Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Faris562
Atlas
Level 149
God Stats
2W - 2L
1,689 SR
Queue Stats
214W - 211L
1,590 Elo+
Solo
Chronos
Chronos
if2Bachwasback
Chronos
Level 187
God Stats
5W - 9L
1,357 SR
Queue Stats
393W - 416L
1,535 Elo+
Solo
Chaac
Chaac
noobiematt
Chaac
Level 154
God Stats
2W - 1L
1,921 SR
Queue Stats
74W - 67L
1,560 Elo+
Solo
Team Averages
Level 149
1,593 SR
1,537 Elo+

VS

Team Averages
Level 141
1,525 SR
1,510 Elo+
Thoth
Thoth
AlexisRHGamer
Thoth
Level 176
God Stats
2W - 3L
1,219 SR
Queue Stats
254W - 251L
1,601 Elo+
Solo
Maui
Maui
Nauturalis
Maui
Level 155
God Stats
6W - 3L
1,789 SR
Queue Stats
415W - 424L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnderratedKg
Ah Muzen Cab
Level 125
God Stats
3W - 8L
1,222 SR
Queue Stats
528W - 518L
1,513 Elo+
Solo
Achilles
Achilles
XOXXOTA
Achilles
Level 129
God Stats
5W - 2L
1,721 SR
Queue Stats
361W - 363L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
deewS
Nu Wa
Level 120
God Stats
18W - 8L
1,676 SR
Queue Stats
492W - 489L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 3
7,879
985
6,111
6,599
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hera
 
Hera
7
0 / 2 / 0
5,652
707
2,106
2,399
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Faris562
Atlas
12
1 / 2 / 8
7,433
929
5,593
8,694
7,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 3 / 6
8,166
1,021
5,082
11,000
4,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
13
1 / 3 / 8
7,235
904
13,012
10,659
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
7,774
972
10,262
5,542
2,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 8
7,328
916
3,020
11,074
10,290
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
UnderratedKg
Ah Muzen Cab
12
3 / 3 / 7
7,377
922
7,870
7,806
3,373
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
XOXXOTA
Achilles
12
2 / 2 / 5
7,058
882
5,018
8,172
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
deewS
Nu Wa
13
3 / 2 / 5
7,546
943
8,633
5,333
2,321
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
11
Kills
12
12
Deaths
12
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
3
2.75
L
Hera
 
Hera
0
2
0
0
W
3
1
7
6.5
L
Atlas
Faris562
Atlas
1
2
8
2.5
W
1
4
8
1.25
W
Ah Muzen Cab
UnderratedKg
Ah Muzen Cab
3
3
7
2.17
W
Achilles
XOXXOTA
Achilles
2
2
5
2.25
W
Nu Wa
deewS
Nu Wa
3
2
5
2.75
L
5
3
6
2.67
L
Chaac
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,904
Damage
34,803
39,351
Taken
37,927
23,033
Mitigated
28,673
12,822
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,111
3,306
232
1,322
6,599
2,445
1,297
3,995
2,346
0
26,967
L
Hera
 
Hera
2,106
257
337
144
2,399
733
0
1,295
984
4,238
161
W
10,262
801
49
1,237
5,542
2,138
759
1,700
3,842
28,861
0
L
Atlas
Faris562
Atlas
5,593
1,645
1,226
2,905
8,694
7,129
145
4,078
4,146
13,258
1,050
W
3,020
606
1,486
2,304
11,074
10,290
42
3,467
7,607
3,966
0
W
Ah Muzen Cab
UnderratedKg
Ah Muzen Cab
7,870
2,121
0
721
7,806
3,373
468
2,385
5,421
0
19,428
W
Achilles
XOXXOTA
Achilles
5,018
722
508
2,462
8,172
10,551
0
3,349
4,823
0
7,880
W
Nu Wa
deewS
Nu Wa
8,633
2,432
658
245
5,333
2,321
146
1,275
4,058
12,604
469
L
5,082
1,161
321
3,143
11,000
4,544
308
5,370
5,184
19,174
553
L
Chaac
13,012
707
286
2,906
10,659
8,182
0
5,973
4,219
0
19,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
37,083
131
Minions Killed
92
0
Camps Cleared
0
669,500
Distance Traveled
791,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,879
985
58
7
0
144,576
0
L
Hera
5,652
707
3
0
0
56,574
0
W
Thoth
7,774
972
34
4
0
158,948
0
L
Atlas
7,433
929
21
3
0
153,173
0
W
Maui
7,328
916
4
1
0
159,066
0
W
Ah Muzen Cab
7,377
922
26
3
0
145,339
0
W
Achilles
7,058
882
11
1
0
180,440
0
W
Nu Wa
7,546
943
17
2
0
147,607
0
L
Chronos
8,166
1,021
25
3
0
156,706
0
L
Chaac
7,235
904
24
3
0
158,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role