Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dr LochATwo
Medusa
Level 116
God Stats
3W - 3L
1,816 SR
Queue Stats
22W - 28L
1,393 Elo+
Solo
Chaac
Chaac
floater9976
Chaac
Level 167
God Stats
1W - 3L
1,495 SR
Queue Stats
9W - 18L
1,422 Elo+
Solo
Team Averages
Level 131
1,604 SR
1,439 Elo+

VS

Team Averages
Level 128
1,518 SR
1,489 Elo+
Vulcan
Vulcan
AngellicStar
Vulcan
Level 159
God Stats
10W - 11L
1,452 SR
Queue Stats
66W - 91L
1,454 Elo+
Solo
Tyr
Tyr
Gunship VII
Tyr
Level 126
God Stats
2W - 1L
1,479 SR
Queue Stats
53W - 59L
1,490 Elo+
Solo
Danzaburou
Danzaburou
xdemojo
Danzaburou
Level 99
God Stats
29W - 21L
1,624 SR
Queue Stats
34W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 3 / 0
6,616
662
8,231
6,937
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
1 / 6 / 1
6,939
694
4,045
8,299
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 3 / 1
6,127
613
3,840
8,490
7,148
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 1 / 5
7,518
752
6,172
5,363
1,745
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 10
7,417
742
3,547
7,479
6,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
xdemojo
Danzaburou
13
8 / 1 / 3
8,823
882
9,767
8,691
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
0
0.33
W
Vulcan
3
1
5
5.5
L
Medusa
1
6
1
0.25
W
1
0
10
6
L
0
3
1
0.17
W
Danzaburou
xdemojo
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,116
Damage
19,486
23,726
Taken
21,533
12,523
Mitigated
11,312
3,754
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,231
284
0
1,204
6,937
2,546
117
1,030
5,853
27,840
0
W
Vulcan
6,172
191
0
1,505
5,363
1,745
336
2,519
2,844
21,600
1,448
L
Medusa
4,045
1,117
117
409
8,299
2,829
276
2,274
5,997
0
25,239
W
3,547
351
0
1,765
7,479
6,558
182
2,038
5,441
0
21,481
L
3,840
418
0
2,024
8,490
7,148
0
2,788
5,661
0
16,002
W
Danzaburou
xdemojo
Danzaburou
9,767
3,397
0
2,700
8,691
3,009
972
3,748
4,943
0
29,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,682
Gold Earned
23,758
122
Minions Killed
132
0
Camps Cleared
0
514,640
Distance Traveled
569,385
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,616
662
59
6
0
158,794
0
W
Vulcan
7,518
752
53
5
0
183,276
0
L
Medusa
6,939
694
38
4
0
157,694
3
W
Tyr
7,417
742
37
4
0
207,070
3
L
Chaac
6,127
613
25
3
0
198,152
2
W
Danzaburou
8,823
882
42
4
0
179,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role