Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ISKIRTT
Horus
Level 143
God Stats
22W - 15L
1,614 SR
Queue Stats
432W - 425L
1,477 Elo+
Solo
Nu Wa
Nu Wa
SlickRicky525
Nu Wa
Level 149
God Stats
8W - 1L
1,763 SR
Queue Stats
139W - 102L
1,682 Elo+
Solo
Danzaburou
Danzaburou
Torterra1324
Danzaburou
Level 134
God Stats
7W - 3L
1,500 SR
Queue Stats
276W - 247L
1,570 Elo+
Solo
Serqet
Serqet
kexsii
Serqet
Level 105
God Stats
1W - 2L
1,285 SR
Queue Stats
358W - 329L
1,528 Elo+
Solo
Team Averages
Level 135
1,532 SR
1,551 Elo+

VS

Team Averages
Level 121
1,479 SR
1,548 Elo+
Ymir
Ymir
Kuoph
Ymir
Level 123
God Stats
0W - 3L
1,256 SR
Queue Stats
90W - 96L
1,462 Elo+
Solo
Camazotz
Camazotz
LeKsY
Camazotz
Level 147
God Stats
11W - 20L
1,339 SR
Queue Stats
352W - 345L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
SoftNacho
Zhong Kui
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 38L
1,743 Elo+
Solo
Zeus
Zeus
fab1303
Zeus
Level 136
God Stats
21W - 19L
1,758 SR
Queue Stats
107W - 104L
1,535 Elo+
Solo
Hachiman
Hachiman
mrayyy19
Hachiman
Level 86
God Stats
1W - 2L
1,541 SR
Queue Stats
108W - 102L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 0
6,916
692
2,741
5,045
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
ISKIRTT
Horus
11
3 / 1 / 8
6,579
658
3,925
8,905
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 3
7,333
733
6,312
4,167
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Torterra1324
Danzaburou
12
6 / 0 / 4
7,149
715
8,104
4,651
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Serqet
kexsii
Serqet
11
5 / 1 / 3
6,234
623
4,029
5,776
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kuoph
Ymir
7
0 / 4 / 1
4,823
482
2,175
10,526
4,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Camazotz
LeKsY
Camazotz
9
1 / 5 / 1
4,943
494
3,290
10,084
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SoftNacho
Zhong Kui
12
1 / 1 / 0
6,557
656
3,341
6,328
3,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
fab1303
Zeus
10
0 / 3 / 0
5,377
538
2,622
6,450
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
mrayyy19
Hachiman
7
1 / 5 / 0
4,712
471
5,109
6,769
1,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
3
3
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
0
1
W
Horus
ISKIRTT
Horus
3
1
8
7
L
Ymir
Kuoph
Ymir
0
4
1
0.13
L
Camazotz
LeKsY
Camazotz
1
5
1
0.3
W
3
0
3
4.5
L
Zhong Kui
SoftNacho
Zhong Kui
1
1
0
1
W
Danzaburou
Torterra1324
Danzaburou
6
0
4
8
L
Zeus
fab1303
Zeus
0
3
0
0
W
Serqet
kexsii
Serqet
5
1
3
6.5
L
Hachiman
mrayyy19
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
16,537
28,544
Taken
40,157
13,232
Mitigated
14,169
9,641
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,741
280
0
1,554
5,045
2,652
0
3,300
1,745
40,527
321
W
Horus
ISKIRTT
Horus
3,925
1,018
612
3,890
8,905
5,891
16
1,320
7,585
0
19,784
L
Ymir
Kuoph
Ymir
2,175
198
0
1,497
10,526
4,771
0
1,390
9,031
15,683
0
L
Camazotz
LeKsY
Camazotz
3,290
1,144
0
3,389
10,084
2,813
0
1,390
8,442
0
26,909
W
6,312
792
0
636
4,167
1,184
508
1,844
2,077
48,250
749
L
Zhong Kui
SoftNacho
Zhong Kui
3,341
967
0
5,323
6,328
3,967
0
2,637
3,251
50,305
1,100
W
Danzaburou
Torterra1324
Danzaburou
8,104
3,956
0
2,639
4,651
1,429
690
855
3,796
0
46,808
L
Zeus
fab1303
Zeus
2,622
310
0
1,992
6,450
1,238
0
2,126
4,157
41,865
0
W
Serqet
kexsii
Serqet
4,029
1,270
0
310
5,776
2,076
0
488
5,244
0
35,514
L
Hachiman
mrayyy19
Hachiman
5,109
3,293
0
1,683
6,769
1,380
0
453
6,151
0
26,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
26,412
377
Minions Killed
312
0
Camps Cleared
0
1,072,825
Distance Traveled
966,864
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,916
692
101
10
0
213,980
2
W
Horus
6,579
658
27
3
0
212,304
1
L
Ymir
4,823
482
20
2
0
208,637
0
L
Camazotz
4,943
494
39
4
0
228,071
0
W
Nu Wa
7,333
733
109
11
0
197,363
0
L
Zhong Kui
6,557
656
108
11
0
195,451
4
W
Danzaburou
7,149
715
85
9
0
189,410
2
L
Zeus
5,377
538
102
10
0
194,357
3
W
Serqet
6,234
623
55
6
0
259,768
0
L
Hachiman
4,712
471
43
4
0
140,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role