Player Matchup

Hercules
Hercules
Kalandrako
Hercules
Level 65
God Stats
8W - 13L
1,474 SR
Queue Stats
147W - 125L
1,571 Elo+
Solo
Nu Wa
Nu Wa
LiliaBunni
Nu Wa
Level 126
God Stats
5W - 3L
1,595 SR
Queue Stats
135W - 114L
1,530 Elo+
Party 1
Hachiman
Hachiman
SentinalJiggly
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,541 Elo+
Party 1
Mulan
Mulan
Volk19526
Mulan
Level 89
God Stats
4W - 1L
1,748 SR
Queue Stats
134W - 125L
1,476 Elo+
Party 1
Lancelot
Lancelot
xInfernoTitanx
Lancelot
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 199L
1,480 Elo+
Party 1
Team Averages
Level 102
1,563 SR
1,520 Elo+

VS

Team Averages
Level 117
1,528 SR
1,539 Elo+
Vulcan
Vulcan
GR33NMONST3R
Vulcan
Level 155
God Stats
1W - 1L
1,739 SR
Queue Stats
60W - 54L
1,576 Elo+
Solo
Camazotz
Camazotz
Keroes2000
Camazotz
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
197W - 173L
1,525 Elo+
Party 2
Odin
Odin
dany480
Odin
Level 86
God Stats
2W - 1L
1,242 SR
Queue Stats
304W - 270L
1,516 Elo+
Solo
King Arthur
King Arthur
iEthan_P
King Arthur
Level 159
God Stats
65W - 55L
1,628 SR
Queue Stats
209W - 205L
1,578 Elo+
Solo
Scylla
Scylla
xCoach95
Scylla
Level 66
God Stats
0W - 3L
1,314 SR
Queue Stats
156W - 134L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kalandrako
Hercules
13
3 / 2 / 7
7,885
563
7,118
13,378
10,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nu Wa
13
2 / 0 / 3
8,318
594
10,288
3,029
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
12
3 / 2 / 5
7,070
505
5,987
6,872
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
Volk19526
Mulan
14
2 / 2 / 3
7,968
569
7,255
13,161
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
15
9 / 1 / 4
8,757
626
8,466
9,171
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 3 / 1
6,121
437
6,351
6,249
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Keroes2000
Camazotz
13
4 / 4 / 1
7,772
555
9,162
16,657
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
dany480
Odin
10
0 / 5 / 2
6,704
479
3,168
15,202
10,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
iEthan_P
King Arthur
13
2 / 5 / 0
7,942
567
11,546
15,258
15,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
xCoach95
Scylla
12
0 / 2 / 4
6,841
489
923
4,651
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
7
7
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
1
0.5
W
Hercules
Kalandrako
Hercules
3
2
7
3.25
L
Camazotz
Keroes2000
Camazotz
4
4
1
1.13
W
Nu Wa
2
0
3
3.5
W
Hachiman
3
2
5
2.75
W
Mulan
Volk19526
Mulan
2
2
3
1.75
L
Odin
dany480
Odin
0
5
2
0.2
L
King Arthur
iEthan_P
King Arthur
2
5
0
0.4
L
Scylla
xCoach95
Scylla
0
2
4
1
W
Lancelot
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,114
Damage
31,150
45,611
Taken
58,017
25,481
Mitigated
33,997
17,229
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,351
287
0
816
6,249
1,931
56
1,140
5,109
50,033
0
W
Hercules
Kalandrako
Hercules
7,118
2,564
0
4,046
13,378
10,069
0
3,417
9,961
0
35,170
L
Camazotz
Keroes2000
Camazotz
9,162
2,497
0
8,184
16,657
4,840
0
3,279
13,339
0
53,617
W
Nu Wa
10,288
1,824
0
757
3,029
1,081
401
518
2,511
58,469
2,488
W
Hachiman
5,987
2,869
0
3,113
6,872
2,050
0
2,392
4,480
0
41,742
W
Mulan
Volk19526
Mulan
7,255
1,516
0
6,101
13,161
8,746
0
1,070
12,091
0
53,213
L
Odin
dany480
Odin
3,168
995
119
3,221
15,202
10,496
0
3,001
12,201
817
21,505
L
King Arthur
iEthan_P
King Arthur
11,546
1,357
0
1,882
15,258
15,682
0
1,349
13,236
2,915
59,036
L
Scylla
xCoach95
Scylla
923
49
0
473
4,651
1,048
0
1,216
3,435
48,293
0
W
Lancelot
8,466
1,375
0
3,212
9,171
3,535
0
2,038
7,133
0
57,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,998
Gold Earned
35,380
419
Minions Killed
403
0
Camps Cleared
0
1,474,649
Distance Traveled
1,381,628
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,121
437
74
5
0
295,411
0
W
Hercules
7,885
563
58
4
0
314,182
0
L
Camazotz
7,772
555
94
7
0
303,192
0
W
Nu Wa
8,318
594
106
8
0
275,163
0
W
Hachiman
7,070
505
67
5
0
267,261
2
W
Mulan
7,968
569
100
7
0
272,081
8
L
Odin
6,704
479
35
3
0
289,167
6
L
King Arthur
7,942
567
106
8
0
273,251
4
L
Scylla
6,841
489
94
7
0
220,607
0
W
Lancelot
8,757
626
88
6
0
345,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role