Player Matchup

Athena
Athena
Captain__Gattsu
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Ra
Ra
MaybeToxlc
Ra
Level 65
God Stats
0W - 2L
1,177 SR
Queue Stats
84W - 91L
1,461 Elo+
Party 2
Bellona
Bellona
TaylorFx88
Bellona
Level 89
God Stats
5W - 8L
1,530 SR
Queue Stats
583W - 550L
1,480 Elo+
Solo
Chernobog
Chernobog
ninovandam2003
Chernobog
Level 99
God Stats
31W - 29L
1,536 SR
Queue Stats
179W - 184L
1,464 Elo+
Party 2
Kali
Kali
xLKRRz
Kali
Level 43
God Stats
5W - 4L
1,532 SR
Queue Stats
203W - 233L
1,392 Elo+
Party 3
Team Averages
Level 61
1,455 SR
1,459 Elo+

VS

Team Averages
Level 105
1,542 SR
1,461 Elo+
Apollo
Apollo
DragonBorn010
Apollo
Level 127
God Stats
9W - 5L
1,465 SR
Queue Stats
274W - 287L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Matty1703
Jormungandr
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 31L
1,415 Elo+
Solo
Achilles
Achilles
ShadowGodslayerX
Achilles
Level 40
God Stats
1W - 1L
1,848 SR
Queue Stats
8W - 8L
1,488 Elo+
Party 1
Lancelot
Lancelot
Tolja64
Lancelot
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 156L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
gluecksmaedchen
Aphrodite
Level 125
God Stats
17W - 16L
1,397 SR
Queue Stats
263W - 253L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,516
452
275
6,010
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
6,156
616
4,521
5,432
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
TaylorFx88
Bellona
11
2 / 3 / 0
6,544
654
5,527
8,595
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
ninovandam2003
Chernobog
10
1 / 0 / 0
5,241
524
4,289
3,727
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
xLKRRz
Kali
11
1 / 5 / 2
5,671
567
2,539
9,929
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,391
639
4,564
4,163
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Matty1703
Jormungandr
11
2 / 1 / 6
6,816
682
3,903
6,143
4,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 1
5,839
584
2,327
7,661
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Lancelot
Tolja64
Lancelot
13
5 / 0 / 2
6,720
672
6,938
7,499
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
gluecksmaedchen
Aphrodite
12
1 / 1 / 2
6,296
630
2,365
7,800
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
14
14
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
2
5
W
Jormungandr
Matty1703
Jormungandr
2
1
6
5
L
1
3
0
0.33
W
2
3
1
0.83
L
Bellona
TaylorFx88
Bellona
2
3
0
0.67
W
Lancelot
Tolja64
Lancelot
5
0
2
6
W
Aphrodite
gluecksmaedchen
Aphrodite
1
1
2
2
L
Chernobog
ninovandam2003
Chernobog
1
0
0
1
L
Kali
xLKRRz
Kali
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,151
Damage
20,097
33,693
Taken
33,266
16,402
Mitigated
15,589
8,635
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
275
25
0
862
6,010
4,031
0
1,203
4,807
4,017
0
W
4,564
2,567
0
3,113
4,163
1,249
620
0
4,163
0
41,387
W
Jormungandr
Matty1703
Jormungandr
3,903
1,002
0
1,528
6,143
4,524
121
358
5,785
28,708
0
L
4,521
405
48
1,524
5,432
1,718
0
2,500
2,932
41,953
684
W
2,327
163
0
2,190
7,661
3,447
0
0
7,170
0
22,730
L
Bellona
TaylorFx88
Bellona
5,527
1,518
0
2,927
8,595
5,883
0
0
8,161
0
41,132
W
Lancelot
Tolja64
Lancelot
6,938
1,735
0
940
7,499
3,584
0
378
7,005
0
49,880
W
Aphrodite
gluecksmaedchen
Aphrodite
2,365
442
802
4,453
7,800
2,785
0
3,981
3,776
43,015
0
L
Chernobog
ninovandam2003
Chernobog
4,289
2,392
0
982
3,727
1,036
0
1,174
2,510
0
38,530
L
Kali
xLKRRz
Kali
2,539
546
0
2,292
9,929
3,734
0
1,391
8,497
0
36,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
32,062
309
Minions Killed
351
0
Camps Cleared
0
969,408
Distance Traveled
1,060,754
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,516
452
16
2
0
177,583
0
W
Apollo
6,391
639
77
8
0
190,021
2
W
Jormungandr
6,816
682
49
5
0
208,811
5
L
Ra
6,156
616
79
8
0
197,898
0
W
Achilles
5,839
584
38
4
0
203,754
2
L
Bellona
6,544
654
91
9
0
178,837
2
W
Lancelot
6,720
672
91
9
0
263,447
0
W
Aphrodite
6,296
630
96
10
0
194,721
8
L
Chernobog
5,241
524
66
7
0
190,308
1
L
Kali
5,671
567
57
6
0
224,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role