,891
16,241
0
W
8,395
2,205
0
1,496
8,412
6,562
678
1,926
6,166
19,252
284
W
6,461
2,156
0
1,337
6,473
2,209
1,472
2,908
3,446
0
45,478
L
Hachiman
Kenkeh
Hachiman
5,531
3,281
0
1,649
8,054
2,149
0
4,526
2,998
0
22,858
L
Nox
Zemore
Nox
3,960
273
0
128
6,740
2,225
0
3,748
2,710
19,107
541
L
Kuzenbo
nikillo
Kuzenbo
4,821
1,775
0
1,340
11,262
9,988
15
5,503
5,081
11,823
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,236
Gold Earned
24,645
92
Minions Killed
131
0
Camps Cleared
0
500,823
Distance Traveled
529,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,736
860
25
3
0
182,828
0
W
Ares
8,619
958
29
3
0
187,215
0
W
Medusa
8,290
921
77
9
0
159,687
0
L
Hachiman
6,280
698
40
4
0
151,348
0
L
Nox
7,181
798
40
4
0
159,165
0
L
Kuzenbo
6,775
753
12
1
0
190,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role