Player Matchup

Neith
Neith
Arlequín13
Neith
Level 155
God Stats
25W - 19L
1,581 SR
Queue Stats
262W - 244L
1,483 Elo+
Solo
Pele
Pele
BoomySpy9229034
Pele
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 118L
1,474 Elo+
Solo
Anubis
Anubis
PlayerGameSK959
Anubis
Level 68
God Stats
9W - 6L
1,729 SR
Queue Stats
310W - 298L
1,474 Elo+
Solo
Horus
Horus
Psychopomp_020
Horus
Level 115
God Stats
3W - 2L
1,278 SR
Queue Stats
142W - 134L
1,462 Elo+
Solo
Fenrir
Fenrir
leoastillero
Fenrir
Level 63
God Stats
3W - 3L
1,674 SR
Queue Stats
100W - 84L
1,441 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,467 Elo+

VS

Team Averages
Level 96
1,468 SR
1,458 Elo+
Ravana
Ravana
Dayan-_7
Ravana
Level 149
God Stats
0W - 3L
1,167 SR
Queue Stats
131W - 134L
1,412 Elo+
Solo
King Arthur
King Arthur
I333999I
King Arthur
Level 48
God Stats
7W - 10L
1,554 SR
Queue Stats
84W - 87L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
ShinxSkull
Baba Yaga
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 57L
1,506 Elo+
Solo
Xing Tian
Xing Tian
hatetank14
Xing Tian
Level 89
God Stats
21W - 24L
1,509 SR
Queue Stats
262W - 241L
1,447 Elo+
Solo
Jing Wei
Jing Wei
yuriling
Jing Wei
Level 87
God Stats
8W - 8L
1,611 SR
Queue Stats
340W - 345L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,205
621
7,064
4,041
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 3
5,149
515
2,536
5,291
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
2 / 0 / 1
6,679
668
3,837
3,769
1,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
3 / 0 / 2
5,794
579
3,322
6,667
3,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
10
1 / 2 / 0
5,761
576
4,869
7,748
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dayan-_7
Ravana
9
1 / 2 / 1
4,892
489
2,645
6,183
1,600
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
I333999I
King Arthur
10
2 / 1 / 0
5,437
544
3,778
8,898
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
ShinxSkull
Baba Yaga
10
0 / 2 / 1
4,869
487
2,899
3,867
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
hatetank14
Xing Tian
9
1 / 1 / 0
4,876
488
2,304
9,716
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
yuriling
Jing Wei
7
0 / 4 / 0
4,360
436
1,843
5,814
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
1
2
3
1.25
L
Ravana
Dayan-_7
Ravana
1
2
1
0.75
L
King Arthur
I333999I
King Arthur
2
1
0
2
W
2
0
1
2.5
W
3
0
2
4
L
Baba Yaga
ShinxSkull
Baba Yaga
0
2
1
0.25
L
Xing Tian
hatetank14
Xing Tian
1
1
0
1
W
Fenrir
1
2
0
0.5
L
Jing Wei
yuriling
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
13,469
27,516
Taken
34,478
11,302
Mitigated
15,210
10,526
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,064
2,365
0
2,192
4,041
1,289
392
713
3,328
0
50,529
W
2,536
1,127
0
1,028
5,291
1,666
0
826
4,407
0
24,617
L
Ravana
Dayan-_7
Ravana
2,645
994
218
2,468
6,183
1,600
0
1,076
5,107
0
24,070
L
King Arthur
I333999I
King Arthur
3,778
794
0
1,345
8,898
6,919
0
316
8,582
0
27,602
W
3,837
104
0
2,672
3,769
1,492
23
1,478
1,901
45,687
1,370
W
3,322
1,657
231
2,227
6,667
3,845
0
1,526
5,071
0
10,988
L
Baba Yaga
ShinxSkull
Baba Yaga
2,899
211
0
636
3,867
779
0
1,660
2,207
27,421
0
L
Xing Tian
hatetank14
Xing Tian
2,304
116
0
2,888
9,716
4,464
0
772
8,944
14,553
402
W
Fenrir
4,869
1,100
0
2,176
7,748
3,010
0
50
7,698
0
34,042
L
Jing Wei
yuriling
Jing Wei
1,843
1,274
0
728
5,814
1,448
0
0
5,814
0
20,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
24,434
279
Minions Killed
185
0
Camps Cleared
0
996,715
Distance Traveled
965,247
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,205
621
73
7
0
189,909
2
W
Pele
5,149
515
40
4
0
225,483
0
L
Ravana
4,892
489
36
4
0
180,741
0
L
King Arthur
5,437
544
42
4
0
198,591
0
W
Anubis
6,679
668
89
9
0
193,434
0
W
Horus
5,794
579
20
2
0
210,880
0
L
Baba Yaga
4,869
487
50
5
0
200,952
5
L
Xing Tian
4,876
488
17
2
0
197,859
0
W
Fenrir
5,761
576
57
6
0
177,009
0
L
Jing Wei
4,360
436
40
4
0
187,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role