Player Matchup

Terra
Terra
Silver I
Chicochuu
Terra
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,194 MMR
Solo
Cabrakan
Cabrakan
Silver I
Jzillaaaaa
Cabrakan
Silver I
Level 108
God Stats
2W - 1L
1,757 SR
Queue Stats
623W - 654L
1,133 MMR
Solo
Ra
Ra
Gold IV
LQMAN
Ra
Gold IV
Level 120
God Stats
8W - 15L
1,407 SR
Queue Stats
115W - 111L
1,344 MMR
Party 1
Izanami
Izanami
Silver III
LogOutGoGym
Izanami
Silver III
Level 153
God Stats
0W - 1L
1,236 SR
Queue Stats
16W - 27L
1,110 MMR
Solo
Tyr
Tyr
Silver I
PRiSTEG_Sa
Tyr
Silver I
Level 148
God Stats
60W - 64L
1,509 SR
Queue Stats
294W - 310L
998 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,482 SR
1,156 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,561 SR
1,247 MMR
Xbalanque
Xbalanque
Silver III
 
Xbalanque
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
JEN7
Bacchus
Silver I
Level 79
God Stats
5W - 4L
1,567 SR
Queue Stats
70W - 84L
1,162 MMR
Solo
Raijin
Raijin
Silver I
Orbyt_Draxxy
Raijin
Silver I
Level 146
God Stats
15W - 10L
1,678 SR
Queue Stats
1,104W - 1,117L
1,151 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Tusc0
Gilgamesh
Silver I
Level 87
God Stats
47W - 47L
1,564 SR
Queue Stats
60W - 67L
1,219 MMR
Solo
Shiva
Shiva
Silver V
Wolfsrudel_5
Shiva
Silver V
Level 163
God Stats
7W - 6L
1,495 SR
Queue Stats
71W - 70L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chicochuu
Terra
8
0 / 2 / 0
5,055
460
1,844
7,562
3,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Jzillaaaaa
Cabrakan
8
0 / 5 / 0
4,819
438
4,173
9,598
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
10
1 / 6 / 0
5,856
532
2,322
7,974
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LogOutGoGym
Izanami
8
1 / 3 / 0
5,131
466
1,749
5,188
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 0
5,769
524
2,299
8,083
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetAo KuangBaron Samedi

VS

Bans
ThanatosMedusaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 1 / 4
6,028
548
3,764
4,762
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
JEN7
Bacchus
10
2 / 0 / 5
6,380
580
4,101
7,333
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
13
4 / 0 / 4
7,263
660
5,450
3,570
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Tusc0
Gilgamesh
12
10 / 1 / 1
7,160
651
8,330
8,054
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 0 / 3
7,134
649
5,092
6,306
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
18
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
4
4
L
Terra
Chicochuu
Terra
0
2
0
0
W
Bacchus
JEN7
Bacchus
2
0
5
4.5
L
Cabrakan
Jzillaaaaa
Cabrakan
0
5
0
0
L
Ra
1
6
0
0.17
L
Izanami
LogOutGoGym
Izanami
1
3
0
0.33
W
Raijin
4
0
4
6
L
0
2
0
0
W
Gilgamesh
Tusc0
Gilgamesh
10
1
1
10.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,387
Damage
26,737
38,405
Taken
30,025
13,918
Mitigated
13,549
11,683
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,764
2,069
0
2,211
4,762
1,356
215
813
3,949
0
40,806
L
Terra
Chicochuu
Terra
1,844
333
740
1,763
7,562
3,072
0
2,733
4,829
13,731
0
W
Bacchus
JEN7
Bacchus
4,101
774
0
2,264
7,333
5,053
0
2,933
4,320
17,853
1,552
L
Cabrakan
Jzillaaaaa
Cabrakan
4,173
450
0
2,677
9,598
4,805
0
1,418
8,136
29,034
411
L
Ra
2,322
371
56
1,371
7,974
2,038
0
3,483
4,491
35,131
726
L
Izanami
LogOutGoGym
Izanami
1,749
1,422
0
1,471
5,188
1,553
0
1,585
3,603
0
29,318
W
Raijin
5,450
228
0
493
3,570
1,024
0
1,161
2,205
49,713
775
L
2,299
52
0
3,605
8,083
2,450
0
239
7,221
0
37,575
W
Gilgamesh
Tusc0
Gilgamesh
8,330
3,953
0
3,748
8,054
2,821
0
2,731
5,283
0
48,284
W
5,092
830
70
2,294
6,306
3,295
0
436
5,870
0
53,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,630
Gold Earned
33,965
278
Minions Killed
379
0
Camps Cleared
0
1,037,068
Distance Traveled
1,112,966
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,028
548
61
6
0
202,447
2
L
Terra
5,055
460
23
2
0
239,220
2
W
Bacchus
6,380
580
37
3
0
221,165
2
L
Cabrakan
4,819
438
45
4
0
198,219
0
L
Ra
5,856
532
75
7
0
220,068
0
L
Izanami
5,131
466
55
5
0
155,065
0
W
Raijin
7,263
660
100
9
0
208,193
0
L
Tyr
5,769
524
80
7
0
224,496
1
W
Gilgamesh
7,160
651
81
7
0
270,460
0
W
Shiva
7,134
649
100
9
0
210,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role