Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Amhranna
Sylvanus
Level 125
God Stats
17W - 11L
1,658 SR
Queue Stats
1,496W - 1,532L
1,473 Elo+
Solo
Heimdallr
Heimdallr
BotKate
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 109L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
Truthfulsix66
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 71L
1,544 Elo+
Party 2
Nike
Nike
dragonmatr12345
Nike
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,454 Elo+
Solo
Team Averages
Level 91
1,532 SR
1,474 Elo+

VS

Team Averages
Level 112
1,399 SR
1,498 Elo+
Discordia
Discordia
DC_theKID
Discordia
Level 105
God Stats
1W - 3L
1,348 SR
Queue Stats
186W - 201L
1,463 Elo+
Party 3
Nemesis
Nemesis
EBKIGHT
Nemesis
Level 94
God Stats
2W - 5L
1,375 SR
Queue Stats
231W - 257L
1,526 Elo+
Party 1
King Arthur
King Arthur
MightyLeviathan
King Arthur
Level 86
God Stats
0W - 1L
1,266 SR
Queue Stats
20W - 17L
1,522 Elo+
Solo
Tyr
Tyr
RAmember
Tyr
Level 144
God Stats
3W - 4L
1,504 SR
Queue Stats
155W - 180L
1,456 Elo+
Party 3
Sylvanus
Sylvanus
ShadowAxi
Sylvanus
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
215W - 235L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 4 / 10
7,984
887
11,807
10,007
4,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Amhranna
Sylvanus
13
0 / 2 / 10
7,351
817
6,053
9,799
9,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
BotKate
Heimdallr
14
3 / 1 / 9
8,289
921
8,632
6,752
3,136
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Truthfulsix66
Zhong Kui
14
5 / 3 / 5
8,651
961
13,104
8,794
8,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 1 / 7
8,817
980
8,531
8,005
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DC_theKID
Discordia
9
0 / 3 / 1
6,002
667
1,981
3,726
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
EBKIGHT
Nemesis
14
4 / 2 / 6
7,393
821
6,206
12,006
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
MightyLeviathan
King Arthur
9
0 / 6 / 1
5,955
662
2,058
8,598
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 1 / 7
7,231
803
6,831
17,583
9,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ShadowAxi
Sylvanus
16
3 / 2 / 6
8,238
915
8,090
12,489
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
14
Kills
11
11
Deaths
14
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
4
10
1.75
W
Sylvanus
Amhranna
Sylvanus
0
2
10
2.5
W
Heimdallr
BotKate
Heimdallr
3
1
9
7.5
L
Discordia
DC_theKID
Discordia
0
3
1
0.17
L
Nemesis
EBKIGHT
Nemesis
4
2
6
3.5
L
King Arthur
MightyLeviathan
King Arthur
0
6
1
0.08
L
4
1
7
7.5
L
Sylvanus
ShadowAxi
Sylvanus
3
2
6
3
W
Zhong Kui
Truthfulsix66
Zhong Kui
5
3
5
2.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,127
Damage
25,166
43,357
Taken
54,402
32,209
Mitigated
36,659
19,099
Healing
24,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,807
2,741
1,078
2,196
10,007
4,404
252
1,671
8,167
0
19,560
W
Sylvanus
Amhranna
Sylvanus
6,053
1,233
5,811
4,591
9,799
9,164
294
1,419
8,335
12,011
0
W
Heimdallr
BotKate
Heimdallr
8,632
2,219
646
643
6,752
3,136
42
3,199
3,453
0
19,194
L
Discordia
DC_theKID
Discordia
1,981
38
203
143
3,726
1,087
0
545
3,181
9,953
0
L
Nemesis
EBKIGHT
Nemesis
6,206
1,424
1,061
2,464
12,006
11,472
0
4,335
7,671
0
10,539
L
King Arthur
MightyLeviathan
King Arthur
2,058
107
154
96
8,598
4,289
0
2,677
5,921
967
7,500
L
6,831
719
730
6,420
17,583
9,888
0
6,865
10,718
0
15,371
L
Sylvanus
ShadowAxi
Sylvanus
8,090
789
6,920
6,048
12,489
9,923
0
4,889
7,600
13,560
971
W
Zhong Kui
Truthfulsix66
Zhong Kui
13,104
1,511
133
2,386
8,794
8,486
149
2,457
6,108
27,443
1,589
W
8,531
319
248
1,367
8,005
7,019
323
1,222
6,559
1,734
15,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
34,819
124
Minions Killed
76
0
Camps Cleared
0
893,183
Distance Traveled
882,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,984
887
14
2
0
200,947
0
W
Sylvanus
7,351
817
6
1
0
165,640
0
W
Heimdallr
8,289
921
25
3
0
146,972
0
L
Discordia
6,002
667
11
1
0
72,366
0
L
Nemesis
7,393
821
16
2
0
261,229
0
L
King Arthur
5,955
662
10
1
0
120,240
0
L
Tyr
7,231
803
16
2
0
207,076
0
L
Sylvanus
8,238
915
23
3
0
222,075
0
W
Zhong Kui
8,651
961
56
6
0
165,691
0
W
Nike
8,817
980
23
3
0
213,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role