Player Matchup

Agni
Agni
BandooPog
Agni
Level 146
God Stats
3W - 3L
1,299 SR
Queue Stats
169W - 132L
1,593 Elo+
Party 2
Atlas
Atlas
Sir-Lion-
Atlas
Level 159
God Stats
4W - 8L
1,566 SR
Queue Stats
246W - 199L
1,600 Elo+
Solo
Cerberus
Cerberus
TSantiago
Cerberus
Level 149
God Stats
9W - 4L
2,036 SR
Queue Stats
217W - 150L
1,623 Elo+
Solo
Cupid
Cupid
XQfirst
Cupid
Level 217
God Stats
3W - 7L
1,455 SR
Queue Stats
165W - 153L
1,524 Elo+
Solo
Hun Batz
Hun Batz
zHaaxzorrx
Hun Batz
Level 160
God Stats
7W - 6L
1,516 SR
Queue Stats
176W - 152L
1,541 Elo+
Party 2
Team Averages
Level 166
1,574 SR
1,576 Elo+

VS

Team Averages
Level 129
1,677 SR
1,583 Elo+
Thor
Thor
Griffann
Thor
Level 126
God Stats
4W - 0L
1,854 SR
Queue Stats
40W - 43L
1,577 Elo+
Party 3
Chiron
Chiron
KillOmen
Chiron
Level 146
God Stats
2W - 1L
1,612 SR
Queue Stats
130W - 65L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lambon7
Kumbhakarna
Level 157
God Stats
5W - 1L
1,780 SR
Queue Stats
62W - 49L
1,550 Elo+
Party 1
Agni
Agni
mrevil4994
Agni
Level 153
God Stats
3W - 2L
1,641 SR
Queue Stats
68W - 74L
1,526 Elo+
Solo
Bastet
Bastet
xyungx
Bastet
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 123L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 7 / 4
8,787
517
9,937
12,827
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Sir-Lion-
Atlas
13
1 / 7 / 0
7,723
454
6,660
16,300
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TSantiago
Cerberus
11
1 / 5 / 7
7,515
442
10,631
19,538
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cupid
XQfirst
Cupid
15
2 / 7 / 1
8,325
490
4,780
13,867
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
zHaaxzorrx
Hun Batz
16
7 / 5 / 3
9,491
558
9,747
15,721
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
10 / 3 / 7
10,674
628
13,475
15,614
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chiron
KillOmen
Chiron
18
7 / 4 / 5
11,116
654
14,127
11,636
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
Lambon7
Kumbhakarna
13
3 / 3 / 12
9,165
539
5,373
15,232
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 7
9,239
543
11,261
9,999
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
xyungx
Bastet
17
9 / 1 / 6
11,462
674
16,773
14,723
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
16
Kills
31
31
Deaths
16
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Agni
5
7
4
1
W
Thor
10
3
7
4.5
W
Chiron
KillOmen
Chiron
7
4
5
2.38
W
Kumbhakarna
Lambon7
Kumbhakarna
3
3
12
3
L
Atlas
Sir-Lion-
Atlas
1
7
0
0.14
L
Cerberus
TSantiago
Cerberus
1
5
7
0.9
L
Cupid
XQfirst
Cupid
2
7
1
0.36
W
2
5
7
1.1
W
Bastet
xyungx
Bastet
9
1
6
12
L
Hun Batz
zHaaxzorrx
Hun Batz
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,755
Damage
61,009
78,253
Taken
67,204
37,614
Mitigated
26,570
15,686
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,937
946
0
1,583
12,827
3,359
0
3,651
9,176
53,072
1,036
W
Thor
13,475
2,424
0
5,398
15,614
5,108
0
5,582
9,570
0
87,865
W
Chiron
KillOmen
Chiron
14,127
7,383
723
2,783
11,636
3,757
2,086
2,865
8,687
0
93,720
W
Kumbhakarna
Lambon7
Kumbhakarna
5,373
599
0
2,080
15,232
10,054
28
6,049
8,851
15,783
1,399
L
Atlas
Sir-Lion-
Atlas
6,660
905
0
2,273
16,300
5,931
0
1,467
14,833
44,989
0
L
Cerberus
TSantiago
Cerberus
10,631
461
0
5,896
19,538
17,781
0
6,861
12,677
26,179
691
L
Cupid
XQfirst
Cupid
4,780
2,592
258
4,247
13,867
4,556
0
1,764
12,103
0
58,878
W
11,261
512
0
241
9,999
2,840
243
4,800
4,799
61,902
0
W
Bastet
xyungx
Bastet
16,773
4,333
0
6,040
14,723
4,811
0
6,294
7,689
0
85,980
L
Hun Batz
zHaaxzorrx
Hun Batz
9,747
3,514
0
1,429
15,721
5,987
0
2,747
12,974
0
70,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,841
Gold Earned
51,656
436
Minions Killed
525
0
Camps Cleared
0
1,653,170
Distance Traveled
1,744,909
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,787
517
104
6
0
324,557
1
W
Thor
10,674
628
135
8
0
365,870
0
W
Chiron
11,116
654
145
9
0
319,954
1
W
Kumbhakarna
9,165
539
19
1
0
361,295
3
L
Atlas
7,723
454
85
5
0
324,123
0
L
Cerberus
7,515
442
42
2
0
361,530
3
L
Cupid
8,325
490
106
6
0
293,075
2
W
Agni
9,239
543
98
6
0
347,546
1
W
Bastet
11,462
674
128
8
0
350,244
0
L
Hun Batz
9,491
558
99
6
0
349,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role