Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Rektum-ranjer
Heimdallr
Level 87
God Stats
3W - 7L
1,366 SR
Queue Stats
54W - 49L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
TrainerButNoTea
Aphrodite
Level 103
God Stats
26W - 19L
1,513 SR
Queue Stats
115W - 114L
1,462 Elo+
Party 1
Thoth
Thoth
bedosaad
Thoth
Level 121
God Stats
3W - 6L
1,124 SR
Queue Stats
204W - 208L
1,446 Elo+
Solo
Kali
Kali
pauet22
Kali
Level 124
God Stats
2W - 3L
1,476 SR
Queue Stats
228W - 240L
1,419 Elo+
Solo
Team Averages
Level 99
1,396 SR
1,460 Elo+

VS

Team Averages
Level 87
1,469 SR
1,435 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Devilop63
Lancelot
Level 43
God Stats
2W - 4L
1,119 SR
Queue Stats
25W - 36L
1,347 Elo+
Party 2
Sun Wukong
Sun Wukong
Mustasurma
Sun Wukong
Level 159
God Stats
13W - 9L
1,583 SR
Queue Stats
604W - 575L
1,483 Elo+
Solo
Olorun
Olorun
Prot0type99
Olorun
Level 106
God Stats
17W - 11L
1,643 SR
Queue Stats
44W - 36L
1,469 Elo+
Solo
Artio
Artio
Schredder36
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 1 / 1
5,511
501
5,152
7,532
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Rektum-ranjer
Heimdallr
10
0 / 6 / 2
5,763
524
2,575
9,565
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
TrainerButNoTea
Aphrodite
9
0 / 3 / 1
5,707
519
3,690
10,586
5,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
bedosaad
Thoth
11
0 / 1 / 0
6,127
557
2,299
2,361
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
pauet22
Kali
9
3 / 6 / 1
5,832
530
5,392
10,952
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 3
5,853
532
7,394
4,557
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Devilop63
Lancelot
11
6 / 2 / 6
6,793
618
6,661
9,196
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Mustasurma
Sun Wukong
13
6 / 1 / 3
7,959
724
6,169
7,989
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
13
4 / 0 / 3
7,503
682
3,841
6,532
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 4
5,676
516
3,517
7,782
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Neith
 
Neith
1
1
3
2.5
W
Lancelot
Devilop63
Lancelot
6
2
6
4.5
W
Sun Wukong
Mustasurma
Sun Wukong
6
1
3
7.5
W
Olorun
4
0
3
5.5
L
Heimdallr
Rektum-ranjer
Heimdallr
0
6
2
0.17
W
0
0
4
2
L
Aphrodite
TrainerButNoTea
Aphrodite
0
3
1
0.17
L
Thoth
bedosaad
Thoth
0
1
0
0
L
Kali
pauet22
Kali
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
27,582
40,996
Taken
36,056
15,326
Mitigated
17,627
13,731
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,152
2,399
0
1,807
7,532
2,349
0
857
6,675
0
37,081
W
Neith
 
Neith
7,394
2,108
0
1,351
4,557
1,322
270
557
4,000
0
40,782
W
Lancelot
Devilop63
Lancelot
6,661
2,289
0
639
9,196
4,028
252
1,359
7,837
0
37,753
W
Sun Wukong
Mustasurma
Sun Wukong
6,169
564
0
1,749
7,989
5,127
0
42
7,947
0
50,986
W
Olorun
3,841
1,912
120
2,968
6,532
2,227
637
1,916
4,616
49,668
4,081
L
Heimdallr
Rektum-ranjer
Heimdallr
2,575
544
0
2,368
9,565
2,896
0
286
9,279
0
37,618
W
3,517
31
160
4,190
7,782
4,923
81
2,063
5,719
6,840
2,087
L
Aphrodite
TrainerButNoTea
Aphrodite
3,690
853
1,560
4,323
10,586
5,836
25
2,439
8,147
19,808
633
L
Thoth
bedosaad
Thoth
2,299
184
0
500
2,361
580
0
560
1,801
36,466
149
L
Kali
pauet22
Kali
5,392
2,632
0
3,173
10,952
3,665
0
2,758
8,194
0
25,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
33,784
288
Minions Killed
312
0
Camps Cleared
0
1,128,654
Distance Traveled
1,235,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,511
501
74
7
0
207,680
0
W
Neith
5,853
532
67
6
0
205,543
0
W
Lancelot
6,793
618
56
5
0
278,408
0
W
Sun Wukong
7,959
724
79
7
0
249,616
0
W
Olorun
7,503
682
97
9
0
239,679
0
L
Heimdallr
5,763
524
66
6
0
220,922
1
W
Artio
5,676
516
13
1
0
262,007
0
L
Aphrodite
5,707
519
20
2
0
211,180
0
L
Thoth
6,127
557
83
8
0
230,774
1
L
Kali
5,832
530
45
4
0
258,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role