Player Matchup

Aphrodite
Aphrodite
AimlessGaming
Aphrodite
Level 89
God Stats
1W - 1L
1,154 SR
Queue Stats
95W - 106L
1,421 Elo+
Party 1
Hades
Hades
BadgerStampede
Hades
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,549 Elo+
Party 1
Izanami
Izanami
Bryson_Washburn
Izanami
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
Level 154
God Stats
10W - 7L
1,632 SR
Queue Stats
466W - 484L
1,511 Elo+
Party 1
Achilles
Achilles
DookieDarts
Achilles
Level 62
God Stats
5W - 2L
1,496 SR
Queue Stats
326W - 300L
1,464 Elo+
Solo
Team Averages
Level 89
1,456 SR
1,461 Elo+

VS

Team Averages
Level 67
1,447 SR
1,447 Elo+
Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Daquancold
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,416 Elo+
Party 2
Yemoja
Yemoja
ITbZ5star
Yemoja
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 174L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
PHLBulbasaur
Kuzenbo
Level 59
God Stats
0W - 1L
1,236 SR
Queue Stats
86W - 96L
1,429 Elo+
Solo
Hachiman
Hachiman
record_breaker2
Hachiman
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AimlessGaming
Aphrodite
15
1 / 1 / 16
8,802
734
6,550
12,101
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 1 / 16
8,957
746
8,142
11,430
11,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 3 / 9
10,750
896
14,071
11,347
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
17
2 / 0 / 20
9,767
814
14,197
9,458
5,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
DookieDarts
Achilles
17
7 / 3 / 16
10,231
853
14,217
16,681
20,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 3 / 6
8,613
718
15,742
10,523
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Daquancold
King Arthur
13
1 / 5 / 5
7,560
630
5,356
14,054
12,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
ITbZ5star
Yemoja
17
3 / 2 / 5
9,517
793
5,654
9,299
5,182
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
PHLBulbasaur
Kuzenbo
15
2 / 4 / 4
8,846
737
11,238
15,445
20,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
13
1 / 9 / 2
7,627
636
9,920
13,157
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
23
Kills
8
8
Deaths
23
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
6
1.33
W
Aphrodite
AimlessGaming
Aphrodite
1
1
16
9
W
3
1
16
11
W
10
3
9
4.83
W
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
2
0
20
12
L
King Arthur
Daquancold
King Arthur
1
5
5
0.7
W
Achilles
DookieDarts
Achilles
7
3
16
5
L
Yemoja
ITbZ5star
Yemoja
3
2
5
2.75
L
Kuzenbo
PHLBulbasaur
Kuzenbo
2
4
4
1
L
Hachiman
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,177
Damage
47,910
61,017
Taken
62,478
48,811
Mitigated
47,585
35,417
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,742
1,076
1,055
1,828
10,523
4,629
50
1,536
8,806
42,408
0
W
Aphrodite
AimlessGaming
Aphrodite
6,550
546
8,344
7,557
12,101
6,763
236
5,016
7,085
17,282
0
W
8,142
518
1,303
2,235
11,430
11,972
0
5,658
5,772
12,444
0
W
14,071
9,925
1,316
1,858
11,347
4,862
0
7,040
4,307
0
31,728
W
Ah Muzen Cab
CPTxCOLORADO
Ah Muzen Cab
14,197
3,834
3,505
2,704
9,458
5,160
1,059
4,522
4,936
0
37,002
L
King Arthur
Daquancold
King Arthur
5,356
417
0
238
14,054
12,992
0
3,896
9,764
0
10,603
W
Achilles
DookieDarts
Achilles
14,217
2,918
1,714
4,881
16,681
20,054
224
8,956
7,725
0
24,201
L
Yemoja
ITbZ5star
Yemoja
5,654
1,428
6,973
3,063
9,299
5,182
0
1,024
8,138
15,014
0
L
Kuzenbo
PHLBulbasaur
Kuzenbo
11,238
2,805
1,425
1,514
15,445
20,206
0
4,051
11,008
11,936
1,566
L
Hachiman
9,920
4,677
442
699
13,157
4,576
0
4,185
8,788
0
16,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
42,163
156
Minions Killed
114
0
Camps Cleared
0
1,224,211
Distance Traveled
1,003,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,613
718
59
5
0
186,366
0
W
Aphrodite
8,802
734
33
3
0
244,311
0
W
Hades
8,957
746
10
1
0
221,053
0
W
Izanami
10,750
896
45
4
0
195,898
0
W
Ah Muzen Cab
9,767
814
49
4
0
285,250
0
L
King Arthur
7,560
630
8
1
0
202,748
0
W
Achilles
10,231
853
19
2
0
277,699
0
L
Yemoja
9,517
793
12
1
0
184,532
0
L
Kuzenbo
8,846
737
13
1
0
245,347
0
L
Hachiman
7,627
636
22
2
0
184,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role