Player Matchup

Achilles
Achilles
Masters
Dinasty49
Achilles
Masters
Level 84
God Stats
6W - 6L
1,606 SR
Queue Stats
168W - 199L
2,215 MMR
Solo
Ra
Ra
Gold IV
HuMaNiTy999
Ra
Gold IV
Level 186
God Stats
3W - 1L
1,476 SR
Queue Stats
72W - 84L
1,399 MMR
Solo
Medusa
Medusa
Bronze III
nagarlo
Medusa
Bronze III
Level 89
God Stats
2W - 0L
1,645 SR
Queue Stats
2W - 2L
1,505 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,576 SR
1,706 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,527 SR
1,300 MMR
Thor
Thor
Bronze III
ButterGiver
Thor
Bronze III
Level 35
God Stats
0W - 1L
1,603 SR
Queue Stats
18W - 16L
1,300 MMR
Party 1
Mulan
Mulan
Bronze III
GoliathJunior
Mulan
Bronze III
Level 34
God Stats
0W - 2L
1,410 SR
Queue Stats
18W - 16L
1,300 MMR
Party 1
Anubis
Anubis
Bronze III
SneagIe
Anubis
Bronze III
Level 31
God Stats
0W - 1L
1,569 SR
Queue Stats
18W - 16L
1,300 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dinasty49
Achilles
15
5 / 1 / 9
9,705
809
10,233
13,701
14,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
8 / 3 / 7
10,276
856
8,860
7,082
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
nagarlo
Medusa
15
3 / 3 / 11
9,368
781
7,037
7,593
2,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CharonKuzenboNe ZhaHerculesOdin

VS

Bans
Morgan Le FayPersephoneKukulkanVulcanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,434
703
7,051
8,238
2,650
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 6 / 3
8,288
691
6,906
13,191
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
SneagIe
Anubis
12
0 / 6 / 5
7,450
621
6,405
8,257
3,353
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
7
7
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Achilles
Dinasty49
Achilles
5
1
9
9.5
L
3
6
3
0.75
W
8
3
7
3.83
L
Anubis
SneagIe
Anubis
0
6
5
0.42
W
Medusa
nagarlo
Medusa
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
20,362
28,376
Taken
29,686
18,995
Mitigated
17,105
10,364
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,051
1,144
0
215
8,238
2,650
0
2,160
5,552
0
16,997
W
Achilles
Dinasty49
Achilles
10,233
2,360
0
4,024
13,701
14,146
354
4,627
8,655
94
25,030
L
6,906
734
0
1,625
13,191
11,102
0
3,671
8,619
0
18,361
W
8,860
198
1,772
2,772
7,082
2,473
261
277
6,634
45,765
1,144
L
Anubis
SneagIe
Anubis
6,405
80
0
1,686
8,257
3,353
0
1,874
5,726
28,860
0
W
Medusa
nagarlo
Medusa
7,037
1,838
0
1,796
7,593
2,376
1,064
1,565
5,980
0
39,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
24,172
152
Minions Killed
99
0
Camps Cleared
0
693,722
Distance Traveled
601,756
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,434
703
24
2
0
202,763
0
W
Achilles
9,705
809
26
2
0
248,360
1
L
Mulan
8,288
691
19
2
0
209,141
0
W
Ra
10,276
856
73
6
0
221,813
2
L
Anubis
7,450
621
56
5
0
189,852
0
W
Medusa
9,368
781
53
4
0
223,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role