Player Matchup

Olorun
Olorun
DaBlumpKnKing
Olorun
Level 64
God Stats
31W - 10L
1,675 SR
Queue Stats
162W - 122L
1,516 Elo+
Party 1
Discordia
Discordia
Taimiauwette
Discordia
Level 49
God Stats
5W - 1L
1,715 SR
Queue Stats
57W - 55L
1,560 Elo+
Party 3
Horus
Horus
TechnoCowLady
Horus
Level 41
God Stats
1W - 1L
1,849 SR
Queue Stats
53W - 51L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
irvhas
Erlang Shen
Level 48
God Stats
4W - 3L
1,768 SR
Queue Stats
67W - 62L
1,568 Elo+
Party 3
Fenrir
Fenrir
jahhcrispy
Fenrir
Level 117
God Stats
9W - 12L
1,455 SR
Queue Stats
370W - 336L
1,540 Elo+
Solo
Team Averages
Level 64
1,693 SR
1,538 Elo+

VS

Team Averages
Level 114
1,595 SR
1,522 Elo+
Kali
Kali
A5UN4
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 180L
1,494 Elo+
Solo
Sol
Sol
LastKrieger
Sol
Level 146
God Stats
3W - 4L
1,438 SR
Queue Stats
189W - 172L
1,514 Elo+
Party 2
Horus
Horus
Oblitiator
Horus
Level 108
God Stats
6W - 5L
1,694 SR
Queue Stats
201W - 185L
1,525 Elo+
Party 2
Ra
Ra
RaDoggin
Ra
Level 124
God Stats
100W - 65L
1,681 SR
Queue Stats
152W - 126L
1,563 Elo+
Solo
Loki
Loki
iAngelStrxnge--x
Loki
Level 143
God Stats
11W - 3L
1,665 SR
Queue Stats
263W - 214L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
6,807
567
6,188
8,349
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Taimiauwette
Discordia
14
2 / 1 / 2
7,411
618
2,708
3,824
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 4
6,359
530
2,390
9,230
6,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
irvhas
Erlang Shen
14
0 / 1 / 2
7,699
642
3,633
6,335
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
jahhcrispy
Fenrir
12
6 / 2 / 3
7,235
603
7,220
10,030
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
A5UN4
Kali
11
1 / 5 / 2
5,843
487
3,484
10,477
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
6 / 2 / 0
7,094
591
7,963
7,336
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
10
0 / 3 / 6
6,514
543
4,944
11,550
8,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 2 / 3
7,071
589
2,671
5,750
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,515
543
2,483
6,397
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
9
9
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
A5UN4
Kali
1
5
2
0.4
W
4
2
0
2
L
6
2
0
3
L
Horus
0
3
6
1
L
0
2
3
0.75
W
Discordia
Taimiauwette
Discordia
2
1
2
3
W
1
3
4
1
L
2
1
1
2.5
W
Erlang Shen
irvhas
Erlang Shen
0
1
2
1
W
Fenrir
jahhcrispy
Fenrir
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
21,545
37,768
Taken
41,510
17,926
Mitigated
18,558
13,993
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
A5UN4
Kali
3,484
1,338
0
4,232
10,477
3,451
0
1,143
9,334
0
38,189
W
6,188
3,161
300
1,901
8,349
2,481
483
3,082
5,267
47,545
0
L
7,963
4,013
0
2,924
7,336
2,364
336
2,706
4,630
42,997
3,587
L
Horus
4,944
1,577
710
4,208
11,550
8,604
53
3,786
7,764
0
18,328
L
2,671
43
367
2,305
5,750
2,223
0
1,179
4,571
55,410
0
W
Discordia
Taimiauwette
Discordia
2,708
58
0
766
3,824
1,014
0
1,121
2,497
55,766
741
W
2,390
1,275
973
2,965
9,230
6,628
67
3,891
5,339
0
13,376
L
2,483
345
0
524
6,397
1,916
0
0
6,397
0
38,352
W
Erlang Shen
irvhas
Erlang Shen
3,633
1,551
0
2,230
6,335
4,636
639
0
6,335
0
51,201
W
Fenrir
jahhcrispy
Fenrir
7,220
1,718
0
4,858
10,030
3,167
0
2,238
7,692
0
39,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
33,037
340
Minions Killed
395
0
Camps Cleared
0
1,170,263
Distance Traveled
1,212,550
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,843
487
65
5
0
247,095
0
W
Olorun
6,807
567
71
6
0
207,733
0
L
Sol
7,094
591
104
9
0
214,407
0
L
Horus
6,514
543
16
1
0
241,781
0
L
Ra
7,071
589
124
10
0
260,550
0
W
Discordia
7,411
618
100
8
0
239,338
0
W
Horus
6,359
530
20
2
0
228,277
2
L
Loki
6,515
543
86
7
0
248,717
0
W
Erlang Shen
7,699
642
89
7
0
227,998
0
W
Fenrir
7,235
603
60
5
0
266,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role