Player Matchup

Odin
Odin
Silver I
A1BackStabber513
Odin
Silver I
Level 224
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 290L
1,206 MMR
Solo
Cernunnos
Cernunnos
Gold V
svgOOO7
Cernunnos
Gold V
Level 209
God Stats
36W - 45L
1,433 SR
Queue Stats
324W - 331L
1,225 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
xXx UpRiZe xXx
Zhong Kui
Gold III
Level 175
God Stats
22W - 21L
1,592 SR
Queue Stats
99W - 105L
1,463 MMR
Party 1
Thor
Thor
Gold V
xXxSnoochyxXx
Thor
Gold V
Level 138
God Stats
1W - 2L
1,515 SR
Queue Stats
94W - 105L
1,312 MMR
Party 1
Cthulhu
Cthulhu
Gold V
yoyochris
Cthulhu
Gold V
Level 121
God Stats
2W - 2L
1,779 SR
Queue Stats
140W - 140L
1,200 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 173
1,564 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,483 SR
1,358 MMR
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
Geegle5069
Athena
Silver I
Level 129
God Stats
1W - 2L
1,489 SR
Queue Stats
104W - 123L
1,140 MMR
Solo
Guan Yu
Guan Yu
Silver I
Stall-Arts
Guan Yu
Silver I
Level 168
God Stats
20W - 16L
1,553 SR
Queue Stats
61W - 69L
1,312 MMR
Solo
Ix Chel
Ix Chel
Gold V
ToLazyToThink96
Ix Chel
Gold V
Level 158
God Stats
2W - 5L
1,373 SR
Queue Stats
108W - 116L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,594
559
2,356
6,437
3,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
svgOOO7
Cernunnos
10
0 / 0 / 1
5,269
527
4,175
5,807
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
xXx UpRiZe xXx
Zhong Kui
11
2 / 0 / 3
6,061
606
3,931
4,201
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 0 / 2
5,817
582
2,746
6,355
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
yoyochris
Cthulhu
10
1 / 0 / 0
5,943
594
3,580
7,689
6,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CliodhnaThanatosMulanBastetJanus

VS

Bans
MedusaScyllaBacchusSkadiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 2 / 0
4,782
478
2,881
5,845
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 0 / 1
4,332
433
2,877
1,748
407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Geegle5069
Athena
8
1 / 2 / 0
4,880
488
3,308
8,241
7,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Stall-Arts
Guan Yu
10
0 / 1 / 0
5,208
521
3,994
8,008
5,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
5,662
566
3,814
4,360
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
W
0
1
2
1
L
Athena
Geegle5069
Athena
1
2
0
0.5
L
Guan Yu
Stall-Arts
Guan Yu
0
1
0
0
L
0
2
0
0
W
Cernunnos
svgOOO7
Cernunnos
0
0
1
0.5
W
Zhong Kui
xXx UpRiZe xXx
Zhong Kui
2
0
3
3.5
W
4
0
2
5
W
Cthulhu
yoyochris
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,788
Damage
16,874
30,489
Taken
28,202
17,353
Mitigated
16,242
9,371
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,881
589
0
2,770
5,845
1,675
0
893
4,876
0
26,487
L
Ah Muzen Cab
 
Ah Muzen Cab
2,877
1,286
0
392
1,748
407
0
12
1,736
0
23,658
W
2,356
267
0
1,618
6,437
3,578
0
2,021
4,416
4,887
14,350
L
Athena
Geegle5069
Athena
3,308
1,285
0
1,660
8,241
7,598
0
1,248
6,901
14,339
0
L
Guan Yu
Stall-Arts
Guan Yu
3,994
747
56
2,861
8,008
5,451
0
3,452
4,556
0
35,618
L
3,814
242
183
1,375
4,360
1,111
0
2,081
2,076
43,067
101
W
Cernunnos
svgOOO7
Cernunnos
4,175
1,599
0
3,174
5,807
1,713
0
2,015
3,792
0
38,815
W
Zhong Kui
xXx UpRiZe xXx
Zhong Kui
3,931
219
0
1,554
4,201
3,031
0
2,192
2,009
37,202
0
W
2,746
718
0
875
6,355
2,144
0
859
5,496
0
33,351
W
Cthulhu
yoyochris
Cthulhu
3,580
657
0
2,150
7,689
6,887
0
222
7,467
35,405
1,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
24,864
343
Minions Killed
260
0
Camps Cleared
0
972,212
Distance Traveled
886,466
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,782
478
57
6
0
196,137
0
L
Ah Muzen Cab
4,332
433
35
4
0
120,352
0
W
Odin
5,594
559
33
3
0
210,454
0
L
Athena
4,880
488
21
2
0
196,426
4
L
Guan Yu
5,208
521
56
6
0
186,185
4
L
Ix Chel
5,662
566
91
9
0
187,366
0
W
Cernunnos
5,269
527
77
8
0
173,965
0
W
Zhong Kui
6,061
606
97
10
0
199,080
0
W
Thor
5,817
582
65
7
0
222,375
0
W
Cthulhu
5,943
594
71
7
0
166,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role