Player Matchup

Tyr
Tyr
FearForHydra
Tyr
Level 68
God Stats
0W - 1L
1,738 SR
Queue Stats
8W - 12L
1,422 Elo+
Party 1
Anubis
Anubis
Godly9995949
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,330 Elo+
Party 2
Yemoja
Yemoja
Junzohh
Yemoja
Level 17
God Stats
2W - 5L
1,404 SR
Queue Stats
2W - 6L
1,322 Elo+
Party 1
Anhur
Anhur
WolfofBroadSt
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 60L
1,416 Elo+
Party 2
Mulan
Mulan
chiefshwaam
Mulan
Level 67
God Stats
27W - 18L
1,614 SR
Queue Stats
87W - 75L
1,427 Elo+
Party 2
Team Averages
Level 39
1,551 SR
1,383 Elo+

VS

Team Averages
Level 69
1,611 SR
1,437 Elo+
Arachne
Arachne
Ch33s3burg
Arachne
Level 46
God Stats
9W - 6L
1,632 SR
Queue Stats
160W - 166L
1,408 Elo+
Party 3
Ra
Ra
JoSeKaBrOn
Ra
Level 17
God Stats
10W - 15L
1,431 SR
Queue Stats
27W - 32L
1,449 Elo+
Party 4
Ah Puch
Ah Puch
JoSueKaBrOn
Ah Puch
Level 90
God Stats
11W - 7L
1,761 SR
Queue Stats
43W - 62L
1,366 Elo+
Party 4
Athena
Athena
Mxbutterfly
Athena
Level 48
God Stats
5W - 5L
1,578 SR
Queue Stats
36W - 43L
1,474 Elo+
Solo
Ravana
Ravana
WordOfAmon
Ravana
Level 144
God Stats
6W - 1L
1,652 SR
Queue Stats
158W - 150L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,751
411
4,702
11,423
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
10
0 / 7 / 0
6,028
431
198
7,748
2,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
Junzohh
Yemoja
10
1 / 3 / 0
6,443
460
2,574
9,826
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 1
5,512
394
4,586
11,667
3,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 0
7,954
568
8,157
13,462
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ch33s3burg
Arachne
13
4 / 1 / 5
7,935
567
10,114
8,080
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 2 / 6
8,843
632
7,237
8,953
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
JoSueKaBrOn
Ah Puch
15
7 / 0 / 3
9,030
645
6,193
4,038
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
2 / 2 / 6
6,570
469
5,081
9,879
9,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
WordOfAmon
Ravana
14
5 / 1 / 5
8,747
625
10,631
8,888
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
5
Kills
26
26
Deaths
6
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ch33s3burg
Arachne
4
1
5
6.5
L
1
6
0
0.17
L
Anubis
0
7
0
0
W
8
2
6
5.5
W
Ah Puch
JoSueKaBrOn
Ah Puch
7
0
3
8.5
L
Yemoja
Junzohh
Yemoja
1
3
0
0.33
W
Athena
2
2
6
2.5
L
0
5
1
0.1
W
Ravana
WordOfAmon
Ravana
5
1
5
7.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,217
Damage
39,256
54,126
Taken
39,838
24,722
Mitigated
21,841
13,279
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ch33s3burg
Arachne
10,114
7,650
0
5,441
8,080
2,404
0
1,736
6,344
0
47,254
L
4,702
100
0
2,025
11,423
4,094
0
4,669
6,613
0
36,678
L
Anubis
198
0
0
1,035
7,748
2,506
0
6,288
1,460
29,741
62
W
7,237
604
1,177
5,281
8,953
3,468
192
402
8,507
68,739
0
W
Ah Puch
JoSueKaBrOn
Ah Puch
6,193
87
0
1,044
4,038
1,392
265
167
3,871
64,791
202
L
Yemoja
Junzohh
Yemoja
2,574
458
2,199
1,476
9,826
6,262
0
2,319
7,362
28,521
0
W
Athena
5,081
1,554
0
1,977
9,879
9,103
0
480
9,309
21,297
3,580
L
4,586
2,674
0
3,440
11,667
3,474
0
2,221
9,397
0
36,682
W
Ravana
WordOfAmon
Ravana
10,631
2,744
0
4,477
8,888
5,474
375
61
8,378
0
57,039
L
8,157
1,568
0
3,104
13,462
8,386
0
2,538
10,126
0
51,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
41,125
345
Minions Killed
422
0
Camps Cleared
0
1,209,947
Distance Traveled
1,434,539
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,935
567
81
6
0
260,364
1
L
Tyr
5,751
411
60
4
0
268,668
0
L
Anubis
6,028
431
61
4
0
234,017
0
W
Ra
8,843
632
122
9
0
328,775
0
W
Ah Puch
9,030
645
97
7
0
277,940
5
L
Yemoja
6,443
460
58
4
0
221,412
0
W
Athena
6,570
469
30
2
0
307,008
4
L
Anhur
5,512
394
75
5
0
226,066
0
W
Ravana
8,747
625
92
7
0
260,452
0
L
Mulan
7,954
568
91
7
0
259,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role