Player Matchup

Cthulhu
Cthulhu
Deteragkyunn
Cthulhu
Level 148
God Stats
13W - 10L
1,468 SR
Queue Stats
261W - 239L
1,562 Elo+
Party 1
Chang'e
Chang'e
SlayerBCC
Chang'e
Level 147
God Stats
2W - 5L
1,564 SR
Queue Stats
176W - 171L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
ThiccVicc
Gilgamesh
Level 120
God Stats
2W - 3L
1,457 SR
Queue Stats
138W - 111L
1,599 Elo+
Solo
Chiron
Chiron
VQT1
Chiron
Level 122
God Stats
1W - 3L
1,414 SR
Queue Stats
132W - 111L
1,527 Elo+
Party 3
Ne Zha
Ne Zha
iggyboyslugy33
Ne Zha
Level 126
God Stats
16W - 11L
1,732 SR
Queue Stats
128W - 94L
1,581 Elo+
Party 3
Team Averages
Level 133
1,527 SR
1,565 Elo+

VS

Team Averages
Level 132
1,673 SR
1,560 Elo+
Susano
Susano
EIdritchgod
Susano
Level 157
God Stats
8W - 3L
1,710 SR
Queue Stats
62W - 57L
1,544 Elo+
Party 2
Janus
Janus
ITCHYBOOSACK2
Janus
Level 100
God Stats
11W - 5L
1,607 SR
Queue Stats
123W - 105L
1,501 Elo+
Solo
King Arthur
King Arthur
Vaughn22z
King Arthur
Level 104
God Stats
23W - 16L
1,730 SR
Queue Stats
201W - 152L
1,587 Elo+
Party 4
Anhur
Anhur
diegoxlpz
Anhur
Level 141
God Stats
1W - 0L
1,336 SR
Queue Stats
138W - 110L
1,564 Elo+
Party 4
Xing Tian
Xing Tian
xBEASTMODEx00
Xing Tian
Level 159
God Stats
4W - 0L
1,983 SR
Queue Stats
54W - 38L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deteragkyunn
Cthulhu
8
0 / 1 / 1
4,235
605
3,051
6,170
2,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
SlayerBCC
Chang'e
8
0 / 2 / 1
4,183
598
2,426
4,661
1,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
ThiccVicc
Gilgamesh
3
0 / 1 / 0
3,075
439
260
1,526
355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
VQT1
Chiron
8
0 / 0 / 0
4,285
612
1,907
1,727
376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 0
4,840
691
4,179
6,052
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 2 / 2
3,887
555
3,526
5,438
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
4,804
686
3,289
2,995
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vaughn22z
King Arthur
10
2 / 1 / 0
5,681
812
3,048
4,594
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
diegoxlpz
Anhur
9
0 / 0 / 0
4,279
611
1,287
2,855
669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
xBEASTMODEx00
Xing Tian
6
0 / 0 / 2
4,061
580
2,001
4,871
2,696
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deteragkyunn
Cthulhu
0
1
1
0.5
W
Susano
0
2
2
0.5
W
2
1
0
2
L
Chang'e
SlayerBCC
Chang'e
0
2
1
0.25
L
Gilgamesh
ThiccVicc
Gilgamesh
0
1
0
0
L
Chiron
VQT1
Chiron
0
0
0
0
W
King Arthur
Vaughn22z
King Arthur
2
1
0
2
W
Anhur
diegoxlpz
Anhur
0
0
0
0
L
4
0
0
4
W
Xing Tian
xBEASTMODEx00
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,823
Damage
13,151
20,136
Taken
20,753
6,914
Mitigated
8,331
7,037
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deteragkyunn
Cthulhu
3,051
531
195
1,389
6,170
2,913
0
786
5,384
19,502
1,419
W
Susano
3,526
921
0
2,131
5,438
1,509
0
1,825
3,613
0
15,588
W
3,289
295
0
1,024
2,995
702
0
580
2,415
29,794
0
L
Chang'e
SlayerBCC
Chang'e
2,426
302
420
2,164
4,661
1,180
0
2,102
2,311
24,089
292
L
Gilgamesh
ThiccVicc
Gilgamesh
260
44
0
311
1,526
355
0
0
1,526
0
3,777
L
Chiron
VQT1
Chiron
1,907
1,211
383
616
1,727
376
0
95
1,632
0
32,390
W
King Arthur
Vaughn22z
King Arthur
3,048
552
0
949
4,594
2,755
0
1,531
3,063
28
36,769
W
Anhur
diegoxlpz
Anhur
1,287
800
0
1,880
2,855
669
0
528
2,327
0
31,672
L
4,179
1,445
0
1,559
6,052
2,090
0
1,933
3,965
0
29,792
W
Xing Tian
xBEASTMODEx00
Xing Tian
2,001
196
0
1,865
4,871
2,696
0
784
4,087
8,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,618
Gold Earned
22,712
210
Minions Killed
259
0
Camps Cleared
0
633,890
Distance Traveled
747,744
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,235
605
50
7
0
151,692
1
W
Susano
3,887
555
28
4
0
158,829
0
W
Janus
4,804
686
74
11
0
150,824
0
L
Chang'e
4,183
598
44
6
0
143,128
1
L
Gilgamesh
3,075
439
10
1
0
39,149
0
L
Chiron
4,285
612
53
8
0
132,832
0
W
King Arthur
5,681
812
73
10
0
147,533
0
W
Anhur
4,279
611
80
11
0
137,157
2
L
Ne Zha
4,840
691
53
8
0
167,089
0
W
Xing Tian
4,061
580
4
1
0
153,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role