Player Matchup

Vulcan
Vulcan
Platinum II
Osiris2Point0
Vulcan
Platinum II
Level 109
God Stats
3W - 4L
1,482 SR
Queue Stats
322W - 306L
1,735 MMR
Party 2
Sobek
Sobek
Platinum V
Tsoyushi
Sobek
Platinum V
Level 191
God Stats
3W - 4L
1,465 SR
Queue Stats
539W - 511L
1,640 MMR
Party 2
Chaac
Chaac
Gold V
lBattasai
Chaac
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,502 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,482 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,637 SR
1,708 MMR
Medusa
Medusa
Gold I
Ilocity
Medusa
Gold I
Level 195
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 28L
1,811 MMR
Solo
Bastet
Bastet
Platinum IV
Lidor
Bastet
Platinum IV
Level 149
God Stats
15W - 7L
1,821 SR
Queue Stats
61W - 66L
1,909 MMR
Party 1
Janus
Janus
Gold V
Theplay11
Janus
Gold V
Level 116
God Stats
4W - 4L
1,590 SR
Queue Stats
354W - 429L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,876
688
4,460
6,238
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Tsoyushi
Sobek
11
0 / 4 / 2
6,310
631
3,601
11,293
10,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
lBattasai
Chaac
10
1 / 4 / 1
6,365
637
7,829
10,265
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothCthulhuAchillesNe ZhaDanzaburou

VS

Bans
Morgan Le FayAresUllrKuzenboSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ilocity
Medusa
15
3 / 0 / 8
8,421
842
9,933
8,470
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Lidor
Bastet
14
4 / 1 / 7
8,118
812
9,564
10,310
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Theplay11
Janus
13
4 / 2 / 4
8,001
800
4,797
4,489
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ilocity
Medusa
3
0
8
7
W
Bastet
Lidor
Bastet
4
1
7
7.5
L
1
3
1
0.5
W
Janus
Theplay11
Janus
4
2
4
3
L
Sobek
Tsoyushi
Sobek
0
4
2
0.25
L
Chaac
lBattasai
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,890
Damage
24,294
27,796
Taken
23,269
19,894
Mitigated
7,422
5,845
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ilocity
Medusa
9,933
2,947
0
2,058
8,470
2,892
1,244
2,722
5,015
0
38,123
W
Bastet
Lidor
Bastet
9,564
2,692
0
4,468
10,310
3,257
1,031
3,180
6,549
0
38,192
L
4,460
227
0
971
6,238
1,983
0
2,165
4,066
31,049
0
W
Janus
Theplay11
Janus
4,797
34
0
1,247
4,489
1,273
697
1,289
2,887
19,293
0
L
Sobek
Tsoyushi
Sobek
3,601
123
0
2,798
11,293
10,462
0
1,389
9,863
11,579
974
L
Chaac
lBattasai
Chaac
7,829
415
0
2,076
10,265
7,449
0
1,211
9,023
0
15,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,551
Gold Earned
24,540
111
Minions Killed
142
0
Camps Cleared
0
570,785
Distance Traveled
634,242
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,421
842
62
6
0
200,827
6
W
Bastet
8,118
812
51
5
0
237,924
0
L
Vulcan
6,876
688
63
6
0
194,271
0
W
Janus
8,001
800
29
3
0
195,491
3
L
Sobek
6,310
631
24
2
0
185,164
3
L
Chaac
6,365
637
24
2
0
191,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role