Player Matchup

Pele
Pele
A Cheeky Grin
Pele
Level 177
God Stats
10W - 12L
1,364 SR
Queue Stats
588W - 631L
1,488 Elo+
Party 2
Ra
Ra
BDK x Rush
Ra
Level 134
God Stats
3W - 4L
1,526 SR
Queue Stats
46W - 73L
1,399 Elo+
Party 2
Medusa
Medusa
Raging Indian
Medusa
Level 156
God Stats
3W - 2L
1,957 SR
Queue Stats
139W - 235L
1,473 Elo+
Party 2
Hercules
Hercules
Yango Warrior
Hercules
Level 155
God Stats
2W - 9L
1,733 SR
Queue Stats
202W - 266L
1,493 Elo+
Party 2
Hades
Hades
stretchy_streak
Hades
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,804 Elo+
Solo
Team Averages
Level 135
1,616 SR
1,532 Elo+

VS

Team Averages
Level 124
1,627 SR
1,544 Elo+
Ishtar
Ishtar
Alusdar
Ishtar
Level 66
God Stats
2W - 3L
1,605 SR
Queue Stats
68W - 70L
1,530 Elo+
Party 3
Fenrir
Fenrir
DemiMoogle
Fenrir
Level 124
God Stats
12W - 9L
1,627 SR
Queue Stats
135W - 146L
1,548 Elo+
Party 3
Freya
Freya
Dub Tri Oh
Freya
Level 82
God Stats
9W - 3L
1,686 SR
Queue Stats
233W - 203L
1,550 Elo+
Party 1
Ra
Ra
Jubei_Valentine
Ra
Level 165
God Stats
16W - 17L
1,501 SR
Queue Stats
187W - 180L
1,585 Elo+
Party 3
Khepri
Khepri
ryandris1
Khepri
Level 181
God Stats
0W - 1L
1,714 SR
Queue Stats
209W - 200L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,232
623
5,077
5,841
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 2 / 1
6,387
639
3,814
5,449
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 4
7,204
720
6,192
5,296
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Yango Warrior
Hercules
10
5 / 2 / 3
6,510
651
3,135
8,078
4,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,347
635
3,977
7,039
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alusdar
Ishtar
10
0 / 4 / 2
5,145
515
3,610
6,918
2,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
DemiMoogle
Fenrir
11
5 / 0 / 0
6,176
618
3,723
6,854
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
11
2 / 2 / 0
5,717
572
4,625
7,547
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 2 / 4
5,666
567
1,941
4,245
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ryandris1
Khepri
8
1 / 4 / 0
4,911
491
1,488
7,215
4,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
8
8
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Ishtar
Alusdar
Ishtar
0
4
2
0.25
W
1
2
1
0.75
L
Fenrir
DemiMoogle
Fenrir
5
0
0
5
L
Freya
2
2
0
1
L
0
2
4
1
W
2
1
4
4
W
Hercules
Yango Warrior
Hercules
5
2
3
3.25
L
Khepri
ryandris1
Khepri
1
4
0
0.25
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
15,387
31,703
Taken
32,779
13,895
Mitigated
12,502
8,495
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,077
1,671
0
825
5,841
2,040
0
924
4,917
0
49,899
L
Ishtar
Alusdar
Ishtar
3,610
2,527
0
1,235
6,918
2,115
0
0
6,918
0
29,585
W
3,814
648
159
1,280
5,449
1,255
76
3,166
2,283
40,309
0
L
Fenrir
DemiMoogle
Fenrir
3,723
918
0
3,010
6,854
2,214
0
1,030
5,824
0
30,361
L
Freya
4,625
1,038
0
1,938
7,547
2,165
0
3,043
4,504
39,482
2,115
L
1,941
223
106
987
4,245
1,076
0
2,419
1,826
32,741
0
W
6,192
2,424
0
990
5,296
1,954
565
377
4,919
0
54,047
W
Hercules
Yango Warrior
Hercules
3,135
1,191
0
1,800
8,078
4,553
0
2,145
5,933
0
13,270
L
Khepri
ryandris1
Khepri
1,488
189
0
669
7,215
4,932
0
1,299
5,916
9,545
262
W
3,977
159
65
3,376
7,039
4,093
0
1,584
5,399
35,885
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
27,615
346
Minions Killed
253
0
Camps Cleared
0
1,085,752
Distance Traveled
1,013,257
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,232
623
82
8
0
253,311
2
L
Ishtar
5,145
515
49
5
0
200,267
5
W
Ra
6,387
639
69
7
0
216,811
1
L
Fenrir
6,176
618
66
7
0
223,289
2
L
Freya
5,717
572
73
7
0
198,726
2
L
Ra
5,666
567
55
6
0
175,090
3
W
Medusa
7,204
720
86
9
0
207,394
0
W
Hercules
6,510
651
32
3
0
225,674
3
L
Khepri
4,911
491
10
1
0
215,885
2
W
Hades
6,347
635
77
8
0
182,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role