Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GFFStaticX
Morgan Le Fay
Level 108
God Stats
1W - 3L
1,526 SR
Queue Stats
69W - 70L
1,451 Elo+
Solo
Lancelot
Lancelot
Willychetto17
Lancelot
Level 104
God Stats
7W - 13L
1,566 SR
Queue Stats
198W - 199L
1,492 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,489 Elo+

VS

Team Averages
Level 89
1,658 SR
1,523 Elo+
Thanatos
Thanatos
 
Thanatos
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bustfo
Nox
Level 29
God Stats
12W - 13L
1,417 SR
Queue Stats
16W - 15L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
Nelsongamerx
Sylvanus
Level 89
God Stats
2W - 1L
1,731 SR
Queue Stats
222W - 212L
1,563 Elo+
Solo
Janus
Janus
PistaletovNach
Janus
Level 147
God Stats
3W - 2L
1,892 SR
Queue Stats
48W - 32L
1,620 Elo+
Solo
Charybdis
Charybdis
Raio0
Charybdis
Level 149
God Stats
4W - 4L
1,749 SR
Queue Stats
73W - 59L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 6 / 0
4,777
478
6,763
7,471
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
8
0 / 6 / 3
4,765
477
2,806
6,209
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
 
King Arthur
8
0 / 4 / 1
4,728
473
3,633
8,064
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
GFFStaticX
Morgan Le Fay
11
1 / 3 / 0
5,376
538
2,125
4,703
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Willychetto17
Lancelot
9
5 / 2 / 0
6,140
614
4,229
5,806
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
8 / 2 / 0
6,716
672
5,417
8,442
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Bustfo
Nox
9
5 / 2 / 6
5,708
571
3,533
5,901
1,703
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
Nelsongamerx
Sylvanus
12
1 / 0 / 3
7,249
725
3,543
5,778
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
2 / 2 / 6
5,946
595
2,789
4,267
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
Raio0
Charybdis
9
5 / 1 / 3
5,788
579
6,073
6,648
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
21
21
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
0
0.17
L
Nu Wa
 
Nu Wa
0
6
3
0.25
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Thanatos
 
Thanatos
8
2
0
4
W
Nox
Bustfo
Nox
5
2
6
4
L
Morgan Le Fay
GFFStaticX
Morgan Le Fay
1
3
0
0.33
W
Sylvanus
Nelsongamerx
Sylvanus
1
0
3
2.5
W
2
2
6
2.5
W
Charybdis
Raio0
Charybdis
5
1
3
6.5
L
Lancelot
Willychetto17
Lancelot
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,556
Damage
21,355
32,253
Taken
31,036
9,786
Mitigated
10,879
6,849
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,763
2,850
0
1,889
7,471
1,839
72
2,016
5,455
25,053
3,969
L
Nu Wa
 
Nu Wa
2,806
871
0
1,116
6,209
1,482
0
2,493
3,632
17,154
1,748
L
King Arthur
 
King Arthur
3,633
268
0
1,595
8,064
3,749
0
3,398
4,629
0
22,920
W
Thanatos
 
Thanatos
5,417
987
0
7,039
8,442
2,531
0
1,614
6,828
0
28,461
W
Nox
Bustfo
Nox
3,533
457
293
1,219
5,901
1,703
342
3,518
2,383
15,108
0
L
Morgan Le Fay
GFFStaticX
Morgan Le Fay
2,125
99
0
508
4,703
1,277
0
585
4,013
29,610
1,519
W
Sylvanus
Nelsongamerx
Sylvanus
3,543
1,246
93
3,286
5,778
3,707
0
152
5,626
41,632
12,924
W
2,789
349
0
479
4,267
1,173
15
2,053
2,214
26,053
1,417
W
Charybdis
Raio0
Charybdis
6,073
2,315
0
3,074
6,648
1,765
604
3,653
2,995
0
34,771
L
Lancelot
Willychetto17
Lancelot
4,229
961
0
1,741
5,806
1,439
0
742
5,024
0
18,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
31,407
218
Minions Killed
281
0
Camps Cleared
0
965,221
Distance Traveled
927,764
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,777
478
47
5
0
179,960
0
L
Nu Wa
4,765
477
34
3
0
174,342
0
L
King Arthur
4,728
473
37
4
0
193,883
1
W
Thanatos
6,716
672
45
5
0
225,298
0
W
Nox
5,708
571
17
2
0
183,824
1
L
Morgan Le Fay
5,376
538
61
6
0
177,751
2
W
Sylvanus
7,249
725
108
11
0
164,621
0
W
Janus
5,946
595
57
6
0
171,712
0
W
Charybdis
5,788
579
54
5
0
182,309
0
L
Lancelot
6,140
614
39
4
0
239,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role