Player Matchup

King Arthur
King Arthur
Platinum II
DonnieBrooks
King Arthur
Platinum II
Level 179
God Stats
0W - 3L
1,195 SR
Queue Stats
80W - 76L
1,752 MMR
Solo
He Bo
He Bo
Platinum III
Haughtyyy
He Bo
Platinum III
Level 157
God Stats
0W - 3L
1,239 SR
Queue Stats
142W - 124L
1,725 MMR
Solo
Hades
Hades
Gold I
Hristoalex
Hades
Gold I
Level 194
God Stats
0W - 3L
1,500 SR
Queue Stats
383W - 369L
1,788 MMR
Solo
Horus
Horus
Platinum I
SailingSunny
Horus
Platinum I
Level 172
God Stats
2W - 6L
1,922 SR
Queue Stats
101W - 85L
1,816 MMR
Party 1
Medusa
Medusa
Platinum IV
horrificc
Medusa
Platinum IV
Level 159
God Stats
4W - 5L
2,002 SR
Queue Stats
122W - 102L
1,833 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 172
1,571 SR
1,783 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,604 SR
1,722 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
CowboyUp_911
Camazotz
Gold III
Level 158
God Stats
2W - 0L
1,825 SR
Queue Stats
45W - 20L
1,730 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
New Try
Zhong Kui
Platinum I
Level 178
God Stats
239W - 228L
1,562 SR
Queue Stats
481W - 467L
1,828 MMR
Solo
Artio
Artio
Gold I
akingjay
Artio
Gold I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 310L
1,710 MMR
Solo
Chang'e
Chang'e
Platinum II
spikerslol
Chang'e
Platinum II
Level 159
God Stats
7W - 2L
1,631 SR
Queue Stats
161W - 151L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DonnieBrooks
King Arthur
8
0 / 3 / 0
4,633
463
2,822
8,579
6,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Haughtyyy
He Bo
12
2 / 4 / 2
5,973
597
5,709
6,970
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
11
0 / 0 / 0
5,603
560
2,117
4,991
1,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 5
5,285
529
3,316
7,367
4,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
horrificc
Medusa
10
5 / 0 / 0
6,077
608
7,353
4,886
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotBastetMartichorasAo KuangHercules

VS

Bans
CharybdisThothThanatosAgniMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 1
5,560
556
2,578
6,029
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
CowboyUp_911
Camazotz
11
3 / 1 / 2
6,050
605
4,839
8,981
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
New Try
Zhong Kui
12
5 / 1 / 0
7,100
710
7,558
7,626
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
akingjay
Artio
8
0 / 1 / 1
5,127
513
1,809
6,893
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
spikerslol
Chang'e
12
1 / 1 / 2
6,101
610
2,629
5,457
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
9
9
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
1
0.17
W
Camazotz
CowboyUp_911
Camazotz
3
1
2
4
L
King Arthur
DonnieBrooks
King Arthur
0
3
0
0
L
He Bo
Haughtyyy
He Bo
2
4
2
0.75
L
Hades
0
0
0
0
W
Zhong Kui
New Try
Zhong Kui
5
1
0
5
L
0
2
5
1.25
W
Artio
akingjay
Artio
0
1
1
0.5
L
Medusa
horrificc
Medusa
5
0
0
5
W
Chang'e
spikerslol
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
19,413
32,793
Taken
34,986
16,618
Mitigated
15,215
11,790
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,578
228
0
1,507
6,029
1,217
0
540
5,489
37,368
951
W
Camazotz
CowboyUp_911
Camazotz
4,839
1,974
0
3,115
8,981
2,864
0
2,007
6,974
0
45,707
L
King Arthur
DonnieBrooks
King Arthur
2,822
654
0
2,394
8,579
6,499
0
4,508
4,071
0
24,050
L
He Bo
Haughtyyy
He Bo
5,709
262
0
1,982
6,970
1,880
0
2,999
3,931
45,371
1,033
L
Hades
2,117
351
60
4,330
4,991
1,940
0
1,094
3,897
41,479
0
W
Zhong Kui
New Try
Zhong Kui
7,558
1,678
0
5,048
7,626
5,280
0
1,062
6,564
38,436
12,803
L
3,316
1,474
184
2,195
7,367
4,718
25
2,556
4,731
0
10,415
W
Artio
akingjay
Artio
1,809
124
471
2,821
6,893
4,343
0
908
5,985
10,550
0
L
Medusa
horrificc
Medusa
7,353
2,539
0
645
4,886
1,581
0
2,458
2,250
0
48,309
W
Chang'e
spikerslol
Chang'e
2,629
241
928
2,312
5,457
1,511
0
3,094
2,363
43,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
29,938
302
Minions Killed
358
0
Camps Cleared
0
1,015,682
Distance Traveled
1,019,903
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,560
556
88
9
0
194,168
3
W
Camazotz
6,050
605
75
8
0
232,296
2
L
King Arthur
4,633
463
42
4
0
176,931
0
L
He Bo
5,973
597
82
8
0
232,597
0
L
Hades
5,603
560
95
10
0
188,629
0
W
Zhong Kui
7,100
710
88
9
0
161,125
0
L
Horus
5,285
529
10
1
0
213,732
3
W
Artio
5,127
513
21
2
0
213,844
2
L
Medusa
6,077
608
73
7
0
203,793
2
W
Chang'e
6,101
610
86
9
0
218,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role