Player Matchup

Terra
Terra
Gebs on fent
Terra
Level 88
God Stats
3W - 3L
1,344 SR
Queue Stats
178W - 167L
1,516 Elo+
Party 1
Mulan
Mulan
PeacePM
Mulan
Level 139
God Stats
3W - 3L
1,320 SR
Queue Stats
195W - 181L
1,526 Elo+
Party 1
Chernobog
Chernobog
aFellaandhisMutt
Chernobog
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dwuhbzy
Morgan Le Fay
Level 149
God Stats
5W - 1L
1,600 SR
Queue Stats
248W - 232L
1,496 Elo+
Party 1
Loki
Loki
lProd_Killer
Loki
Level 143
God Stats
17W - 7L
1,593 SR
Queue Stats
85W - 78L
1,546 Elo+
Party 2
Team Averages
Level 135
1,471 SR
1,510 Elo+

VS

Team Averages
Level 146
1,689 SR
1,527 Elo+
Medusa
Medusa
ALWAYSKILLZ
Medusa
Level 140
God Stats
4W - 6L
1,709 SR
Queue Stats
58W - 77L
1,472 Elo+
Party 3
Pele
Pele
TheSpinCycle253
Pele
Level 156
God Stats
2W - 4L
1,434 SR
Queue Stats
177W - 161L
1,543 Elo+
Solo
Geb
Geb
VLADlockhart
Geb
Level 172
God Stats
1W - 2L
1,682 SR
Queue Stats
24W - 37L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
brandon158
Sun Wukong
Level 147
God Stats
1W - 1L
1,811 SR
Queue Stats
111W - 103L
1,592 Elo+
Solo
Ix Chel
Ix Chel
taebyoung
Ix Chel
Level 115
God Stats
1W - 1L
1,809 SR
Queue Stats
87W - 75L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,479
589
1,991
6,815
3,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
PeacePM
Mulan
12
2 / 1 / 7
7,258
660
7,939
10,393
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
11
1 / 0 / 4
6,610
601
4,162
6,560
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
dwuhbzy
Morgan Le Fay
13
5 / 0 / 1
7,141
649
5,810
3,688
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 2 / 2
6,467
588
6,102
7,992
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 0
5,535
503
2,552
4,535
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 5 / 0
5,479
498
3,365
9,569
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 0
4,549
414
2,687
6,144
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
brandon158
Sun Wukong
10
1 / 6 / 1
6,068
552
6,079
12,595
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
taebyoung
Ix Chel
12
1 / 0 / 0
6,382
580
3,028
6,120
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
3
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
W
2
0
3
3.5
W
Mulan
PeacePM
Mulan
2
1
7
5.5
L
1
5
0
0.2
L
0
2
0
0
W
Chernobog
1
0
4
3
L
Sun Wukong
brandon158
Sun Wukong
1
6
1
0.25
W
Morgan Le Fay
dwuhbzy
Morgan Le Fay
5
0
1
5.5
W
5
2
2
3
L
Ix Chel
taebyoung
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,004
Damage
17,711
35,448
Taken
38,963
14,982
Mitigated
15,874
15,542
Healing
11,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,552
368
0
928
4,535
1,433
0
234
4,301
0
43,482
W
1,991
209
1,934
2,168
6,815
3,756
0
1,270
5,267
15,691
1,662
W
Mulan
PeacePM
Mulan
7,939
615
0
4,226
10,393
5,869
219
332
10,049
0
45,006
L
3,365
977
0
3,306
9,569
2,671
0
1,217
8,254
0
40,472
L
2,687
402
0
474
6,144
2,593
0
1,780
4,312
11,054
0
W
Chernobog
4,162
3,214
0
2,917
6,560
1,796
0
1,808
4,465
0
42,503
L
Sun Wukong
brandon158
Sun Wukong
6,079
1,387
0
3,488
12,595
7,130
0
1,880
10,561
0
37,101
W
Morgan Le Fay
dwuhbzy
Morgan Le Fay
5,810
661
0
731
3,688
1,297
280
509
3,179
55,767
0
W
6,102
1,889
0
3,566
7,992
2,264
0
1,099
6,853
0
33,999
L
Ix Chel
taebyoung
Ix Chel
3,028
76
266
3,110
6,120
2,047
0
2,156
3,734
47,887
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
28,013
364
Minions Killed
360
0
Camps Cleared
0
1,137,680
Distance Traveled
1,106,741
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,535
503
92
8
0
244,730
0
W
Terra
6,479
589
36
3
0
255,987
1
W
Mulan
7,258
660
88
8
0
195,535
0
L
Pele
5,479
498
75
7
0
233,927
0
L
Geb
4,549
414
16
1
0
201,183
3
W
Chernobog
6,610
601
82
7
0
200,960
0
L
Sun Wukong
6,068
552
74
7
0
199,258
1
W
Morgan Le Fay
7,141
649
106
10
0
225,322
0
W
Loki
6,467
588
52
5
0
259,876
0
L
Ix Chel
6,382
580
103
9
0
227,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role