Player Matchup

Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Benjitas
Cerberus
Gold V
Level 128
God Stats
7W - 4L
1,712 SR
Queue Stats
400W - 402L
1,368 MMR
Solo
Achilles
Achilles
Silver I
BirdOrTroll
Achilles
Silver I
Level 65
God Stats
2W - 0L
1,466 SR
Queue Stats
114W - 125L
1,331 MMR
Solo
Medusa
Medusa
Silver III
GleeZee
Medusa
Silver III
Level 118
God Stats
1W - 3L
1,489 SR
Queue Stats
8W - 11L
1,364 MMR
Solo
Hel
Hel
Silver III
Gr1myKidd
Hel
Silver III
Level 154
God Stats
13W - 13L
1,400 SR
Queue Stats
61W - 70L
1,340 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,513 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,497 SR
1,324 MMR
Cu Chulainn
Cu Chulainn
Silver IV
 
Cu Chulainn
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold V
Haizoku
Ishtar
Gold V
Level 157
God Stats
5W - 10L
1,395 SR
Queue Stats
101W - 120L
1,357 MMR
Party 1
Sobek
Sobek
Silver I
Hyevi
Sobek
Silver I
Level 156
God Stats
8W - 6L
1,681 SR
Queue Stats
116W - 136L
1,208 MMR
Party 1
Thor
Thor
Gold IV
JabamiChips
Thor
Gold IV
Level 121
God Stats
2W - 4L
1,445 SR
Queue Stats
101W - 109L
1,285 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
MrZombie529
Nu Wa
Bronze IV
Level 122
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 13L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
12 / 0 / 0
8,613
663
9,096
9,906
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Benjitas
Cerberus
13
2 / 2 / 2
7,953
612
5,434
9,396
6,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
BirdOrTroll
Achilles
11
2 / 1 / 4
7,122
548
4,182
11,135
9,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
GleeZee
Medusa
13
0 / 2 / 6
7,392
569
6,289
7,076
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 0 / 5
8,170
628
7,033
7,691
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bans
Ix ChelKukulkanApolloBacchus

VS

Bans
ThanatosKaliAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 6 / 2
6,872
529
6,406
13,079
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Haizoku
Ishtar
12
1 / 3 / 0
6,805
523
4,493
6,831
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Hyevi
Sobek
10
0 / 2 / 2
5,960
458
4,128
10,288
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 0
6,379
491
946
10,584
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 0
6,617
509
7,250
6,582
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
5
5
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
12
0
0
12
L
Cu Chulainn
 
Cu Chulainn
1
6
2
0.33
W
Cerberus
Benjitas
Cerberus
2
2
2
1.5
W
Achilles
BirdOrTroll
Achilles
2
1
4
4
W
Medusa
GleeZee
Medusa
0
2
6
1.5
W
3
0
5
5.5
L
Ishtar
Haizoku
Ishtar
1
3
0
0.33
L
Sobek
Hyevi
Sobek
0
2
2
0.5
L
1
5
0
0.2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
23,223
45,204
Taken
47,364
25,196
Mitigated
24,523
20,771
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,096
968
0
4,696
9,906
4,283
0
2,467
7,267
0
61,302
L
Cu Chulainn
 
Cu Chulainn
6,406
1,123
0
2,554
13,079
9,447
0
5,552
7,527
0
45,561
W
Cerberus
Benjitas
Cerberus
5,434
1,017
0
3,361
9,396
6,205
0
283
9,079
55,754
2,254
W
Achilles
BirdOrTroll
Achilles
4,182
608
0
2,249
11,135
9,277
0
3,354
7,615
0
16,972
W
Medusa
GleeZee
Medusa
6,289
1,455
0
883
7,076
2,630
974
974
6,028
0
55,646
W
7,033
377
3,914
5,668
7,691
2,801
166
3,450
3,837
64,638
1,370
L
Ishtar
Haizoku
Ishtar
4,493
2,898
0
3,414
6,831
1,965
1,091
0
6,831
0
54,912
L
Sobek
Hyevi
Sobek
4,128
427
0
3,420
10,288
7,809
0
1,147
9,141
13,811
0
L
946
135
0
660
10,584
3,397
0
1,837
8,747
0
47,790
L
7,250
2,105
0
1,000
6,582
1,905
0
3,651
2,931
39,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
32,633
475
Minions Killed
349
0
Camps Cleared
0
1,445,517
Distance Traveled
1,221,411
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,613
663
99
8
0
349,657
0
L
Cu Chulainn
6,872
529
75
6
0
248,900
2
W
Cerberus
7,953
612
131
10
0
234,786
2
W
Achilles
7,122
548
16
1
0
294,192
5
W
Medusa
7,392
569
95
7
0
251,594
1
W
Hel
8,170
628
134
10
0
315,288
2
L
Ishtar
6,805
523
94
7
0
241,977
0
L
Sobek
5,960
458
17
1
0
246,314
4
L
Thor
6,379
491
86
7
0
247,958
0
L
Nu Wa
6,617
509
77
6
0
236,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role