Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
HomicidlePanda5
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Party 4
Chronos
Chronos
Nestolgic
Chronos
Level 98
God Stats
4W - 2L
1,370 SR
Queue Stats
250W - 237L
1,484 Elo+
Solo
Agni
Agni
eZCeta
Agni
Level 62
God Stats
2W - 3L
1,631 SR
Queue Stats
134W - 149L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
iLcHaKaL
Sylvanus
Level 124
God Stats
6W - 7L
1,376 SR
Queue Stats
432W - 486L
1,469 Elo+
Party 2
Team Averages
Level 100
1,475 SR
1,501 Elo+

VS

Team Averages
Level 134
1,512 SR
1,449 Elo+
Hou Yi
Hou Yi
HonestTurtle345
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 99L
1,447 Elo+
Party 3
Chronos
Chronos
ModernNighlmare
Chronos
Level 144
God Stats
0W - 2L
1,341 SR
Queue Stats
45W - 33L
1,515 Elo+
Party 1
Horus
Horus
OrionsBelt89
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,178 Elo+
Party 3
Thanatos
Thanatos
jonathontheone
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
1,555 Elo+
Party 1
Nemesis
Nemesis
keoni158
Nemesis
Level 154
God Stats
1W - 1L
1,717 SR
Queue Stats
86W - 60L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 1 / 10
8,116
812
12,559
7,144
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
14
2 / 2 / 13
8,439
844
3,627
11,865
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Nestolgic
Chronos
14
1 / 2 / 9
7,667
767
10,482
8,020
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
eZCeta
Agni
15
9 / 1 / 7
8,930
893
12,352
7,601
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
iLcHaKaL
Sylvanus
14
1 / 0 / 13
8,237
824
4,911
5,572
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,012
701
5,563
7,302
3,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 2
7,874
787
8,118
7,956
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 5 / 4
6,857
686
2,640
14,247
11,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thanatos
12
1 / 3 / 4
6,817
682
10,807
7,332
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
keoni158
Nemesis
13
0 / 2 / 4
7,257
726
6,161
10,772
9,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
17
Kills
6
6
Deaths
17
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
10
9
W
Cerberus
2
2
13
4.25
L
1
5
3
0.5
L
3
2
2
2
W
Chronos
Nestolgic
Chronos
1
2
9
2.75
L
1
5
4
0.6
W
Agni
eZCeta
Agni
9
1
7
12.5
W
Sylvanus
iLcHaKaL
Sylvanus
1
0
13
7.5
L
Thanatos
1
3
4
1
L
Nemesis
keoni158
Nemesis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
33,289
40,202
Taken
47,609
26,695
Mitigated
30,498
21,273
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,559
3,802
1,731
508
7,144
3,443
616
1,729
5,415
0
26,812
W
Cerberus
3,627
312
433
3,004
11,865
10,877
0
2,569
9,296
11,980
1,293
L
5,563
1,041
244
564
7,302
3,073
0
4,691
2,611
0
18,138
L
8,118
1,401
660
1,903
7,956
3,622
0
6,086
1,870
25,813
208
W
Chronos
Nestolgic
Chronos
10,482
4,186
415
595
8,020
3,654
311
1,494
6,526
22,787
0
L
2,640
1,376
2,424
3,932
14,247
11,218
0
8,834
5,413
0
5,036
W
Agni
eZCeta
Agni
12,352
1,193
968
2,102
7,601
3,019
0
428
7,173
22,701
64
W
Sylvanus
iLcHaKaL
Sylvanus
4,911
966
7,844
3,673
5,572
5,702
155
1,848
3,724
6,697
1,281
L
Thanatos
10,807
364
74
3,075
7,332
3,330
0
4,249
3,083
0
15,011
L
Nemesis
keoni158
Nemesis
6,161
1,148
940
4,243
10,772
9,255
0
6,475
4,297
0
9,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
35,817
128
Minions Killed
135
0
Camps Cleared
0
939,874
Distance Traveled
911,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,116
812
33
3
0
186,108
0
W
Cerberus
8,439
844
33
3
0
188,365
0
L
Hou Yi
7,012
701
32
3
0
184,471
0
L
Chronos
7,874
787
69
7
0
166,575
0
W
Chronos
7,667
767
25
3
0
173,232
0
L
Horus
6,857
686
13
1
0
180,697
0
W
Agni
8,930
893
23
2
0
211,051
0
W
Sylvanus
8,237
824
14
1
0
181,118
0
L
Thanatos
6,817
682
9
1
0
201,043
0
L
Nemesis
7,257
726
12
1
0
178,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role