Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond I
RatSquid
Zhong Kui
Diamond I
Level 214
God Stats
2W - 3L
1,347 SR
Queue Stats
85W - 53L
2,372 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Sages
Gilgamesh
Masters
Level 170
God Stats
24W - 24L
1,602 SR
Queue Stats
531W - 403L
2,433 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 172
1,490 SR
1,861 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,698 SR
2,250 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Diamond I
Aetha
Pele
Diamond I
Level 176
God Stats
5W - 4L
1,863 SR
Queue Stats
123W - 88L
2,434 MMR
Solo
Susano
Susano
Masters
DeleteCrossplay
Susano
Masters
Level 148
God Stats
18W - 10L
1,706 SR
Queue Stats
246W - 215L
2,509 MMR
Party 3
Horus
Horus
Diamond II
EPOM158
Horus
Diamond II
Level 135
God Stats
75W - 50L
1,717 SR
Queue Stats
164W - 136L
2,454 MMR
Solo
Hercules
Hercules
Diamond II
micdeca
Hercules
Diamond II
Level 173
God Stats
37W - 19L
1,704 SR
Queue Stats
214W - 181L
2,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 1
7,081
708
5,763
3,813
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
 
Nu Wa
12
3 / 0 / 1
6,822
682
6,148
3,300
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
9
2 / 0 / 6
6,203
620
2,539
4,837
3,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
RatSquid
Zhong Kui
12
3 / 1 / 6
6,373
637
5,602
5,618
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sages
Gilgamesh
13
5 / 0 / 2
7,888
789
5,120
9,126
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Erlang ShenChang'eCthulhu

VS

Bans
CamazotzAresIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
3
0 / 2 / 1
3,758
376
1,534
2,767
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Pele
Aetha
Pele
9
0 / 8 / 1
4,732
473
4,162
11,309
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
4,057
406
507
3,796
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
EPOM158
Horus
8
1 / 1 / 0
4,481
448
1,367
8,033
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
micdeca
Hercules
10
1 / 3 / 0
5,518
552
3,738
7,506
1,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
W
Nu Wa
 
Nu Wa
3
0
1
3.5
W
Sylvanus
 
Sylvanus
2
0
6
5
L
Chiron
 
Chiron
0
2
1
0.25
L
Pele
Aetha
Pele
0
8
1
0.06
L
0
2
0
0
L
Horus
EPOM158
Horus
1
1
0
1
W
Zhong Kui
RatSquid
Zhong Kui
3
1
6
6
W
Gilgamesh
Sages
Gilgamesh
5
0
2
6
L
Hercules
micdeca
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
11,308
26,694
Taken
33,411
13,673
Mitigated
10,217
11,074
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,763
2,682
0
958
3,813
1,257
2,186
0
3,813
0
54,139
W
Nu Wa
 
Nu Wa
6,148
1,206
0
937
3,300
808
60
0
3,300
42,879
111
W
Sylvanus
 
Sylvanus
2,539
756
470
2,856
4,837
3,717
0
0
4,837
18,724
0
L
Chiron
 
Chiron
1,534
638
102
408
2,767
552
0
1,295
1,374
0
7,109
L
Pele
Aetha
Pele
4,162
1,060
0
828
11,309
3,123
0
3,944
7,088
0
32,077
L
507
0
0
770
3,796
746
0
1,147
2,378
0
9,720
L
Horus
EPOM158
Horus
1,367
555
120
1,375
8,033
4,103
0
1,760
6,189
0
14,606
W
Zhong Kui
RatSquid
Zhong Kui
5,602
976
0
2,778
5,618
3,566
0
0
5,618
46,052
0
W
Gilgamesh
Sages
Gilgamesh
5,120
1,904
0
3,075
9,126
4,325
225
0
9,126
0
54,626
L
Hercules
micdeca
Hercules
3,738
1,992
0
1,579
7,506
1,693
0
5,557
1,689
0
36,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
22,546
405
Minions Killed
187
0
Camps Cleared
0
1,013,546
Distance Traveled
710,359
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,081
708
103
10
0
175,476
0
W
Nu Wa
6,822
682
83
8
0
199,582
0
W
Sylvanus
6,203
620
22
2
0
209,691
0
L
Chiron
3,758
376
10
1
0
60,470
0
L
Pele
4,732
473
53
5
0
200,779
0
L
Susano
4,057
406
25
3
0
82,527
0
L
Horus
4,481
448
15
2
0
154,187
0
W
Zhong Kui
6,373
637
84
8
0
222,123
2
W
Gilgamesh
7,888
789
113
11
0
206,674
0
L
Hercules
5,518
552
84
8
0
212,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role