Player Matchup

Danzaburou
Danzaburou
CrawfishBoil
Danzaburou
Level 109
God Stats
0W - 3L
1,204 SR
Queue Stats
59W - 51L
1,531 Elo+
Party 1
Anhur
Anhur
NotoriousAisac
Anhur
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,395 Elo+
Solo
Awilix
Awilix
Sosvoss5777
Awilix
Level 126
God Stats
3W - 2L
1,683 SR
Queue Stats
152W - 139L
1,521 Elo+
Solo
Vulcan
Vulcan
gianmarcos1231
Vulcan
Level 116
God Stats
2W - 2L
1,516 SR
Queue Stats
94W - 82L
1,529 Elo+
Solo
Cthulhu
Cthulhu
madladsupreme
Cthulhu
Level 140
God Stats
16W - 17L
1,553 SR
Queue Stats
190W - 164L
1,469 Elo+
Party 1
Team Averages
Level 127
1,491 SR
1,489 Elo+

VS

Team Averages
Level 127
1,520 SR
1,447 Elo+
Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
MisterSparkles
Horus
Level 88
God Stats
2W - 2L
1,227 SR
Queue Stats
69W - 61L
1,492 Elo+
Party 2
Discordia
Discordia
ScarlettShower
Discordia
Level 124
God Stats
2W - 2L
1,757 SR
Queue Stats
157W - 145L
1,475 Elo+
Party 2
Chiron
Chiron
arpins
Chiron
Level 191
God Stats
8W - 2L
1,898 SR
Queue Stats
167W - 164L
1,559 Elo+
Solo
Nu Wa
Nu Wa
jjss1999
Nu Wa
Level 149
God Stats
6W - 2L
1,218 SR
Queue Stats
21W - 21L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrawfishBoil
Danzaburou
11
1 / 3 / 1
6,378
532
3,869
7,426
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 1
7,401
617
6,718
6,799
1,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
10
0 / 6 / 1
5,693
474
2,525
11,866
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 2 / 1
6,305
525
4,150
5,569
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
1 / 2 / 2
6,707
559
4,118
10,854
5,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 1 / 1
7,127
594
3,479
5,639
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 5
7,094
591
2,649
10,756
6,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
ScarlettShower
Discordia
14
6 / 2 / 3
8,477
706
9,139
6,494
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
arpins
Chiron
13
3 / 0 / 0
7,746
646
5,158
8,657
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
jjss1999
Nu Wa
11
2 / 1 / 6
6,566
547
6,705
6,400
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
15
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
1
1.5
L
Danzaburou
CrawfishBoil
Danzaburou
1
3
1
0.5
W
3
1
5
5.5
L
3
2
1
1.75
W
Discordia
ScarlettShower
Discordia
6
2
3
3.75
L
Awilix
0
6
1
0.08
W
Chiron
arpins
Chiron
3
0
0
3
L
0
2
1
0.25
W
Nu Wa
jjss1999
Nu Wa
2
1
6
5
L
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
27,130
42,514
Taken
37,946
17,020
Mitigated
15,246
7,387
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,479
951
0
3,365
5,639
1,818
322
1,028
4,611
49,037
0
L
Danzaburou
CrawfishBoil
Danzaburou
3,869
1,090
0
1,136
7,426
2,055
0
3,215
4,105
0
37,639
W
2,649
714
171
2,632
10,756
6,940
212
1,400
9,269
2,607
16,382
L
6,718
3,887
0
1,555
6,799
1,875
763
2,701
3,746
0
42,860
W
Discordia
ScarlettShower
Discordia
9,139
976
0
2,455
6,494
1,893
592
462
5,838
52,213
3,208
L
Awilix
2,525
705
0
936
11,866
6,042
0
6,874
4,426
0
29,892
W
Chiron
arpins
Chiron
5,158
1,331
206
3,800
8,657
2,596
839
4,051
4,606
0
51,993
L
4,150
120
0
850
5,569
1,607
0
822
4,747
38,100
1,008
W
Nu Wa
jjss1999
Nu Wa
6,705
2,444
0
1,397
6,400
1,999
18
1,244
5,111
40,763
0
L
Cthulhu
4,118
246
825
2,085
10,854
5,441
0
4,368
6,112
27,523
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
37,010
328
Minions Killed
381
0
Camps Cleared
0
1,192,375
Distance Traveled
1,276,997
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,127
594
86
7
0
258,478
0
L
Danzaburou
6,378
532
76
6
0
249,009
0
W
Horus
7,094
591
30
3
0
262,966
0
L
Anhur
7,401
617
93
8
0
218,904
0
W
Discordia
8,477
706
107
9
0
242,365
0
L
Awilix
5,693
474
46
4
0
211,448
0
W
Chiron
7,746
646
105
9
0
241,793
3
L
Vulcan
6,305
525
67
6
0
256,316
2
W
Nu Wa
6,566
547
53
4
0
271,395
0
L
Cthulhu
6,707
559
46
4
0
256,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role