Player Matchup

Sol
Sol
Kabat2122
Sol
Level 104
God Stats
10W - 5L
1,792 SR
Queue Stats
116W - 113L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
Uchiha_BuDDu
Sylvanus
Level 24
God Stats
4W - 3L
1,564 SR
Queue Stats
64W - 67L
1,403 Elo+
Party 2
Awilix
Awilix
Uchiha_Kolbika
Awilix
Level 108
God Stats
3W - 0L
1,717 SR
Queue Stats
87W - 100L
1,457 Elo+
Party 2
Shiva
Shiva
Uchiha_St1cKm4n
Shiva
Level 57
God Stats
5W - 2L
1,177 SR
Queue Stats
56W - 50L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
Zsombo2122
Heimdallr
Level 33
God Stats
3W - 0L
1,792 SR
Queue Stats
99W - 92L
1,458 Elo+
Party 2
Team Averages
Level 65
1,609 SR
1,433 Elo+

VS

Team Averages
Level 84
1,463 SR
1,411 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
C_Jericho1993
Neith
Level 107
God Stats
3W - 6L
1,312 SR
Queue Stats
445W - 421L
1,463 Elo+
Party 1
Odin
Odin
Darkirua
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,313 Elo+
Party 3
Zeus
Zeus
EzTheHuntress
Zeus
Level 57
God Stats
2W - 6L
1,502 SR
Queue Stats
61W - 91L
1,347 Elo+
Party 3
Thor
Thor
KobeForever
Thor
Level 105
God Stats
1W - 8L
1,500 SR
Queue Stats
206W - 219L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,326
633
3,120
2,770
691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Uchiha_BuDDu
Sylvanus
10
0 / 1 / 5
5,881
588
2,472
8,645
4,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 2
6,064
606
3,331
6,512
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
6,665
667
4,936
5,433
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Zsombo2122
Heimdallr
10
3 / 1 / 2
5,734
573
6,027
4,702
1,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
1 / 3 / 1
4,650
465
3,663
6,864
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
1 / 2 / 1
4,621
462
5,479
5,867
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Odin
9
1 / 1 / 0
5,128
513
1,763
7,182
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 3 / 0
5,049
505
1,446
5,262
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
4,969
497
1,934
7,712
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
1
0.5
L
1
2
1
0.75
L
Odin
1
1
0
1
L
0
3
0
0
W
2
0
1
2.5
L
0
2
0
0
W
Sylvanus
Uchiha_BuDDu
Sylvanus
0
1
5
2.5
W
4
0
2
5
W
2
1
0
2
W
Heimdallr
Zsombo2122
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
14,285
28,062
Taken
32,887
11,280
Mitigated
12,163
14,861
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,663
451
59
1,999
6,864
4,441
0
850
6,013
8,710
801
L
5,479
2,196
76
2,047
5,867
1,591
0
1,622
4,240
0
27,967
L
Odin
1,763
928
0
3,622
7,182
2,684
0
0
6,844
0
19,250
L
1,446
438
0
1,177
5,262
1,339
0
2,253
3,009
28,699
0
W
3,120
1,259
0
1,424
2,770
691
903
861
1,909
33,939
253
L
1,934
840
0
4,432
7,712
2,108
0
867
6,757
0
30,337
W
Sylvanus
Uchiha_BuDDu
Sylvanus
2,472
1,121
1,897
4,804
8,645
4,376
216
1,923
6,722
24,784
0
W
3,331
1,275
0
3,685
6,512
1,911
461
585
5,927
0
41,061
W
4,936
1,949
0
1,694
5,433
2,729
0
0
5,170
0
37,327
W
Heimdallr
Zsombo2122
Heimdallr
6,027
3,355
0
1,357
4,702
1,573
443
1,661
3,041
0
30,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
24,417
294
Minions Killed
221
0
Camps Cleared
0
937,970
Distance Traveled
877,127
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,650
465
2
0
0
162,746
0
L
Neith
4,621
462
46
5
0
195,662
0
L
Odin
5,128
513
42
4
0
179,346
0
L
Zeus
5,049
505
62
6
0
174,690
0
W
Sol
6,326
633
62
6
0
173,566
4
L
Thor
4,969
497
69
7
0
164,683
0
W
Sylvanus
5,881
588
28
3
0
171,009
0
W
Awilix
6,064
606
75
8
0
240,107
0
W
Shiva
6,665
667
70
7
0
188,928
0
W
Heimdallr
5,734
573
59
6
0
164,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role