Player Matchup

Athena
Athena
Silver II
Brockchen5034
Athena
Silver II
Level 159
God Stats
1W - 5L
1,382 SR
Queue Stats
127W - 146L
1,038 MMR
Party 1
Thanatos
Thanatos
Silver II
Killionaire1337
Thanatos
Silver II
Level 158
God Stats
2W - 4L
1,337 SR
Queue Stats
128W - 146L
1,073 MMR
Party 1
Anubis
Anubis
Silver I
Krelac
Anubis
Silver I
Level 157
God Stats
0W - 1L
1,305 SR
Queue Stats
36W - 42L
1,128 MMR
Solo
Charon
Charon
Silver II
Lauchmelder_451
Charon
Silver II
Level 87
God Stats
2W - 3L
1,876 SR
Queue Stats
36W - 54L
1,034 MMR
Solo
Medusa
Medusa
Silver V
izzyjke1337
Medusa
Silver V
Level 98
God Stats
8W - 6L
1,382 SR
Queue Stats
64W - 76L
1,101 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,456 SR
1,075 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,448 SR
1,330 MMR
Maman Brigitte
Maman Brigitte
Silver I
 
Maman Brigitte
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GustabloPlayz
Baron Samedi
Silver I
Level 121
God Stats
2W - 1L
1,302 SR
Queue Stats
177W - 193L
1,070 MMR
Solo
King Arthur
King Arthur
Silver II
graphics7777
King Arthur
Silver II
Level 86
God Stats
2W - 2L
1,438 SR
Queue Stats
59W - 74L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,650
514
1,496
7,286
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
11
3 / 4 / 2
6,061
551
7,267
9,943
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Krelac
Anubis
10
0 / 4 / 1
6,102
555
2,039
6,730
2,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 2 / 1
6,457
587
5,247
6,718
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
10
1 / 3 / 1
5,713
519
4,666
5,714
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ao KuangSurtrAwilixThor

VS

Bans
AgniPersephoneUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
10 / 2 / 1
7,771
706
8,844
9,006
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
 
Izanami
14
3 / 2 / 4
7,761
706
4,656
7,393
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
9
2 / 0 / 8
6,354
578
4,425
6,120
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
GustabloPlayz
Baron Samedi
11
1 / 0 / 2
6,637
603
3,491
3,535
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
graphics7777
King Arthur
11
0 / 2 / 3
6,525
593
1,512
8,744
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
10
2
1
5.25
W
Izanami
 
Izanami
3
2
4
2.5
W
Bacchus
 
Bacchus
2
0
8
6
L
1
3
1
0.5
W
Baron Samedi
GustabloPlayz
Baron Samedi
1
0
2
2
L
Thanatos
3
4
2
1
L
Anubis
Krelac
Anubis
0
4
1
0.13
L
1
2
1
0.75
W
King Arthur
graphics7777
King Arthur
0
2
3
0.75
L
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
22,928
36,391
Taken
34,798
14,489
Mitigated
15,117
13,536
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
8,844
447
0
1,657
9,006
2,808
0
2,005
7,001
50,750
829
W
Izanami
 
Izanami
4,656
2,622
0
2,919
7,393
2,534
1,038
462
6,931
0
67,074
W
Bacchus
 
Bacchus
4,425
728
0
2,242
6,120
4,622
0
664
5,456
9,710
0
L
1,496
549
0
1,796
7,286
4,822
0
2,487
4,799
9,559
0
W
Baron Samedi
GustabloPlayz
Baron Samedi
3,491
98
74
1,337
3,535
996
0
986
2,549
38,064
24
L
Thanatos
7,267
1,711
0
7,346
9,943
3,059
0
4,398
5,545
0
44,321
L
Anubis
Krelac
Anubis
2,039
302
0
1,875
6,730
2,790
0
4,742
1,988
47,504
0
L
5,247
395
0
1,264
6,718
2,294
0
2,409
4,309
36,415
403
W
King Arthur
graphics7777
King Arthur
1,512
244
0
1,258
8,744
4,157
0
4,446
4,298
0
44,312
L
Medusa
4,666
1,984
0
1,255
5,714
1,524
0
2,564
3,150
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
35,048
328
Minions Killed
345
0
Camps Cleared
0
1,094,318
Distance Traveled
1,185,952
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,771
706
76
7
0
279,501
1
W
Izanami
7,761
706
117
11
0
198,551
5
W
Bacchus
6,354
578
15
1
0
269,100
4
L
Athena
5,650
514
19
2
0
218,434
4
W
Baron Samedi
6,637
603
76
7
0
217,562
0
L
Thanatos
6,061
551
68
6
0
261,400
3
L
Anubis
6,102
555
98
9
0
200,781
2
L
Charon
6,457
587
83
8
0
181,865
0
W
King Arthur
6,525
593
61
6
0
221,238
6
L
Medusa
5,713
519
60
5
0
231,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role