Player Matchup

Raijin
Raijin
LaneHutsonSZN
Raijin
Level 145
God Stats
9W - 4L
1,708 SR
Queue Stats
191W - 141L
1,556 Elo+
Party 1
Ix Chel
Ix Chel
NotFineOkay-
Ix Chel
Level 25
God Stats
3W - 3L
1,256 SR
Queue Stats
15W - 13L
1,459 Elo+
Party 1
Ares
Ares
OverYonderClank
Ares
Level 160
God Stats
1W - 2L
1,608 SR
Queue Stats
80W - 84L
1,575 Elo+
Party 3
Surtr
Surtr
RichardHardesty
Surtr
Level 108
God Stats
4W - 5L
1,593 SR
Queue Stats
33W - 31L
1,542 Elo+
Party 3
Hou Yi
Hou Yi
itsButcher
Hou Yi
Level 86
God Stats
22W - 21L
1,627 SR
Queue Stats
63W - 52L
1,630 Elo+
Solo
Team Averages
Level 105
1,558 SR
1,553 Elo+

VS

Team Averages
Level 115
1,471 SR
1,595 Elo+
Medusa
Medusa
Astrobiologist
Medusa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,538 Elo+
Party 2
Bastet
Bastet
CozyKal
Bastet
Level 171
God Stats
3W - 1L
1,364 SR
Queue Stats
86W - 60L
1,653 Elo+
Party 2
Athena
Athena
Madilynne
Athena
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 7L
1,754 Elo+
Party 2
Agni
Agni
Protomartyr
Agni
Level 53
God Stats
4W - 6L
1,404 SR
Queue Stats
101W - 117L
1,443 Elo+
Solo
Achilles
Achilles
Sheeparrd
Achilles
Level 184
God Stats
5W - 3L
1,589 SR
Queue Stats
140W - 136L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,335
524
9,469
11,521
5,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
NotFineOkay-
Ix Chel
12
1 / 2 / 5
7,076
505
5,769
6,913
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 3 / 5
7,277
520
4,685
10,909
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 4 / 4
8,432
602
8,750
12,970
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
itsButcher
Hou Yi
12
0 / 6 / 4
6,606
472
4,675
11,411
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
8,794
628
12,345
7,539
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
CozyKal
Bastet
13
7 / 3 / 4
7,924
566
12,246
12,223
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
Madilynne
Athena
12
1 / 3 / 6
7,260
519
2,832
8,975
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 5
7,198
514
4,517
7,763
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Sheeparrd
Achilles
15
3 / 2 / 6
9,260
661
8,203
15,227
14,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
13
Kills
19
19
Deaths
14
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Bastet
CozyKal
Bastet
7
3
4
3
L
0
4
4
0.5
W
Athena
Madilynne
Athena
1
3
6
1.33
L
Ix Chel
NotFineOkay-
Ix Chel
1
2
5
1.75
L
4
3
5
2.17
W
1
4
5
0.88
L
8
4
4
2.5
W
Achilles
Sheeparrd
Achilles
3
2
6
3
L
Hou Yi
itsButcher
Hou Yi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,348
Damage
40,143
53,724
Taken
51,727
25,378
Mitigated
30,795
19,246
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,345
4,021
0
480
7,539
2,408
158
1,365
6,150
0
79,947
W
Bastet
CozyKal
Bastet
12,246
2,742
0
5,199
12,223
4,034
0
3,964
8,133
0
55,052
L
9,469
1,746
80
5,638
11,521
5,250
0
329
11,192
57,305
1,611
W
Athena
Madilynne
Athena
2,832
450
0
906
8,975
7,780
0
3,383
5,494
18,302
1,878
L
Ix Chel
NotFineOkay-
Ix Chel
5,769
503
719
2,871
6,913
2,204
0
2,340
4,573
45,653
537
L
4,685
473
0
1,788
10,909
8,418
0
2,560
8,349
17,247
405
W
4,517
131
0
1,260
7,763
2,367
59
2,887
4,520
53,253
0
L
8,750
2,852
0
5,734
12,970
6,148
19
1,419
11,551
2,479
50,833
W
Achilles
Sheeparrd
Achilles
8,203
1,826
0
5,101
15,227
14,206
108
7,416
7,718
0
68,400
L
Hou Yi
itsButcher
Hou Yi
4,675
2,268
0
2,416
11,411
3,358
0
701
10,710
0
45,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
40,436
400
Minions Killed
481
0
Camps Cleared
0
1,398,730
Distance Traveled
1,480,455
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,794
628
129
9
0
303,132
2
W
Bastet
7,924
566
77
6
0
323,592
2
L
Raijin
7,335
524
113
8
0
251,499
1
W
Athena
7,260
519
38
3
0
296,854
4
L
Ix Chel
7,076
505
97
7
0
293,929
5
L
Ares
7,277
520
21
2
0
289,410
0
W
Agni
7,198
514
103
7
0
280,285
4
L
Surtr
8,432
602
79
6
0
312,015
0
W
Achilles
9,260
661
134
10
0
276,592
2
L
Hou Yi
6,606
472
90
6
0
251,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role