Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BadmanJSav
Bacchus
Level 203
God Stats
2W - 0L
1,275 SR
Queue Stats
52W - 55L
1,516 Elo+
Solo
Artemis
Artemis
Boakin
Artemis
Level 32
God Stats
7W - 5L
1,815 SR
Queue Stats
93W - 80L
1,574 Elo+
Party 1
Thoth
Thoth
Emplify
Thoth
Level 247
God Stats
2W - 1L
1,686 SR
Queue Stats
22W - 14L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
Årrow
Ne Zha
Level 140
God Stats
1W - 3L
1,798 SR
Queue Stats
23W - 26L
1,567 Elo+
Solo
Team Averages
Level 152
1,615 SR
1,545 Elo+

VS

Team Averages
Level 156
1,556 SR
1,538 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lexiconn
Yemoja
Level 154
God Stats
7W - 20L
1,472 SR
Queue Stats
311W - 318L
1,611 Elo+
Solo
Nu Wa
Nu Wa
O_ivan_VF
Nu Wa
Level 157
God Stats
2W - 2L
1,538 SR
Queue Stats
239W - 244L
1,475 Elo+
Solo
Charybdis
Charybdis
jenc__
Charybdis
Level 158
God Stats
3W - 2L
1,771 SR
Queue Stats
45W - 31L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 4
6,161
1,232
4,989
4,670
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
BadmanJSav
Bacchus
11
0 / 1 / 6
5,723
1,145
2,801
5,910
7,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Boakin
Artemis
10
1 / 1 / 3
5,853
1,171
3,441
3,910
1,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Emplify
Thoth
11
3 / 1 / 3
6,512
1,302
5,922
2,141
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Årrow
Ne Zha
10
1 / 1 / 3
5,689
1,138
2,899
5,261
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

376

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 3
5,574
1,115
2,485
5,984
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
 
Shiva
10
0 / 1 / 1
5,066
1,013
1,759
2,030
1,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
Lexiconn
Yemoja
11
1 / 1 / 2
5,847
1,169
5,070
4,448
1,076
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
O_ivan_VF
Nu Wa
10
0 / 1 / 3
5,622
1,124
5,680
4,198
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
jenc__
Charybdis
10
3 / 2 / 1
6,291
1,258
4,739
4,827
1,328
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
7
Kills
4
4
Deaths
7
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
4
4
L
Chang'e
 
Chang'e
0
2
3
0.75
L
Shiva
 
Shiva
0
1
1
0.5
W
Bacchus
BadmanJSav
Bacchus
0
1
6
3
W
Artemis
Boakin
Artemis
1
1
3
2.5
W
Thoth
Emplify
Thoth
3
1
3
4.5
L
Yemoja
Lexiconn
Yemoja
1
1
2
2
L
Nu Wa
O_ivan_VF
Nu Wa
0
1
3
1.5
L
Charybdis
jenc__
Charybdis
3
2
1
1.75
W
Ne Zha
Årrow
Ne Zha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
19,733
21,892
Taken
21,487
14,208
Mitigated
6,296
4,233
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,989
555
0
715
4,670
2,566
0
2,974
1,696
0
14,483
L
Chang'e
 
Chang'e
2,485
156
1,382
1,536
5,984
1,561
0
1,784
4,062
11,662
817
L
Shiva
 
Shiva
1,759
161
0
484
2,030
1,240
0
643
1,321
0
3,660
W
Bacchus
BadmanJSav
Bacchus
2,801
91
0
1,817
5,910
7,913
0
3,228
2,553
7,189
0
W
Artemis
Boakin
Artemis
3,441
801
0
910
3,910
1,040
0
1,997
1,913
0
10,211
W
Thoth
Emplify
Thoth
5,922
0
0
221
2,141
659
0
1,441
700
18,811
0
L
Yemoja
Lexiconn
Yemoja
5,070
679
852
1
4,448
1,076
0
1,747
2,509
13,521
0
L
Nu Wa
O_ivan_VF
Nu Wa
5,680
1,723
0
250
4,198
1,091
0
2,085
1,925
15,597
0
L
Charybdis
jenc__
Charybdis
4,739
1,744
0
215
4,827
1,328
0
1,752
2,947
0
13,349
W
Ne Zha
Årrow
Ne Zha
2,899
454
0
570
5,261
2,030
0
3,373
1,849
0
14,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
28,400
97
Minions Killed
104
6
Camps Cleared
4
523,679
Distance Traveled
398,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,161
1,232
22
4
2
118,144
0
L
Chang'e
5,574
1,115
38
8
1
94,388
0
L
Shiva
5,066
1,013
5
1
1
41,757
0
W
Bacchus
5,723
1,145
6
1
0
109,274
0
W
Artemis
5,853
1,171
13
3
4
88,204
0
W
Thoth
6,512
1,302
44
9
0
91,261
0
L
Yemoja
5,847
1,169
16
3
0
91,691
0
L
Nu Wa
5,622
1,124
25
5
1
90,424
0
L
Charybdis
6,291
1,258
20
4
1
80,010
0
W
Ne Zha
5,689
1,138
12
2
0
116,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role