Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NikVelll
Aphrodite
Level 81
God Stats
4W - 4L
1,593 SR
Queue Stats
113W - 96L
1,526 Elo+
Solo
Agni
Agni
PowerIdola
Agni
Level 191
God Stats
24W - 13L
1,726 SR
Queue Stats
265W - 262L
1,521 Elo+
Solo
Skadi
Skadi
RafalexRP
Skadi
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 130L
1,490 Elo+
Solo
Medusa
Medusa
SzynekYo
Medusa
Level 129
God Stats
25W - 19L
1,615 SR
Queue Stats
218W - 230L
1,514 Elo+
Solo
Team Averages
Level 127
1,587 SR
1,510 Elo+

VS

Team Averages
Level 188
1,589 SR
1,590 Elo+
Vulcan
Vulcan
B2E Sebo
Vulcan
Level 156
God Stats
3W - 3L
1,705 SR
Queue Stats
82W - 80L
1,515 Elo+
Party 1
Tyr
Tyr
FE4R Kyugon
Tyr
Level 223
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,787 Elo+
Party 1
Nike
Nike
FE4R OniChan
Nike
Level 250
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 97L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 171
God Stats
225W - 209L
1,616 SR
Queue Stats
453W - 441L
1,520 Elo+
Solo
Poseidon
Poseidon
PeppyDuck
Poseidon
Level 142
God Stats
12W - 7L
1,625 SR
Queue Stats
291W - 270L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 2 / 1
5,122
466
229
7,398
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
NikVelll
Aphrodite
9
0 / 1 / 2
5,714
519
3,111
8,242
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 1
6,489
590
5,822
5,158
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
RafalexRP
Skadi
10
2 / 2 / 0
5,846
531
5,155
6,984
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
SzynekYo
Medusa
13
4 / 2 / 0
7,358
669
8,976
7,181
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
B2E Sebo
Vulcan
11
2 / 1 / 0
6,709
610
3,569
4,483
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
6,412
583
2,917
10,477
6,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 1 / 1
6,937
631
4,600
9,462
4,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Murermesteren
Danzaburou
12
1 / 1 / 4
7,048
641
7,841
6,468
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
PeppyDuck
Poseidon
12
1 / 1 / 4
6,465
588
4,022
7,013
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
9
9
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
W
Vulcan
B2E Sebo
Vulcan
2
1
0
2
W
0
3
2
0.33
W
5
1
1
5.5
W
Danzaburou
Murermesteren
Danzaburou
1
1
4
3
L
Aphrodite
NikVelll
Aphrodite
0
1
2
1
W
Poseidon
PeppyDuck
Poseidon
1
1
4
3
L
1
2
1
0.75
L
Skadi
RafalexRP
Skadi
2
2
0
1
L
Medusa
SzynekYo
Medusa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,293
Damage
22,949
34,963
Taken
37,903
11,756
Mitigated
16,450
12,268
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
229
229
0
1,504
7,398
2,380
0
1,540
5,806
0
35,675
W
Vulcan
B2E Sebo
Vulcan
3,569
0
0
620
4,483
1,418
0
2,574
1,844
44,851
1,420
W
2,917
718
0
3,975
10,477
6,573
0
593
9,865
0
43,863
W
4,600
415
1,047
1,943
9,462
4,780
0
3,216
6,081
0
19,712
W
Danzaburou
Murermesteren
Danzaburou
7,841
2,395
0
2,477
6,468
2,094
384
1,143
5,325
0
57,640
L
Aphrodite
NikVelll
Aphrodite
3,111
656
2,799
4,561
8,242
4,289
0
1,165
6,973
13,266
423
W
Poseidon
PeppyDuck
Poseidon
4,022
645
0
4,315
7,013
1,585
23
1,108
5,855
47,767
1,093
L
5,822
140
0
733
5,158
1,521
0
2,019
2,900
51,012
359
L
Skadi
RafalexRP
Skadi
5,155
2,243
0
1,139
6,984
1,555
0
170
6,814
0
44,981
L
Medusa
SzynekYo
Medusa
8,976
2,759
0
1,532
7,181
2,011
0
2,105
5,062
0
58,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
33,571
391
Minions Killed
400
0
Camps Cleared
0
1,123,246
Distance Traveled
1,168,272
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,122
466
57
5
0
266,865
0
W
Vulcan
6,709
610
99
9
0
239,291
0
W
Tyr
6,412
583
89
8
0
249,143
0
W
Nike
6,937
631
29
3
0
224,413
4
W
Danzaburou
7,048
641
94
9
0
196,611
3
L
Aphrodite
5,714
519
21
2
0
225,253
6
W
Poseidon
6,465
588
89
8
0
258,814
0
L
Agni
6,489
590
122
11
0
231,629
2
L
Skadi
5,846
531
81
7
0
195,949
0
L
Medusa
7,358
669
110
10
0
203,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role