Player Matchup

Jormungandr
Jormungandr
DblBarrelBlazin
Jormungandr
Level 127
God Stats
3W - 2L
1,899 SR
Queue Stats
199W - 188L
1,554 Elo+
Solo
Charybdis
Charybdis
DrBoofenschmirtz
Charybdis
Level 105
God Stats
1W - 0L
1,569 SR
Queue Stats
346W - 280L
1,554 Elo+
Solo
Surtr
Surtr
EPIC-J-1997
Surtr
Level 165
God Stats
14W - 12L
1,731 SR
Queue Stats
363W - 308L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
XplodingSushi-
Zhong Kui
Level 158
God Stats
7W - 6L
1,554 SR
Queue Stats
157W - 145L
1,606 Elo+
Party 1
Cerberus
Cerberus
ghost_player_57
Cerberus
Level 127
God Stats
1W - 3L
1,312 SR
Queue Stats
143W - 123L
1,618 Elo+
Party 1
Team Averages
Level 136
1,613 SR
1,561 Elo+

VS

Team Averages
Level 119
1,669 SR
1,587 Elo+
Ares
Ares
CrAxKhEaD-_-NYC
Ares
Level 127
God Stats
6W - 8L
1,591 SR
Queue Stats
259W - 249L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
DocThiccestBoy
Danzaburou
Level 61
God Stats
4W - 2L
1,906 SR
Queue Stats
49W - 17L
1,718 Elo+
Solo
Nut
Nut
Ishmaelll-
Nut
Level 145
God Stats
5W - 3L
1,673 SR
Queue Stats
251W - 227L
1,593 Elo+
Party 2
Janus
Janus
ItsAyoAnt
Janus
Level 102
God Stats
2W - 6L
1,557 SR
Queue Stats
189W - 171L
1,550 Elo+
Party 2
Surtr
Surtr
Zocker3024
Surtr
Level 159
God Stats
38W - 26L
1,619 SR
Queue Stats
401W - 345L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DblBarrelBlazin
Jormungandr
15
5 / 3 / 6
8,728
623
8,107
12,383
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
14
1 / 2 / 2
7,704
550
7,731
9,676
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 5
9,860
704
13,977
17,928
13,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zhong Kui
XplodingSushi-
Zhong Kui
13
6 / 3 / 9
8,553
611
10,176
12,192
8,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
13
4 / 1 / 9
8,409
601
8,473
10,002
7,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,639
474
6,345
16,212
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
DocThiccestBoy
Danzaburou
15
4 / 3 / 5
9,070
648
11,428
13,001
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 2
6,500
464
5,414
10,084
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
ItsAyoAnt
Janus
15
5 / 4 / 1
9,037
646
8,829
8,548
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
2 / 9 / 0
7,493
535
9,709
15,805
8,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
27
Kills
11
11
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Jormungandr
DblBarrelBlazin
Jormungandr
5
3
6
2.67
L
Danzaburou
DocThiccestBoy
Danzaburou
4
3
5
2.17
W
Charybdis
1
2
2
1
W
11
2
5
6.75
L
0
5
2
0.2
L
Janus
ItsAyoAnt
Janus
5
4
1
1.38
W
Zhong Kui
XplodingSushi-
Zhong Kui
6
3
9
3.5
L
Surtr
2
9
0
0.22
W
Cerberus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,464
Damage
41,725
62,181
Taken
63,650
37,099
Mitigated
32,405
20,275
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,345
678
0
2,871
16,212
13,511
0
6,357
9,753
22,861
1,194
W
Jormungandr
DblBarrelBlazin
Jormungandr
8,107
1,179
0
3,468
12,383
5,123
184
2,184
10,133
65,827
2,606
L
Danzaburou
DocThiccestBoy
Danzaburou
11,428
4,368
0
2,940
13,001
4,608
849
5,293
7,566
0
79,229
W
Charybdis
7,731
4,422
0
3,648
9,676
2,724
1,485
1,501
8,175
0
71,032
W
13,977
4,346
0
5,718
17,928
13,193
280
3,979
13,855
3,505
60,840
L
5,414
2,940
0
3,298
10,084
2,781
0
4,354
5,577
0
47,431
L
Janus
ItsAyoAnt
Janus
8,829
416
0
649
8,548
2,750
0
6,279
1,803
64,146
0
W
Zhong Kui
XplodingSushi-
Zhong Kui
10,176
765
0
4,224
12,192
8,466
360
4,407
7,469
45,341
0
L
Surtr
9,709
2,747
0
2,585
15,805
8,755
0
5,190
10,519
1,333
44,648
W
Cerberus
8,473
454
0
3,217
10,002
7,593
0
3,640
6,256
24,471
1,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
38,739
473
Minions Killed
446
0
Camps Cleared
0
1,434,817
Distance Traveled
1,391,483
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,639
474
30
2
0
265,622
1
W
Jormungandr
8,728
623
118
8
0
299,653
0
L
Danzaburou
9,070
648
107
8
0
310,454
0
W
Charybdis
7,704
550
131
9
0
269,207
0
W
Surtr
9,860
704
106
8
0
291,106
2
L
Nut
6,500
464
86
6
0
260,738
0
L
Janus
9,037
646
142
10
0
309,336
2
W
Zhong Kui
8,553
611
86
6
0
289,850
3
L
Surtr
7,493
535
81
6
0
245,333
2
W
Cerberus
8,409
601
32
2
0
285,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role