Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Gotchyooh
Merlin
Level 161
God Stats
6W - 3L
1,500 SR
Queue Stats
344W - 322L
1,500 Elo+
Party 1
Bellona
Bellona
KagamiGogeshtn
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Solo
Team Averages
Level 146
1,500 SR
1,411 Elo+

VS

Team Averages
Level 118
1,600 SR
1,539 Elo+
Ra
Ra
AigisP3
Ra
Level 157
God Stats
44W - 37L
1,566 SR
Queue Stats
526W - 514L
1,595 Elo+
Solo
Chaac
Chaac
Drarious
Chaac
Level 97
God Stats
42W - 37L
1,609 SR
Queue Stats
53W - 52L
1,502 Elo+
Solo
Danzaburou
Danzaburou
xdemojo
Danzaburou
Level 99
God Stats
29W - 21L
1,626 SR
Queue Stats
34W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 0 / 3
5,063
1,013
2,796
4,418
1,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Gotchyooh
Merlin
9
2 / 0 / 4
5,060
1,012
2,361
2,040
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 5
4,858
972
1,827
3,779
2,848
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,855
771
842
1,245
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Drarious
Chaac
5
0 / 1 / 0
3,875
775
953
2,590
802
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
xdemojo
Danzaburou
8
0 / 4 / 0
3,895
779
2,390
4,556
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
3
4.5
L
0
1
0
0
L
Chaac
Drarious
Chaac
0
1
0
0
W
Merlin
Gotchyooh
Merlin
2
0
4
4
W
1
0
5
3.5
L
Danzaburou
xdemojo
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,984
Damage
4,185
10,237
Taken
8,391
5,075
Mitigated
2,563
2,573
Healing
1,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,796
630
0
1,126
4,418
1,711
0
382
4,036
0
9,258
L
842
113
144
343
1,245
352
0
371
836
6,004
0
L
Chaac
Drarious
Chaac
953
131
0
455
2,590
802
0
520
1,981
0
4,823
W
Merlin
Gotchyooh
Merlin
2,361
4
0
441
2,040
516
0
106
1,934
16,757
505
W
1,827
424
0
1,006
3,779
2,848
577
420
3,359
0
9,252
L
Danzaburou
xdemojo
Danzaburou
2,390
674
0
445
4,556
1,409
0
1,317
3,120
0
9,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,981
Gold Earned
11,625
74
Minions Killed
35
0
Camps Cleared
0
338,783
Distance Traveled
218,100
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,063
1,013
21
4
0
114,413
0
L
Ra
3,855
771
16
3
0
53,059
0
L
Chaac
3,875
775
12
2
0
76,192
3
W
Merlin
5,060
1,012
33
7
0
114,719
0
W
Bellona
4,858
972
20
4
0
109,651
0
L
Danzaburou
3,895
779
7
1
0
88,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role