Player Matchup

Chiron
Chiron
LaStMOhIcaN0
Chiron
Level 203
God Stats
1W - 1L
1,684 SR
Queue Stats
344W - 329L
1,544 Elo+
Solo
Eset
Eset
RyanQTNH
Eset
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
100W - 130L
1,485 Elo+
Party 2
Ix Chel
Ix Chel
TheFubu_69
Ix Chel
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,486 Elo+
Solo
Pele
Pele
Thefluffypanda69
Pele
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,552 Elo+
Party 2
Tyr
Tyr
talentedrowboat
Tyr
Level 29
God Stats
20W - 29L
1,613 SR
Queue Stats
116W - 148L
1,333 Elo+
Party 2
Team Averages
Level 135
1,517 SR
1,480 Elo+

VS

Team Averages
Level 151
1,355 SR
1,489 Elo+
Mulan
Mulan
Helkaon
Mulan
Level 149
God Stats
1W - 2L
1,117 SR
Queue Stats
45W - 41L
1,567 Elo+
Solo
Xbalanque
Xbalanque
Justdyez
Xbalanque
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,520 Elo+
Party 1
Bacchus
Bacchus
MythicalSkill
Bacchus
Level 149
God Stats
5W - 3L
1,604 SR
Queue Stats
162W - 157L
1,482 Elo+
Party 1
Anubis
Anubis
ToxicMELTDOWNx1
Anubis
Level 159
God Stats
36W - 40L
1,388 SR
Queue Stats
135W - 120L
1,483 Elo+
Party 1
Janus
Janus
gabecdm
Janus
Level 140
God Stats
2W - 3L
1,168 SR
Queue Stats
34W - 49L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
0 / 3 / 0
4,929
493
2,961
6,718
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Eset
10
0 / 3 / 0
5,444
544
4,624
5,383
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
TheFubu_69
Ix Chel
9
0 / 1 / 0
4,635
464
2,461
5,838
3,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 1
6,191
619
3,353
5,991
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 1 / 0
6,590
659
3,694
9,097
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Helkaon
Mulan
12
1 / 1 / 0
6,974
697
5,010
7,066
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Justdyez
Xbalanque
10
1 / 0 / 4
5,665
567
5,126
4,457
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
10
2 / 0 / 3
5,393
539
4,687
6,751
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
5 / 1 / 0
6,637
664
3,417
6,216
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
gabecdm
Janus
10
0 / 2 / 3
5,315
532
2,605
7,341
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
9
9
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
Helkaon
Mulan
1
1
0
1
W
Xbalanque
Justdyez
Xbalanque
1
0
4
3
L
Chiron
0
3
0
0
W
Bacchus
2
0
3
3.5
L
Eset
0
3
0
0
L
Ix Chel
TheFubu_69
Ix Chel
0
1
0
0
L
2
1
1
2.5
W
5
1
0
5
W
Janus
gabecdm
Janus
0
2
3
0.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
20,845
33,027
Taken
31,831
15,730
Mitigated
15,692
10,874
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Helkaon
Mulan
5,010
836
0
2,600
7,066
4,313
0
0
7,066
274
50,841
W
Xbalanque
Justdyez
Xbalanque
5,126
1,460
0
1,588
4,457
1,435
156
1,101
3,356
0
40,102
L
Chiron
2,961
782
302
1,741
6,718
1,918
0
3,001
3,461
0
28,047
W
Bacchus
4,687
343
0
2,793
6,751
5,676
0
2,052
4,699
21,503
3,171
L
Eset
4,624
327
0
1,225
5,383
1,213
0
3,515
1,868
36,708
0
L
Ix Chel
TheFubu_69
Ix Chel
2,461
494
1,011
2,457
5,838
3,422
0
1,248
4,354
20,418
0
L
3,353
620
0
1,144
5,991
1,809
0
1,608
4,305
0
41,871
W
3,417
308
0
3,074
6,216
2,199
0
3,339
2,877
36,292
1,465
W
Janus
gabecdm
Janus
2,605
263
0
2,760
7,341
2,069
0
593
6,748
35,399
704
L
3,694
313
0
2,994
9,097
7,368
0
719
8,378
0
44,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
29,984
343
Minions Killed
365
0
Camps Cleared
0
1,090,759
Distance Traveled
994,009
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,974
697
106
11
0
175,997
0
W
Xbalanque
5,665
567
71
7
0
189,074
0
L
Chiron
4,929
493
60
6
0
185,045
0
W
Bacchus
5,393
539
34
3
0
221,987
4
L
Eset
5,444
544
77
8
0
213,801
0
L
Ix Chel
4,635
464
36
4
0
206,803
0
L
Pele
6,191
619
75
8
0
251,389
0
W
Anubis
6,637
664
82
8
0
190,058
0
W
Janus
5,315
532
72
7
0
216,893
4
L
Tyr
6,590
659
95
10
0
233,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role