Player Matchup

Terra
Terra
Carles2029
Terra
Level 155
God Stats
2W - 0L
1,159 SR
Queue Stats
78W - 74L
1,484 Elo+
Party 3
Ishtar
Ishtar
InferCrack22
Ishtar
Level 154
God Stats
8W - 6L
1,837 SR
Queue Stats
103W - 101L
1,486 Elo+
Party 3
Ix Chel
Ix Chel
RocketBarrage
Ix Chel
Level 270
God Stats
15W - 19L
1,107 SR
Queue Stats
530W - 507L
1,464 Elo+
Solo
Shiva
Shiva
TonicAvenger510
Shiva
Level 69
God Stats
4W - 8L
1,363 SR
Queue Stats
166W - 167L
1,422 Elo+
Party 2
Osiris
Osiris
x J a c k 9 7 x
Osiris
Level 120
God Stats
7W - 2L
1,653 SR
Queue Stats
159W - 145L
1,512 Elo+
Party 2
Team Averages
Level 154
1,424 SR
1,474 Elo+

VS

Team Averages
Level 79
1,469 SR
1,485 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Danzaiko
Ishtar
Level 69
God Stats
2W - 5L
1,286 SR
Queue Stats
124W - 117L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ryan1ee
Kumbhakarna
Level 88
God Stats
3W - 10L
1,500 SR
Queue Stats
414W - 389L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
Level 66
God Stats
126W - 100L
1,558 SR
Queue Stats
155W - 159L
1,504 Elo+
Party 1
Shiva
Shiva
iSheytqn
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
1 / 0 / 6
5,715
572
5,416
8,610
5,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
11
4 / 0 / 2
6,110
611
5,741
4,546
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
12
3 / 0 / 3
6,281
628
4,987
4,136
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 0
4,946
495
2,300
7,757
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 1 / 3
5,143
514
2,933
7,651
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 3 / 0
5,301
530
3,322
4,479
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Danzaiko
Ishtar
9
0 / 2 / 0
4,650
465
4,976
6,106
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Ryan1ee
Kumbhakarna
8
0 / 3 / 0
4,381
438
2,291
8,832
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
12
2 / 0 / 0
6,838
684
4,057
6,056
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
iSheytqn
Shiva
10
0 / 3 / 0
5,131
513
2,879
8,882
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
W
Terra
1
0
6
4
L
Ishtar
Danzaiko
Ishtar
0
2
0
0
W
Ishtar
4
0
2
5
W
Ix Chel
3
0
3
4.5
L
Kumbhakarna
Ryan1ee
Kumbhakarna
0
3
0
0
W
0
1
0
0
L
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
2
0
0
2
L
Shiva
iSheytqn
Shiva
0
3
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,377
Damage
17,525
32,700
Taken
34,355
15,721
Mitigated
14,933
14,356
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,322
1,071
0
520
4,479
1,303
0
2,190
2,289
32,239
662
W
Terra
5,416
675
1,363
2,617
8,610
5,409
0
2,448
6,162
16,519
1,011
L
Ishtar
Danzaiko
Ishtar
4,976
2,500
0
2,089
6,106
1,988
0
1,536
4,570
0
30,255
W
Ishtar
5,741
3,109
0
2,722
4,546
1,413
0
597
3,949
0
44,968
W
Ix Chel
4,987
754
983
2,078
4,136
1,410
0
1,544
2,592
45,788
0
L
Kumbhakarna
Ryan1ee
Kumbhakarna
2,291
74
0
2,276
8,832
4,564
0
3,830
5,002
17,435
0
W
2,300
187
35
2,701
7,757
3,695
0
320
7,437
0
30,301
L
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
4,057
251
0
1,487
6,056
3,675
42
0
5,612
4,726
46,466
L
Shiva
iSheytqn
Shiva
2,879
274
235
3,634
8,882
3,403
0
2,758
6,124
0
33,548
W
2,933
1,251
0
1,857
7,651
3,794
0
1,211
6,440
0
31,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
26,301
292
Minions Killed
319
0
Camps Cleared
0
1,027,375
Distance Traveled
1,018,928
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,301
530
67
7
0
184,966
0
W
Terra
5,715
572
24
2
0
213,551
4
L
Ishtar
4,650
465
57
6
0
213,509
0
W
Ishtar
6,110
611
79
8
0
186,100
1
W
Ix Chel
6,281
628
74
7
0
215,199
0
L
Kumbhakarna
4,381
438
34
3
0
203,760
2
W
Shiva
4,946
495
63
6
0
201,147
2
L
Cu Chulainn
6,838
684
91
9
0
184,824
0
L
Shiva
5,131
513
70
7
0
231,869
0
W
Osiris
5,143
514
52
5
0
211,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role