Player Matchup

Ra
Ra
JewPvP
Ra
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,395 Elo+
Party 2
Osiris
Osiris
MR MESEEKS8332
Osiris
Level 174
God Stats
8W - 3L
1,768 SR
Queue Stats
443W - 488L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Tozuh
Sylvanus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 54L
1,591 Elo+
Party 2
Neith
Neith
Tuzohh
Neith
Level 139
God Stats
27W - 22L
1,648 SR
Queue Stats
59W - 49L
1,550 Elo+
Party 2
Set
Set
hb1212
Set
Level 17
God Stats
7W - 7L
1,410 SR
Queue Stats
111W - 101L
1,517 Elo+
Party 2
Team Averages
Level 119
1,565 SR
1,511 Elo+

VS

Team Averages
Level 146
1,560 SR
1,518 Elo+
He Bo
He Bo
 
He Bo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ISKIRTT
Chaac
Level 143
God Stats
7W - 5L
1,669 SR
Queue Stats
432W - 425L
1,512 Elo+
Solo
Medusa
Medusa
OneForKong
Medusa
Level 126
God Stats
5W - 2L
1,516 SR
Queue Stats
208W - 187L
1,502 Elo+
Solo
Chernobog
Chernobog
rickmander
Chernobog
Level 140
God Stats
19W - 17L
1,537 SR
Queue Stats
494W - 456L
1,531 Elo+
Party 1
Anubis
Anubis
xHOLLYWOODx01
Anubis
Level 153
God Stats
26W - 9L
1,578 SR
Queue Stats
560W - 523L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 5 / 3
7,103
507
1,194
7,206
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,163
512
6,450
14,570
14,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Tozuh
Sylvanus
11
2 / 7 / 3
7,031
502
5,311
16,783
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Tuzohh
Neith
12
3 / 6 / 0
7,579
541
4,319
8,029
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
hb1212
Set
14
4 / 5 / 3
7,838
560
10,388
12,847
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 2 / 2
7,165
512
4,145
7,367
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
ISKIRTT
Chaac
13
2 / 1 / 2
8,610
615
9,243
12,418
9,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
OneForKong
Medusa
15
6 / 4 / 1
9,046
646
9,073
9,629
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
rickmander
Chernobog
16
8 / 1 / 6
9,571
684
10,024
7,578
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 3 / 10
8,595
614
13,807
11,367
4,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
26
26
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
2
2
2
W
Chaac
ISKIRTT
Chaac
2
1
2
3
L
Ra
1
5
3
0.5
L
1
3
0
0.33
W
Medusa
OneForKong
Medusa
6
4
1
1.63
L
Sylvanus
Tozuh
Sylvanus
2
7
3
0.5
L
Neith
Tuzohh
Neith
3
6
0
0.5
L
Set
hb1212
Set
4
5
3
1.1
W
Chernobog
rickmander
Chernobog
8
1
6
11
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
46,292
59,435
Taken
48,359
35,446
Mitigated
21,320
14,958
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,145
275
0
3,728
7,367
1,691
0
43
7,324
46,992
0
W
Chaac
ISKIRTT
Chaac
9,243
2,204
0
3,484
12,418
9,356
0
0
11,578
0
61,557
L
Ra
1,194
97
120
1,137
7,206
1,860
0
2,746
4,460
44,066
0
L
6,450
2,294
0
4,500
14,570
14,947
0
1,149
13,421
0
50,512
W
Medusa
OneForKong
Medusa
9,073
3,132
0
524
9,629
3,152
321
2,082
7,547
0
70,964
L
Sylvanus
Tozuh
Sylvanus
5,311
1,482
397
5,329
16,783
11,385
0
6,188
10,595
23,874
1,737
L
Neith
Tuzohh
Neith
4,319
1,493
0
1,247
8,029
1,745
0
2,862
5,167
0
45,461
L
Set
hb1212
Set
10,388
5,512
0
2,228
12,847
5,509
0
4,890
7,957
0
60,861
W
Chernobog
rickmander
Chernobog
10,024
4,955
0
1,648
7,578
2,790
695
679
6,899
0
68,123
W
13,807
623
0
5,299
11,367
4,331
263
3,675
7,692
50,894
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
42,987
405
Minions Killed
521
0
Camps Cleared
0
1,352,188
Distance Traveled
1,365,093
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,165
512
75
5
0
291,070
2
W
Chaac
8,610
615
116
8
0
238,258
0
L
Ra
7,103
507
95
7
0
279,616
1
L
Osiris
7,163
512
87
6
0
267,526
5
W
Medusa
9,046
646
137
10
0
288,447
2
L
Sylvanus
7,031
502
55
4
0
244,601
0
L
Neith
7,579
541
80
6
0
252,361
2
L
Set
7,838
560
88
6
0
308,084
0
W
Chernobog
9,571
684
120
9
0
285,880
1
W
Anubis
8,595
614
73
5
0
261,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role