Player Matchup

Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze IV
Justhatgoog6567
Thanatos
Bronze IV
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 107L
1,246 MMR
Solo
Neith
Neith
Silver V
Splashthrilla
Neith
Silver V
Level 124
God Stats
1W - 0L
1,664 SR
Queue Stats
2W - 9L
1,237 MMR
Solo
Cthulhu
Cthulhu
Silver I
temp-412667
Cthulhu
Silver I
Level 118
God Stats
26W - 19L
1,665 SR
Queue Stats
100W - 102L
1,203 MMR
Solo
Poseidon
Poseidon
Gold II
xLSx DAFFY
Poseidon
Gold II
Level 193
God Stats
27W - 18L
1,924 SR
Queue Stats
242W - 251L
1,520 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,651 SR
1,341 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,499 SR
1,247 MMR
Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
DinosaursMilk
Sol
Gold III
Level 135
God Stats
13W - 8L
1,566 SR
Queue Stats
60W - 59L
1,517 MMR
Solo
Apollo
Apollo
Silver IV
Jojenite
Apollo
Silver IV
Level 155
God Stats
10W - 18L
1,480 SR
Queue Stats
47W - 68L
1,027 MMR
Solo
Ymir
Ymir
Silver V
facu__ATR
Ymir
Silver V
Level 124
God Stats
60W - 82L
1,450 SR
Queue Stats
102W - 128L
692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
5
1 / 0 / 0
3,305
661
1,487
1,742
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
6
1 / 2 / 0
3,412
682
457
3,120
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,233
647
1,686
2,055
487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
temp-412667
Cthulhu
7
1 / 2 / 0
3,727
745
1,758
3,917
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
xLSx DAFFY
Poseidon
7
0 / 0 / 1
3,803
761
1,176
1,849
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BakasuraAresAchillesThoth

VS

Bans
MedusaBacchusChang'eAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 1 / 0
4,540
908
2,611
3,915
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
 
Kukulkan
1
0 / 0 / 0
2,542
508
0
129
24
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
3,223
645
1,564
2,453
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Jojenite
Apollo
7
1 / 1 / 0
3,733
747
882
2,852
862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
0 / 0 / 0
3,415
683
205
2,591
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
4
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
0
1
L
Mulan
 
Mulan
2
1
0
2
L
Kukulkan
 
Kukulkan
0
0
0
0
L
0
1
0
0
L
Apollo
Jojenite
Apollo
1
1
0
1
W
Thanatos
1
2
0
0.5
W
0
0
1
0.5
L
Ymir
0
0
0
0
W
Cthulhu
temp-412667
Cthulhu
1
2
0
0.5
W
Poseidon
xLSx DAFFY
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,564
Damage
5,262
12,683
Taken
11,940
4,471
Mitigated
4,095
4,793
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,487
143
147
705
1,742
622
0
808
934
10,821
1,254
L
Mulan
 
Mulan
2,611
706
0
1,663
3,915
1,196
0
1,510
2,157
0
24,740
L
Kukulkan
 
Kukulkan
0
0
0
0
129
24
0
0
129
0
0
L
1,564
778
0
822
2,453
521
0
707
1,746
16,695
1,934
L
Apollo
Jojenite
Apollo
882
412
0
500
2,852
862
0
1,176
1,676
0
19,843
W
Thanatos
457
232
0
1,435
3,120
911
0
0
3,120
0
12,413
W
1,686
619
0
858
2,055
487
0
919
1,136
0
14,486
L
Ymir
205
0
80
1,232
2,591
1,492
0
754
1,837
6,452
0
W
Cthulhu
temp-412667
Cthulhu
1,758
36
0
1,148
3,917
2,116
0
0
3,917
12,937
0
W
Poseidon
xLSx DAFFY
Poseidon
1,176
404
0
500
1,849
335
0
0
1,849
22,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,480
Gold Earned
17,453
159
Minions Killed
141
0
Camps Cleared
0
497,469
Distance Traveled
422,638
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
3,305
661
18
4
0
81,906
1
L
Mulan
4,540
908
46
9
0
98,322
1
L
Kukulkan
2,542
508
0
0
0
9,747
0
L
Sol
3,223
645
40
8
0
93,320
0
L
Apollo
3,733
747
45
9
0
118,004
0
W
Thanatos
3,412
682
25
5
0
90,873
0
W
Neith
3,233
647
29
6
0
103,817
0
L
Ymir
3,415
683
10
2
0
103,245
0
W
Cthulhu
3,727
745
33
7
0
110,899
1
W
Poseidon
3,803
761
54
11
0
109,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role