Player Matchup

Janus
Janus
LimitedUses
Janus
Level 126
God Stats
2W - 7L
1,309 SR
Queue Stats
341W - 392L
1,492 Elo+
Party 1
Anhur
Anhur
OnePunchLuffy-
Anhur
Level 156
God Stats
1W - 4L
1,329 SR
Queue Stats
402W - 449L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
YWG-_-Jmoney
Xing Tian
Level 153
God Stats
21W - 28L
1,513 SR
Queue Stats
154W - 228L
1,436 Elo+
Party 1
Neith
Neith
jayyynsd
Neith
Level 125
God Stats
3W - 1L
1,780 SR
Queue Stats
221W - 266L
1,430 Elo+
Party 1
Bellona
Bellona
xSSKE
Bellona
Level 137
God Stats
3W - 3L
1,525 SR
Queue Stats
106W - 82L
1,542 Elo+
Solo
Team Averages
Level 139
1,491 SR
1,472 Elo+

VS

Team Averages
Level 139
1,612 SR
1,537 Elo+
Geb
Geb
Arisen Neko
Geb
Level 212
God Stats
18W - 17L
1,494 SR
Queue Stats
204W - 217L
1,565 Elo+
Solo
Ix Chel
Ix Chel
LGD AnaSophiaab
Ix Chel
Level 109
God Stats
19W - 13L
1,277 SR
Queue Stats
214W - 183L
1,485 Elo+
Solo
Ravana
Ravana
Lonleyweeblet
Ravana
Level 144
God Stats
42W - 25L
1,833 SR
Queue Stats
245W - 208L
1,523 Elo+
Party 2
Skadi
Skadi
TrashCanGenkai
Skadi
Level 102
God Stats
4W - 1L
1,772 SR
Queue Stats
85W - 62L
1,579 Elo+
Party 2
Nemesis
Nemesis
kirokj
Nemesis
Level 127
God Stats
3W - 2L
1,684 SR
Queue Stats
41W - 37L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,218
474
3,002
7,535
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
5,203
473
3,342
8,373
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
YWG-_-Jmoney
Xing Tian
10
0 / 1 / 0
5,804
528
3,572
11,132
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
jayyynsd
Neith
11
0 / 2 / 0
5,874
534
2,340
6,625
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xSSKE
Bellona
11
1 / 3 / 0
6,375
580
2,149
10,672
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,742
613
6,347
9,347
7,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
2 / 0 / 1
7,124
648
5,157
3,226
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 0
7,906
719
7,566
4,805
2,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 0 / 2
6,276
571
7,440
5,164
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
kirokj
Nemesis
12
1 / 0 / 2
6,152
559
2,647
6,563
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
2
0
1
2.5
L
0
2
0
0
W
4
1
0
4
L
0
1
0
0
W
2
0
2
3
L
Xing Tian
YWG-_-Jmoney
Xing Tian
0
1
0
0
L
Neith
jayyynsd
Neith
0
2
0
0
W
Nemesis
kirokj
Nemesis
1
0
2
2
L
Bellona
xSSKE
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,405
Damage
29,157
44,337
Taken
29,105
19,172
Mitigated
14,390
16,352
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,347
390
0
2,281
9,347
7,087
0
2,834
6,513
32,317
898
W
5,157
428
649
1,348
3,226
1,078
290
482
2,744
51,760
148
L
3,002
37
0
3,588
7,535
1,840
0
1,697
5,655
34,274
1,383
W
7,566
1,733
0
2,826
4,805
2,187
0
225
4,580
0
53,893
L
3,342
2,006
0
2,995
8,373
2,662
0
3,386
4,947
0
42,569
W
7,440
3,556
0
1,932
5,164
1,589
753
1,776
3,388
0
47,803
L
Xing Tian
YWG-_-Jmoney
Xing Tian
3,572
467
1,379
2,794
11,132
7,635
0
2,720
8,412
21,925
0
L
Neith
jayyynsd
Neith
2,340
400
0
1,993
6,625
1,783
0
2,788
3,405
0
41,648
W
Nemesis
kirokj
Nemesis
2,647
493
0
1,510
6,563
2,449
0
1,210
5,353
0
45,267
L
Bellona
xSSKE
Bellona
2,149
723
0
3,603
10,672
5,252
0
0
10,057
0
40,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
34,200
358
Minions Killed
409
0
Camps Cleared
0
1,111,444
Distance Traveled
1,211,710
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,742
613
40
4
0
243,657
1
W
Ix Chel
7,124
648
102
9
0
216,213
1
L
Janus
5,218
474
61
6
0
236,674
0
W
Ravana
7,906
719
94
9
0
234,855
0
L
Anhur
5,203
473
92
8
0
193,777
0
W
Skadi
6,276
571
96
9
0
209,854
4
L
Xing Tian
5,804
528
20
2
0
234,220
3
L
Neith
5,874
534
91
8
0
220,041
1
W
Nemesis
6,152
559
77
7
0
307,131
0
L
Bellona
6,375
580
94
9
0
226,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role