Player Matchup

Tyr
Tyr
 
Tyr
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BarkingSnail64
Anhur
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 74L
1,450 Elo+
Party 1
Ymir
Ymir
BreakingCereal
Ymir
Level 149
God Stats
41W - 40L
1,604 SR
Queue Stats
541W - 526L
1,535 Elo+
Solo
Arachne
Arachne
fluffyboss76
Arachne
Level 43
God Stats
5W - 4L
1,582 SR
Queue Stats
9W - 18L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
xEz2p-
Zhong Kui
Level 107
God Stats
1W - 2L
1,329 SR
Queue Stats
232W - 229L
1,423 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,457 Elo+

VS

Team Averages
Level 146
1,593 SR
1,456 Elo+
Chiron
Chiron
Franky_Maestro
Chiron
Level 171
God Stats
2W - 2L
1,229 SR
Queue Stats
35W - 39L
1,365 Elo+
Solo
Serqet
Serqet
RetsuUnohana
Serqet
Level 158
God Stats
3W - 1L
1,845 SR
Queue Stats
45W - 52L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
THE MARK 25
Baron Samedi
Level 169
God Stats
19W - 15L
1,564 SR
Queue Stats
300W - 294L
1,493 Elo+
Solo
Surtr
Surtr
ThE_MaaaN2004
Surtr
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
54W - 49L
1,519 Elo+
Party 2
Charon
Charon
dc1015567
Charon
Level 107
God Stats
2W - 0L
1,830 SR
Queue Stats
42W - 43L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 3 / 0
4,389
627
1,639
7,190
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 0
4,149
593
1,033
4,506
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,198
600
2,975
5,500
2,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
fluffyboss76
Arachne
7
0 / 2 / 0
3,755
536
1,438
4,338
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
xEz2p-
Zhong Kui
6
0 / 2 / 0
3,692
527
820
3,168
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,094
585
3,306
2,304
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
8
1 / 0 / 4
4,553
650
3,163
6,475
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
THE MARK 25
Baron Samedi
9
4 / 0 / 1
4,975
711
2,870
2,235
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 0
5,819
831
4,579
5,239
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
dc1015567
Charon
7
0 / 1 / 3
4,334
619
2,409
3,716
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
1
1
0
1
L
0
0
1
0.5
W
0
0
0
0
W
Serqet
1
0
4
3
W
Baron Samedi
THE MARK 25
Baron Samedi
4
0
1
4.5
W
3
0
0
3
W
Charon
dc1015567
Charon
0
1
3
1.5
L
Arachne
fluffyboss76
Arachne
0
2
0
0
L
Zhong Kui
xEz2p-
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,905
Damage
16,327
24,702
Taken
19,969
8,835
Mitigated
8,759
9,131
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,639
182
0
2,207
7,190
2,403
0
464
6,726
0
27,790
L
1,033
650
0
1,838
4,506
1,053
0
580
3,926
0
17,212
L
2,975
236
0
2,432
5,500
2,348
0
1,635
3,865
23,062
0
W
3,306
1,638
440
749
2,304
628
0
1,202
1,102
0
27,113
W
Serqet
3,163
760
0
3,766
6,475
1,807
0
634
5,841
0
27,885
W
Baron Samedi
THE MARK 25
Baron Samedi
2,870
230
285
914
2,235
794
0
178
2,057
25,222
370
W
4,579
1,728
0
1,803
5,239
3,603
0
655
4,584
928
36,109
W
Charon
dc1015567
Charon
2,409
506
0
1,530
3,716
1,927
0
1,118
2,598
6,821
168
L
Arachne
fluffyboss76
Arachne
1,438
860
0
1,851
4,338
961
0
994
3,176
0
18,101
L
Zhong Kui
xEz2p-
Zhong Kui
820
45
0
803
3,168
2,070
0
1,729
1,327
12,309
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,183
Gold Earned
23,775
210
Minions Killed
241
0
Camps Cleared
0
677,885
Distance Traveled
740,028
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,389
627
63
9
0
146,499
0
L
Anhur
4,149
593
30
4
0
118,769
0
L
Ymir
4,198
600
44
6
0
147,768
0
W
Chiron
4,094
585
45
6
0
111,781
3
W
Serqet
4,553
650
54
8
0
172,411
0
W
Baron Samedi
4,975
711
57
8
0
144,322
2
W
Surtr
5,819
831
76
11
0
167,469
0
W
Charon
4,334
619
9
1
0
144,045
0
L
Arachne
3,755
536
43
6
0
149,920
0
L
Zhong Kui
3,692
527
30
4
0
114,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role