Player Matchup

Vamana
Vamana
Heavydrink
Vamana
Level 63
God Stats
3W - 0L
1,715 SR
Queue Stats
149W - 127L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
Luisfromunited
Ao Kuang
Level 29
God Stats
2W - 1L
1,704 SR
Queue Stats
60W - 44L
1,518 Elo+
Solo
Chronos
Chronos
Oe-bn-revolution
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,393 Elo+
Solo
Ix Chel
Ix Chel
S-hitmonlee
Ix Chel
Level 138
God Stats
1W - 0L
1,440 SR
Queue Stats
84W - 113L
1,431 Elo+
Party 1
Hera
Hera
boogzbaby45_ttv
Hera
Level 127
God Stats
7W - 6L
1,495 SR
Queue Stats
306W - 293L
1,476 Elo+
Party 1
Team Averages
Level 84
1,571 SR
1,452 Elo+

VS

Team Averages
Level 130
1,459 SR
1,470 Elo+
Ganesha
Ganesha
 
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CJT007
Terra
Level 133
God Stats
1W - 2L
1,471 SR
Queue Stats
251W - 251L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
SynapticRelay
Kumbhakarna
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 202L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TH3 WOLFM4N
Morgan Le Fay
Level 126
God Stats
0W - 2L
1,258 SR
Queue Stats
228W - 221L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
snukum5
Sun Wukong
Level 129
God Stats
13W - 9L
1,569 SR
Queue Stats
486W - 489L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Heavydrink
Vamana
14
4 / 5 / 12
9,032
903
14,796
12,266
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
17
4 / 3 / 9
9,685
969
8,631
8,727
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 3 / 10
9,132
913
16,782
9,759
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
S-hitmonlee
Ix Chel
13
3 / 3 / 11
8,224
822
6,804
8,189
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
7 / 3 / 13
10,518
1,052
15,095
9,511
2,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 15
7,841
784
10,151
20,177
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
CJT007
Terra
14
2 / 4 / 6
7,595
760
5,219
12,580
12,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
SynapticRelay
Kumbhakarna
12
1 / 5 / 10
7,741
774
4,106
16,203
12,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
TH3 WOLFM4N
Morgan Le Fay
13
3 / 5 / 6
7,819
782
6,576
8,887
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
snukum5
Sun Wukong
16
11 / 5 / 3
9,867
987
13,481
16,150
13,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
23
Kills
17
17
Deaths
23
55
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
15
1.88
L
Terra
CJT007
Terra
2
4
6
1.25
W
Vamana
Heavydrink
Vamana
4
5
12
2
W
Ao Kuang
4
3
9
2.83
W
5
3
10
3.33
W
Ix Chel
S-hitmonlee
Ix Chel
3
3
11
2.83
L
Kumbhakarna
SynapticRelay
Kumbhakarna
1
5
10
1.2
L
Morgan Le Fay
TH3 WOLFM4N
Morgan Le Fay
3
5
6
1.2
W
7
3
13
4.5
L
Sun Wukong
snukum5
Sun Wukong
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,108
Damage
39,533
48,452
Taken
73,997
25,115
Mitigated
55,512
16,461
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,151
436
753
5,972
20,177
12,742
0
13,726
6,050
20,964
0
L
Terra
CJT007
Terra
5,219
671
2,390
1,728
12,580
12,282
0
7,884
4,417
12,593
1,602
W
Vamana
Heavydrink
Vamana
14,796
7,748
849
2,489
12,266
10,273
96
4,953
7,039
0
20,728
W
Ao Kuang
8,631
2,380
30
2,718
8,727
5,626
1,720
2,923
5,622
17,348
1,916
W
16,782
5,970
495
2,322
9,759
3,057
1,405
6,155
3,466
25,155
970
W
Ix Chel
S-hitmonlee
Ix Chel
6,804
573
2,047
2,550
8,189
3,192
107
4,711
3,437
14,245
0
L
Kumbhakarna
SynapticRelay
Kumbhakarna
4,106
491
1,930
2,680
16,203
12,858
0
7,340
8,295
8,078
0
L
Morgan Le Fay
TH3 WOLFM4N
Morgan Le Fay
6,576
1,067
685
746
8,887
4,482
176
5,067
3,600
11,327
0
W
15,095
4,674
490
2,471
9,511
2,967
315
5,971
3,298
32,195
351
L
Sun Wukong
snukum5
Sun Wukong
13,481
2,132
747
3,355
16,150
13,148
0
10,940
4,598
0
26,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
40,863
121
Minions Killed
84
0
Camps Cleared
0
992,965
Distance Traveled
931,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,841
784
1
0
0
177,210
0
L
Terra
7,595
760
32
3
0
183,736
0
W
Vamana
9,032
903
15
2
0
195,922
0
W
Ao Kuang
9,685
969
36
4
0
206,095
0
W
Chronos
9,132
913
25
3
0
188,465
0
W
Ix Chel
8,224
822
5
1
0
192,450
0
L
Kumbhakarna
7,741
774
19
2
0
205,482
0
L
Morgan Le Fay
7,819
782
7
1
0
178,153
0
W
Hera
10,518
1,052
40
4
0
210,033
0
L
Sun Wukong
9,867
987
25
3
0
186,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role