Player Matchup

Mulan
Mulan
AGJSm
Mulan
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 14L
1,242 Elo+
Party 1
Aphrodite
Aphrodite
DJDoggie0210
Aphrodite
Level 34
God Stats
45W - 29L
1,368 SR
Queue Stats
102W - 95L
1,310 Elo+
Solo
Danzaburou
Danzaburou
FazeFractal
Danzaburou
Level 49
God Stats
15W - 10L
1,345 SR
Queue Stats
103W - 97L
1,389 Elo+
Solo
Fenrir
Fenrir
Killer-_-butcher
Fenrir
Level 69
God Stats
8W - 9L
1,454 SR
Queue Stats
127W - 116L
1,379 Elo+
Party 1
Neith
Neith
MBLLEDGAR
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,145 Elo+
Party 1
Team Averages
Level 38
1,434 SR
1,293 Elo+

VS

Team Averages
Level 51
1,490 SR
1,421 Elo+
Surtr
Surtr
Daddykoda
Surtr
Level 43
God Stats
0W - 2L
1,601 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
DrKrueger700
Yemoja
Level 49
God Stats
8W - 8L
1,572 SR
Queue Stats
45W - 66L
1,344 Elo+
Solo
Loki
Loki
GentlestEnd469
Loki
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
134W - 126L
1,370 Elo+
Party 2
Anubis
Anubis
NLE ST0PMN
Anubis
Level 49
God Stats
2W - 5L
1,303 SR
Queue Stats
69W - 63L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
NxJxP
Jing Wei
Level 49
God Stats
1W - 4L
1,473 SR
Queue Stats
96W - 101L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AGJSm
Mulan
14
6 / 0 / 10
9,153
654
6,687
8,136
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
DJDoggie0210
Aphrodite
13
4 / 0 / 16
9,167
655
5,965
8,281
2,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
FazeFractal
Danzaburou
15
9 / 3 / 5
9,884
706
11,516
10,800
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 3 / 6
9,708
693
5,254
13,047
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
MBLLEDGAR
Neith
14
12 / 2 / 6
9,502
679
9,686
9,728
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Daddykoda
Surtr
1
0 / 0 / 0
3,229
231
0
0
0
Yemoja
7
1 / 2 / 0
6,230
445
2,550
6,110
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 5 / 2
6,863
490
2,927
11,060
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
NLE ST0PMN
Anubis
14
5 / 10 / 2
8,163
583
13,302
13,513
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
NxJxP
Jing Wei
7
0 / 22 / 0
5,410
386
6,385
21,478
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
38
Kills
8
8
Deaths
39
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
AGJSm
Mulan
6
0
10
11
W
Aphrodite
DJDoggie0210
Aphrodite
4
0
16
12
L
Surtr
Daddykoda
Surtr
0
0
0
0
L
Yemoja
1
2
0
0.5
W
Danzaburou
FazeFractal
Danzaburou
9
3
5
3.83
L
2
5
2
0.6
W
7
3
6
3.33
W
Neith
MBLLEDGAR
Neith
12
2
6
7.5
L
Anubis
NLE ST0PMN
Anubis
5
10
2
0.6
L
Jing Wei
NxJxP
Jing Wei
0
22
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,108
Damage
25,164
49,992
Taken
52,161
18,000
Mitigated
18,000
18,069
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AGJSm
Mulan
6,687
364
0
343
8,136
5,234
717
2,555
5,581
0
39,294
W
Aphrodite
DJDoggie0210
Aphrodite
5,965
1,951
4,756
4,158
8,281
2,757
1,047
2,545
5,736
25,731
1,531
L
Surtr
Daddykoda
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
2,550
632
315
1,640
6,110
3,302
0
1,402
4,708
12,632
0
W
Danzaburou
FazeFractal
Danzaburou
11,516
4,751
0
1,567
10,800
2,704
3,381
4,512
6,288
0
67,648
L
2,927
360
0
2,112
11,060
3,237
185
975
10,068
0
35,285
W
5,254
317
0
5,801
13,047
4,276
323
3,397
9,650
0
66,440
W
Neith
MBLLEDGAR
Neith
9,686
4,768
0
1,444
9,728
3,029
3,473
3,600
6,128
0
51,697
L
Anubis
NLE ST0PMN
Anubis
13,302
1,051
170
2,708
13,513
6,314
0
718
12,783
58,845
0
L
Jing Wei
NxJxP
Jing Wei
6,385
5,335
0
512
21,478
5,147
11
2,770
18,708
0
20,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
29,895
408
Minions Killed
218
0
Camps Cleared
0
1,347,948
Distance Traveled
1,000,477
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,153
654
72
5
0
282,522
0
W
Aphrodite
9,167
655
36
3
0
244,782
2
L
Surtr
3,229
231
0
0
0
0
0
L
Yemoja
6,230
445
22
2
0
184,300
1
W
Danzaburou
9,884
706
106
8
0
261,199
0
L
Loki
6,863
490
77
6
0
278,518
0
W
Fenrir
9,708
693
110
8
0
305,473
0
W
Neith
9,502
679
84
6
0
253,972
0
L
Anubis
8,163
583
88
6
0
229,272
0
L
Jing Wei
5,410
386
31
2
0
308,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role